Fix top bar unified color & image paint brush

This commit is contained in:
Campbell Barton 2018-10-25 09:53:22 +11:00
parent 4082502239
commit 03e0fd289d
1 changed files with 3 additions and 3 deletions

View File

@ -229,13 +229,13 @@ class _draw_left_context_mode:
def PAINT_TEXTURE(context, layout, tool):
if (tool is None) or (not tool.has_datablock):
return
brush = context.tool_settings.vertex_paint.brush
brush = context.tool_settings.image_paint.brush
if brush is None:
return
from .properties_paint_common import UnifiedPaintPanel
layout.prop(brush, "color", text="")
UnifiedPaintPanel.prop_unified_color(layout, context, brush, "color", text="")
UnifiedPaintPanel.prop_unified_size(layout, context, brush, "size", slider=True, text="Radius")
UnifiedPaintPanel.prop_unified_strength(layout, context, brush, "strength", slider=True, text="Strength")
@ -248,7 +248,7 @@ class _draw_left_context_mode:
from .properties_paint_common import UnifiedPaintPanel
layout.prop(brush, "color", text="")
UnifiedPaintPanel.prop_unified_color(layout, context, brush, "color", text="")
UnifiedPaintPanel.prop_unified_size(layout, context, brush, "size", slider=True, text="Radius")
UnifiedPaintPanel.prop_unified_strength(layout, context, brush, "strength", slider=True, text="Strength")