FIX: T91697 Eevee Generated texture coordinates completly missing

This patch fixes Eevee-regression https://developer.blender.org/T91697

Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D12634
This commit is contained in:
Lasse Foster 2021-09-27 08:04:18 +02:00 committed by Jeroen Bakker
parent d2dda0e8b9
commit 037e66999a
Notes: blender-bot 2023-02-13 17:35:38 +01:00
Referenced by issue #91796, "Generated" Texture Coordinate Option does not work with anything
Referenced by issue #91755, Eevee not rendering any of the texture nodes in Principled BSDF inputs.
Referenced by issue #91757, Generated UV texture coordinates produces no texture coordinates in Eevee
Referenced by issue #91697, EEVEE regression: Generated texture coordinates completly missing
1 changed files with 1 additions and 1 deletions

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@ -718,7 +718,7 @@ static char *code_generate_vertex(GPUNodeGraph *graph,
BLI_dynstr_append(ds, datatoc_gpu_shader_common_obinfos_lib_glsl);
BLI_dynstr_append(ds, "DEFINE_ATTR(vec4, orco);\n");
}
if (attr->type == CD_HAIRLENGTH) {
else if (attr->type == CD_HAIRLENGTH) {
BLI_dynstr_append(ds, datatoc_gpu_shader_common_obinfos_lib_glsl);
BLI_dynstr_append(ds, "DEFINE_ATTR(float, hairLen);\n");
}