Fix T102795: Stereoscopy checkbox turns the VSE preview black
With stereoscopy enabled, sseq->multiview_eye is set to left and right eye during drawing, but this value is not reset, even if stereoscopy is disabled. Reviewed By: fclem Differential Revision: https://developer.blender.org/D16639
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blender-bot
2023-02-14 10:14:07 +01:00
Referenced by issue #102795, Regression: Stereoscopy checkbox turns the VSE preview black
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@ -939,6 +939,7 @@ static void wm_draw_window_offscreen(bContext *C, wmWindow *win, bool stereo)
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}
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}
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else {
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wm_draw_region_stereo_set(bmain, area, region, STEREO_LEFT_ID);
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wm_draw_region_buffer_create(region, false, use_viewport);
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if (wm_draw_region_bind(C, region, 0)) {
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ED_region_do_draw(C, region);
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