Fix T92491: Cycles panoramic camera inside volume fails with near clipping

This commit is contained in:
Brecht Van Lommel 2021-10-28 21:42:20 +02:00
parent 673984b222
commit 049510f425
Notes: blender-bot 2023-02-14 11:21:43 +01:00
Referenced by issue #92491, Panoramic camera doesn't render when clip plane is inside a volume
1 changed files with 13 additions and 9 deletions

View File

@ -592,22 +592,26 @@ BoundBox Camera::viewplane_bounds_get()
if (camera_type == CAMERA_PANORAMA) {
if (use_spherical_stereo == false) {
bounds.grow(make_float3(cameratoworld.x.w, cameratoworld.y.w, cameratoworld.z.w));
bounds.grow(make_float3(cameratoworld.x.w, cameratoworld.y.w, cameratoworld.z.w), nearclip);
}
else {
float half_eye_distance = interocular_distance * 0.5f;
bounds.grow(make_float3(
cameratoworld.x.w + half_eye_distance, cameratoworld.y.w, cameratoworld.z.w));
bounds.grow(
make_float3(cameratoworld.x.w + half_eye_distance, cameratoworld.y.w, cameratoworld.z.w),
nearclip);
bounds.grow(make_float3(
cameratoworld.z.w, cameratoworld.y.w + half_eye_distance, cameratoworld.z.w));
bounds.grow(
make_float3(cameratoworld.z.w, cameratoworld.y.w + half_eye_distance, cameratoworld.z.w),
nearclip);
bounds.grow(make_float3(
cameratoworld.x.w - half_eye_distance, cameratoworld.y.w, cameratoworld.z.w));
bounds.grow(
make_float3(cameratoworld.x.w - half_eye_distance, cameratoworld.y.w, cameratoworld.z.w),
nearclip);
bounds.grow(make_float3(
cameratoworld.x.w, cameratoworld.y.w - half_eye_distance, cameratoworld.z.w));
bounds.grow(
make_float3(cameratoworld.x.w, cameratoworld.y.w - half_eye_distance, cameratoworld.z.w),
nearclip);
}
}
else {