Fix: Incorrect default distance for merge by distance node
This was an oversight in the patch that added this node, the default merge distance is meant to be the same as the weld modifier, 0.001m, meaning by in most situations it removes vertices generally at the same location.
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@ -26,7 +26,7 @@ static void node_declare(NodeDeclarationBuilder &b)
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b.add_input<decl::Geometry>(N_("Geometry"))
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.supported_type({GEO_COMPONENT_TYPE_POINT_CLOUD, GEO_COMPONENT_TYPE_MESH});
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b.add_input<decl::Bool>(N_("Selection")).default_value(true).hide_value().supports_field();
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b.add_input<decl::Float>(N_("Distance")).default_value(0.1f).min(0.0f).subtype(PROP_DISTANCE);
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b.add_input<decl::Float>(N_("Distance")).default_value(0.001f).min(0.0f).subtype(PROP_DISTANCE);
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b.add_output<decl::Geometry>(N_("Geometry"));
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}
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