Fix compilation error with MSVC
MSVC does not support variable size array definition. Use maximum possible stack, similar to the GPU case. Not expected to have user-measurable difference.
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@ -42,7 +42,7 @@ ccl_device void integrator_volume_stack_update_for_subsurface(INTEGRATOR_STATE_A
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const uint volume_stack_size = kernel_data.volume_stack_size;
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#ifdef __VOLUME_RECORD_ALL__
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Intersection hits[2 * volume_stack_size + 1];
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Intersection hits[2 * MAX_VOLUME_STACK_SIZE + 1];
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uint num_hits = scene_intersect_volume_all(
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kg, &volume_ray, hits, 2 * volume_stack_size, PATH_RAY_ALL_VISIBILITY);
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if (num_hits > 0) {
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@ -98,11 +98,11 @@ ccl_device void integrator_intersect_volume_stack(INTEGRATOR_STATE_ARGS)
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const uint volume_stack_size = kernel_data.volume_stack_size;
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#ifdef __VOLUME_RECORD_ALL__
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Intersection hits[2 * volume_stack_size + 1];
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Intersection hits[2 * MAX_VOLUME_STACK_SIZE + 1];
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uint num_hits = scene_intersect_volume_all(
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kg, &volume_ray, hits, 2 * volume_stack_size, visibility);
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if (num_hits > 0) {
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int enclosed_volumes[volume_stack_size];
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int enclosed_volumes[MAX_VOLUME_STACK_SIZE];
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Intersection *isect = hits;
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qsort(hits, num_hits, sizeof(Intersection), intersections_compare);
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