Cleanup: typo
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Notes:
blender-bot
2023-02-14 04:05:34 +01:00
Referenced by issue #60500, Outline Selected rendering improperly
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@ -325,23 +325,23 @@ static void ui_block_align_but_to_region(uiBut *but, const ARegion *region)
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rctf *rect = &but->rect;
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const float but_width = BLI_rctf_size_x(rect);
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const float but_height = BLI_rctf_size_y(rect);
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const float outline_with = U.pixelsize; /* This may have to be made more variable. */
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const float outline_px = U.pixelsize; /* This may have to be made more variable. */
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switch (but->drawflag & UI_BUT_ALIGN) {
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case UI_BUT_ALIGN_TOP:
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rect->ymax = region->winy + outline_with;
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rect->ymax = region->winy + outline_px;
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rect->ymin = but->rect.ymax - but_height;
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break;
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case UI_BUT_ALIGN_DOWN:
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rect->ymin = -outline_with;
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rect->ymin = -outline_px;
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rect->ymax = rect->ymin + but_height;
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break;
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case UI_BUT_ALIGN_LEFT:
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rect->xmin = -outline_with;
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rect->xmin = -outline_px;
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rect->xmax = rect->xmin + but_width;
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break;
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case UI_BUT_ALIGN_RIGHT:
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rect->xmax = region->winx + outline_with;
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rect->xmax = region->winx + outline_px;
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rect->xmin = rect->xmax - but_width;
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break;
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default:
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