Merge branch 'blender-v2.83-release'
This commit is contained in:
commit
00e0034b13
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@ -25,6 +25,8 @@ if(UNIX AND NOT APPLE)
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set(BZIP2_CFLAGS "-fPIC -Wall -Winline -O2 -g -D_FILE_OFFSET_BITS=64")
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set(BZIP2_CONFIGURE_ENV ${BZIP2_CONFIGURE_ENV} && export LDFLAGS=${BZIP2_LDFLAGS} && export CFLAGS=${BZIP2_CFLAGS}
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&& export PREFIX=${BZIP2_PREFIX})
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else()
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set(BZIP2_CONFIGURE_ENV ${CONFIGURE_ENV})
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endif()
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ExternalProject_Add(external_bzip2
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@ -9715,7 +9715,9 @@ static bool read_libblock_undo_restore(
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/* Do not add LIB_TAG_NEW here, this should not be needed/used in undo case anyway (as
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* this is only for do_version-like code), but for sake of consistency, and also because
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* it will tell us which ID is re-used from old Main, and which one is actually new. */
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const int id_tag = tag | LIB_TAG_NEED_LINK | LIB_TAG_UNDO_OLD_ID_REUSED;
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/* Also do not add LIB_TAG_NEED_LINK, those IDs will never be re-liblinked, hence that tag will
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* never be cleared, leading to critical issue in link/appemd code. */
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const int id_tag = tag | LIB_TAG_UNDO_OLD_ID_REUSED;
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read_libblock_undo_restore_identical(fd, main, id, id_old, id_tag);
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/* Insert into library map for lookup by newly read datablocks (with pointer value bhead->old).
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@ -10195,6 +10197,15 @@ static void lib_link_all(FileData *fd, Main *bmain)
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* 'permanently' in our data structures... */
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BKE_main_collections_parent_relations_rebuild(bmain);
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}
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#ifndef NDEBUG
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/* Double check we do not have any 'need link' tag remaining, this should never be the case once
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* this function has run. */
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FOREACH_MAIN_ID_BEGIN (bmain, id) {
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BLI_assert((id->tag & LIB_TAG_NEED_LINK) == 0);
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}
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FOREACH_MAIN_ID_END;
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#endif
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}
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/** \} */
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@ -807,6 +807,36 @@ void wm_window_ghostwindows_remove_invalid(bContext *C, wmWindowManager *wm)
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}
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}
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/* Update window size and position based on data from GHOST window. */
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static bool wm_window_update_size_position(wmWindow *win)
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{
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GHOST_RectangleHandle client_rect;
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int l, t, r, b, scr_w, scr_h;
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int sizex, sizey, posx, posy;
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client_rect = GHOST_GetClientBounds(win->ghostwin);
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GHOST_GetRectangle(client_rect, &l, &t, &r, &b);
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GHOST_DisposeRectangle(client_rect);
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wm_get_desktopsize(&scr_w, &scr_h);
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sizex = r - l;
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sizey = b - t;
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posx = l;
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posy = scr_h - t - win->sizey;
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if (win->sizex != sizex || win->sizey != sizey || win->posx != posx || win->posy != posy) {
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win->sizex = sizex;
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win->sizey = sizey;
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win->posx = posx;
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win->posy = posy;
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return true;
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}
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else {
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return false;
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}
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}
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/**
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* new window, no screen yet, but we open ghostwindow for it,
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* also gets the window level handlers
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@ -941,12 +971,19 @@ wmWindow *WM_window_open_temp(bContext *C,
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ED_area_newspace(C, area, space_type, false);
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ED_screen_change(C, screen);
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ED_screen_refresh(wm, win); /* test scale */
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if (win->ghostwin) {
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/* Set size in GHOST window and then update size and position from GHOST,
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* in case they where changed by GHOST to fit the monitor/screen. */
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wm_window_set_size(win, win->sizex, win->sizey);
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wm_window_raise(win);
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wm_window_update_size_position(win);
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}
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/* Refresh screen dimensions, after the effective window size is known. */
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ED_screen_refresh(wm, win);
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if (win->ghostwin) {
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wm_window_raise(win);
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GHOST_SetTitle(win->ghostwin, title);
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return win;
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}
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@ -1354,21 +1391,6 @@ static int ghost_event_proc(GHOST_EventHandle evt, GHOST_TUserDataPtr C_void_ptr
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/* win32: gives undefined window size when minimized */
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if (state != GHOST_kWindowStateMinimized) {
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GHOST_RectangleHandle client_rect;
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int l, t, r, b, scr_w, scr_h;
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int sizex, sizey, posx, posy;
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client_rect = GHOST_GetClientBounds(win->ghostwin);
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GHOST_GetRectangle(client_rect, &l, &t, &r, &b);
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GHOST_DisposeRectangle(client_rect);
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wm_get_desktopsize(&scr_w, &scr_h);
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sizex = r - l;
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sizey = b - t;
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posx = l;
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posy = scr_h - t - win->sizey;
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/*
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* Ghost sometimes send size or move events when the window hasn't changed.
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* One case of this is using compiz on linux. To alleviate the problem
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@ -1377,15 +1399,9 @@ static int ghost_event_proc(GHOST_EventHandle evt, GHOST_TUserDataPtr C_void_ptr
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* It might be good to eventually do that at Ghost level, but that is for
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* another time.
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*/
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if (win->sizex != sizex || win->sizey != sizey || win->posx != posx ||
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win->posy != posy) {
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if (wm_window_update_size_position(win)) {
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const bScreen *screen = WM_window_get_active_screen(win);
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win->sizex = sizex;
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win->sizey = sizey;
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win->posx = posx;
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win->posy = posy;
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/* debug prints */
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if (G.debug & G_DEBUG_EVENTS) {
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const char *state_str;
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