Merge branch 'blender-v2.83-release'

This commit is contained in:
Bastien Montagne 2020-04-29 21:38:18 +02:00
commit 00e0034b13
3 changed files with 54 additions and 25 deletions

View File

@ -25,6 +25,8 @@ if(UNIX AND NOT APPLE)
set(BZIP2_CFLAGS "-fPIC -Wall -Winline -O2 -g -D_FILE_OFFSET_BITS=64")
set(BZIP2_CONFIGURE_ENV ${BZIP2_CONFIGURE_ENV} && export LDFLAGS=${BZIP2_LDFLAGS} && export CFLAGS=${BZIP2_CFLAGS}
&& export PREFIX=${BZIP2_PREFIX})
else()
set(BZIP2_CONFIGURE_ENV ${CONFIGURE_ENV})
endif()
ExternalProject_Add(external_bzip2

View File

@ -9715,7 +9715,9 @@ static bool read_libblock_undo_restore(
/* Do not add LIB_TAG_NEW here, this should not be needed/used in undo case anyway (as
* this is only for do_version-like code), but for sake of consistency, and also because
* it will tell us which ID is re-used from old Main, and which one is actually new. */
const int id_tag = tag | LIB_TAG_NEED_LINK | LIB_TAG_UNDO_OLD_ID_REUSED;
/* Also do not add LIB_TAG_NEED_LINK, those IDs will never be re-liblinked, hence that tag will
* never be cleared, leading to critical issue in link/appemd code. */
const int id_tag = tag | LIB_TAG_UNDO_OLD_ID_REUSED;
read_libblock_undo_restore_identical(fd, main, id, id_old, id_tag);
/* Insert into library map for lookup by newly read datablocks (with pointer value bhead->old).
@ -10195,6 +10197,15 @@ static void lib_link_all(FileData *fd, Main *bmain)
* 'permanently' in our data structures... */
BKE_main_collections_parent_relations_rebuild(bmain);
}
#ifndef NDEBUG
/* Double check we do not have any 'need link' tag remaining, this should never be the case once
* this function has run. */
FOREACH_MAIN_ID_BEGIN (bmain, id) {
BLI_assert((id->tag & LIB_TAG_NEED_LINK) == 0);
}
FOREACH_MAIN_ID_END;
#endif
}
/** \} */

View File

@ -807,6 +807,36 @@ void wm_window_ghostwindows_remove_invalid(bContext *C, wmWindowManager *wm)
}
}
/* Update window size and position based on data from GHOST window. */
static bool wm_window_update_size_position(wmWindow *win)
{
GHOST_RectangleHandle client_rect;
int l, t, r, b, scr_w, scr_h;
int sizex, sizey, posx, posy;
client_rect = GHOST_GetClientBounds(win->ghostwin);
GHOST_GetRectangle(client_rect, &l, &t, &r, &b);
GHOST_DisposeRectangle(client_rect);
wm_get_desktopsize(&scr_w, &scr_h);
sizex = r - l;
sizey = b - t;
posx = l;
posy = scr_h - t - win->sizey;
if (win->sizex != sizex || win->sizey != sizey || win->posx != posx || win->posy != posy) {
win->sizex = sizex;
win->sizey = sizey;
win->posx = posx;
win->posy = posy;
return true;
}
else {
return false;
}
}
/**
* new window, no screen yet, but we open ghostwindow for it,
* also gets the window level handlers
@ -941,12 +971,19 @@ wmWindow *WM_window_open_temp(bContext *C,
ED_area_newspace(C, area, space_type, false);
ED_screen_change(C, screen);
ED_screen_refresh(wm, win); /* test scale */
if (win->ghostwin) {
/* Set size in GHOST window and then update size and position from GHOST,
* in case they where changed by GHOST to fit the monitor/screen. */
wm_window_set_size(win, win->sizex, win->sizey);
wm_window_raise(win);
wm_window_update_size_position(win);
}
/* Refresh screen dimensions, after the effective window size is known. */
ED_screen_refresh(wm, win);
if (win->ghostwin) {
wm_window_raise(win);
GHOST_SetTitle(win->ghostwin, title);
return win;
}
@ -1354,21 +1391,6 @@ static int ghost_event_proc(GHOST_EventHandle evt, GHOST_TUserDataPtr C_void_ptr
/* win32: gives undefined window size when minimized */
if (state != GHOST_kWindowStateMinimized) {
GHOST_RectangleHandle client_rect;
int l, t, r, b, scr_w, scr_h;
int sizex, sizey, posx, posy;
client_rect = GHOST_GetClientBounds(win->ghostwin);
GHOST_GetRectangle(client_rect, &l, &t, &r, &b);
GHOST_DisposeRectangle(client_rect);
wm_get_desktopsize(&scr_w, &scr_h);
sizex = r - l;
sizey = b - t;
posx = l;
posy = scr_h - t - win->sizey;
/*
* Ghost sometimes send size or move events when the window hasn't changed.
* One case of this is using compiz on linux. To alleviate the problem
@ -1377,15 +1399,9 @@ static int ghost_event_proc(GHOST_EventHandle evt, GHOST_TUserDataPtr C_void_ptr
* It might be good to eventually do that at Ghost level, but that is for
* another time.
*/
if (win->sizex != sizex || win->sizey != sizey || win->posx != posx ||
win->posy != posy) {
if (wm_window_update_size_position(win)) {
const bScreen *screen = WM_window_get_active_screen(win);
win->sizex = sizex;
win->sizey = sizey;
win->posx = posx;
win->posy = posy;
/* debug prints */
if (G.debug & G_DEBUG_EVENTS) {
const char *state_str;