Fix gizmos in the node editor

This commit is contained in:
Campbell Barton 2018-11-15 15:43:50 +11:00
parent 8c7727946c
commit 02a21420e8
1 changed files with 1 additions and 2 deletions

View File

@ -979,13 +979,12 @@ void ED_spacetype_node(void)
/* regions: main window */
art = MEM_callocN(sizeof(ARegionType), "spacetype node region");
art->regionid = RGN_TYPE_WINDOW;
art->keymapflag = ED_KEYMAP_GIZMO;
art->init = node_main_region_init;
art->draw = node_main_region_draw;
art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_GIZMO | ED_KEYMAP_VIEW2D | ED_KEYMAP_FRAMES | ED_KEYMAP_GPENCIL;
art->listener = node_region_listener;
art->cursor = node_cursor;
art->event_cursor = true;
art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_VIEW2D | ED_KEYMAP_FRAMES | ED_KEYMAP_GPENCIL;
BLI_addhead(&st->regiontypes, art);