Cleanup: Move function definition to correct file

Function `SEQ_transform_handle_overlap` was declared in sequencer module
header file, but it was defined in editor/transform module.

Move definition to sequencer module.
This commit is contained in:
Richard Antalik 2022-06-14 22:24:36 +02:00
parent 20ba130315
commit 04a75c90d5
2 changed files with 298 additions and 296 deletions

View File

@ -281,6 +281,12 @@ static void seq_transform_cancel(TransInfo *t, SeqCollection *transformed_strips
}
}
static ListBase *seqbase_active_get(const TransInfo *t)
{
Editing *ed = SEQ_editing_get(t->scene);
return SEQ_active_seqbase_get(ed);
}
static bool seq_transform_check_overlap(SeqCollection *transformed_strips)
{
Sequence *seq;
@ -292,302 +298,6 @@ static bool seq_transform_check_overlap(SeqCollection *transformed_strips)
return false;
}
static SeqCollection *extract_standalone_strips(SeqCollection *transformed_strips)
{
SeqCollection *collection = SEQ_collection_create(__func__);
Sequence *seq;
SEQ_ITERATOR_FOREACH (seq, transformed_strips) {
if ((seq->type & SEQ_TYPE_EFFECT) == 0 || seq->seq1 == NULL) {
SEQ_collection_append_strip(seq, collection);
}
}
return collection;
}
/* Query strips positioned after left edge of transformed strips bound-box. */
static SeqCollection *query_right_side_strips(ListBase *seqbase,
SeqCollection *transformed_strips,
SeqCollection *time_dependent_strips)
{
int minframe = MAXFRAME;
{
Sequence *seq;
SEQ_ITERATOR_FOREACH (seq, transformed_strips) {
minframe = min_ii(minframe, SEQ_time_left_handle_frame_get(seq));
}
}
SeqCollection *collection = SEQ_collection_create(__func__);
LISTBASE_FOREACH (Sequence *, seq, seqbase) {
if (SEQ_collection_has_strip(seq, time_dependent_strips)) {
continue;
}
if (SEQ_collection_has_strip(seq, transformed_strips)) {
continue;
}
if ((seq->flag & SELECT) == 0 && SEQ_time_left_handle_frame_get(seq) >= minframe) {
SEQ_collection_append_strip(seq, collection);
}
}
return collection;
}
static ListBase *seqbase_active_get(const TransInfo *t)
{
Editing *ed = SEQ_editing_get(t->scene);
return SEQ_active_seqbase_get(ed);
}
/* Offset all strips positioned after left edge of transformed strips bound-box by amount equal
* to overlap of transformed strips. */
static void seq_transform_handle_expand_to_fit(Scene *scene,
ListBase *seqbasep,
SeqCollection *transformed_strips,
SeqCollection *time_dependent_strips,
bool use_sync_markers)
{
ListBase *markers = &scene->markers;
SeqCollection *right_side_strips = query_right_side_strips(
seqbasep, transformed_strips, time_dependent_strips);
/* Temporarily move right side strips beyond timeline boundary. */
Sequence *seq;
SEQ_ITERATOR_FOREACH (seq, right_side_strips) {
seq->machine += MAXSEQ * 2;
}
/* Shuffle transformed standalone strips. This is because transformed strips can overlap with
* strips on left side. */
SeqCollection *standalone_strips = extract_standalone_strips(transformed_strips);
SEQ_transform_seqbase_shuffle_time(
standalone_strips, time_dependent_strips, seqbasep, scene, markers, use_sync_markers);
SEQ_collection_free(standalone_strips);
/* Move temporarily moved strips back to their original place and tag for shuffling. */
SEQ_ITERATOR_FOREACH (seq, right_side_strips) {
seq->machine -= MAXSEQ * 2;
}
/* Shuffle again to displace strips on right side. Final effect shuffling is done in
* SEQ_transform_handle_overlap. */
SEQ_transform_seqbase_shuffle_time(
right_side_strips, NULL, seqbasep, scene, markers, use_sync_markers);
SEQ_collection_free(right_side_strips);
}
static SeqCollection *query_overwrite_targets(ListBase *seqbasep,
SeqCollection *transformed_strips)
{
SeqCollection *collection = SEQ_query_unselected_strips(seqbasep);
Sequence *seq, *seq_transformed;
SEQ_ITERATOR_FOREACH (seq, collection) {
bool does_overlap = false;
SEQ_ITERATOR_FOREACH (seq_transformed, transformed_strips) {
/* Effects of transformed strips can be unselected. These must not be included. */
if (seq == seq_transformed) {
SEQ_collection_remove_strip(seq, collection);
}
if (SEQ_transform_test_overlap_seq_seq(seq, seq_transformed)) {
does_overlap = true;
}
}
if (!does_overlap) {
SEQ_collection_remove_strip(seq, collection);
}
}
return collection;
}
typedef enum eOvelapDescrition {
/* No overlap. */
STRIP_OVERLAP_NONE,
/* Overlapping strip covers overlapped completely. */
STRIP_OVERLAP_IS_FULL,
/* Overlapping strip is inside overlapped. */
STRIP_OVERLAP_IS_INSIDE,
/* Partial overlap between 2 strips. */
STRIP_OVERLAP_LEFT_SIDE,
STRIP_OVERLAP_RIGHT_SIDE,
} eOvelapDescrition;
static eOvelapDescrition overlap_description_get(const Sequence *transformed,
const Sequence *target)
{
if (SEQ_time_left_handle_frame_get(transformed) <= SEQ_time_left_handle_frame_get(target) &&
SEQ_time_right_handle_frame_get(transformed) >= SEQ_time_right_handle_frame_get(target)) {
return STRIP_OVERLAP_IS_FULL;
}
if (SEQ_time_left_handle_frame_get(transformed) > SEQ_time_left_handle_frame_get(target) &&
SEQ_time_right_handle_frame_get(transformed) < SEQ_time_right_handle_frame_get(target)) {
return STRIP_OVERLAP_IS_INSIDE;
}
if (SEQ_time_left_handle_frame_get(transformed) <= SEQ_time_left_handle_frame_get(target) &&
SEQ_time_left_handle_frame_get(target) <= SEQ_time_right_handle_frame_get(transformed)) {
return STRIP_OVERLAP_LEFT_SIDE;
}
if (SEQ_time_left_handle_frame_get(transformed) <= SEQ_time_right_handle_frame_get(target) &&
SEQ_time_right_handle_frame_get(target) <= SEQ_time_right_handle_frame_get(transformed)) {
return STRIP_OVERLAP_RIGHT_SIDE;
}
return STRIP_OVERLAP_NONE;
}
/* Split strip in 3 parts, remove middle part and fit transformed inside. */
static void seq_transform_handle_overwrite_split(Scene *scene,
ListBase *seqbasep,
const Sequence *transformed,
Sequence *target)
{
/* Because we are doing a soft split, bmain is not used in SEQ_edit_strip_split, so we can pass
* NULL here. */
Main *bmain = NULL;
Sequence *split_strip = SEQ_edit_strip_split(bmain,
scene,
seqbasep,
target,
SEQ_time_left_handle_frame_get(transformed),
SEQ_SPLIT_SOFT,
NULL);
SEQ_edit_strip_split(bmain,
scene,
seqbasep,
split_strip,
SEQ_time_right_handle_frame_get(transformed),
SEQ_SPLIT_SOFT,
NULL);
SEQ_edit_flag_for_removal(scene, seqbasep, split_strip);
SEQ_edit_remove_flagged_sequences(scene, seqbasep);
}
/* Trim strips by adjusting handle position.
* This is bit more complicated in case overlap happens on effect. */
static void seq_transform_handle_overwrite_trim(Scene *scene,
ListBase *seqbasep,
const Sequence *transformed,
Sequence *target,
const eOvelapDescrition overlap)
{
SeqCollection *targets = SEQ_query_by_reference(target, seqbasep, SEQ_query_strip_effect_chain);
/* Expand collection by adding all target's children, effects and their children. */
if ((target->type & SEQ_TYPE_EFFECT) != 0) {
SEQ_collection_expand(seqbasep, targets, SEQ_query_strip_effect_chain);
}
/* Trim all non effects, that have influence on effect length which is overlapping. */
Sequence *seq;
SEQ_ITERATOR_FOREACH (seq, targets) {
if ((seq->type & SEQ_TYPE_EFFECT) != 0 && SEQ_effect_get_num_inputs(seq->type) > 0) {
continue;
}
if (overlap == STRIP_OVERLAP_LEFT_SIDE) {
SEQ_time_left_handle_frame_set(scene, seq, SEQ_time_right_handle_frame_get(transformed));
}
else {
BLI_assert(overlap == STRIP_OVERLAP_RIGHT_SIDE);
SEQ_time_right_handle_frame_set(scene, seq, SEQ_time_left_handle_frame_get(transformed));
}
}
SEQ_collection_free(targets);
}
static void seq_transform_handle_overwrite(Scene *scene,
ListBase *seqbasep,
SeqCollection *transformed_strips)
{
SeqCollection *targets = query_overwrite_targets(seqbasep, transformed_strips);
SeqCollection *strips_to_delete = SEQ_collection_create(__func__);
Sequence *target;
Sequence *transformed;
SEQ_ITERATOR_FOREACH (target, targets) {
SEQ_ITERATOR_FOREACH (transformed, transformed_strips) {
if (transformed->machine != target->machine) {
continue;
}
const eOvelapDescrition overlap = overlap_description_get(transformed, target);
if (overlap == STRIP_OVERLAP_IS_FULL) {
SEQ_collection_append_strip(target, strips_to_delete);
}
else if (overlap == STRIP_OVERLAP_IS_INSIDE) {
seq_transform_handle_overwrite_split(scene, seqbasep, transformed, target);
}
else if (ELEM(overlap, STRIP_OVERLAP_LEFT_SIDE, STRIP_OVERLAP_RIGHT_SIDE)) {
seq_transform_handle_overwrite_trim(scene, seqbasep, transformed, target, overlap);
}
}
}
SEQ_collection_free(targets);
/* Remove covered strips. This must be done in separate loop, because `SEQ_edit_strip_split()`
* also uses `SEQ_edit_remove_flagged_sequences()`. See T91096. */
if (SEQ_collection_len(strips_to_delete) > 0) {
Sequence *seq;
SEQ_ITERATOR_FOREACH (seq, strips_to_delete) {
SEQ_edit_flag_for_removal(scene, seqbasep, seq);
}
SEQ_edit_remove_flagged_sequences(scene, seqbasep);
}
SEQ_collection_free(strips_to_delete);
}
static void seq_transform_handle_overlap_shuffle(Scene *scene,
ListBase *seqbasep,
SeqCollection *transformed_strips,
SeqCollection *time_dependent_strips,
bool use_sync_markers)
{
ListBase *markers = &scene->markers;
/* Shuffle non strips with no effects attached. */
SeqCollection *standalone_strips = extract_standalone_strips(transformed_strips);
SEQ_transform_seqbase_shuffle_time(
standalone_strips, time_dependent_strips, seqbasep, scene, markers, use_sync_markers);
SEQ_collection_free(standalone_strips);
}
void SEQ_transform_handle_overlap(Scene *scene,
ListBase *seqbasep,
SeqCollection *transformed_strips,
SeqCollection *time_dependent_strips,
bool use_sync_markers)
{
const eSeqOverlapMode overlap_mode = SEQ_tool_settings_overlap_mode_get(scene);
switch (overlap_mode) {
case SEQ_OVERLAP_EXPAND:
seq_transform_handle_expand_to_fit(
scene, seqbasep, transformed_strips, time_dependent_strips, use_sync_markers);
break;
case SEQ_OVERLAP_OVERWRITE:
seq_transform_handle_overwrite(scene, seqbasep, transformed_strips);
break;
case SEQ_OVERLAP_SHUFFLE:
seq_transform_handle_overlap_shuffle(
scene, seqbasep, transformed_strips, time_dependent_strips, use_sync_markers);
break;
}
/* If any effects still overlap, we need to move them up.
* In some cases other strips can be overlapping still, see T90646. */
Sequence *seq;
SEQ_ITERATOR_FOREACH (seq, transformed_strips) {
if (SEQ_transform_test_overlap(seqbasep, seq)) {
SEQ_transform_seqbase_shuffle(seqbasep, seq, scene);
}
seq->flag &= ~SEQ_OVERLAP;
}
}
static SeqCollection *seq_transform_collection_from_transdata(TransDataContainer *tc)
{
SeqCollection *collection = SEQ_collection_create(__func__);

View File

@ -13,11 +13,13 @@
#include "BLI_listbase.h"
#include "BLI_math.h"
#include "BKE_main.h"
#include "BKE_scene.h"
#include "BKE_sound.h"
#include "SEQ_animation.h"
#include "SEQ_channels.h"
#include "SEQ_edit.h"
#include "SEQ_effects.h"
#include "SEQ_iterator.h"
#include "SEQ_relations.h"
@ -344,6 +346,296 @@ bool SEQ_transform_seqbase_shuffle_time(SeqCollection *strips_to_shuffle,
return offset ? false : true;
}
static SeqCollection *extract_standalone_strips(SeqCollection *transformed_strips)
{
SeqCollection *collection = SEQ_collection_create(__func__);
Sequence *seq;
SEQ_ITERATOR_FOREACH (seq, transformed_strips) {
if ((seq->type & SEQ_TYPE_EFFECT) == 0 || seq->seq1 == NULL) {
SEQ_collection_append_strip(seq, collection);
}
}
return collection;
}
/* Query strips positioned after left edge of transformed strips bound-box. */
static SeqCollection *query_right_side_strips(ListBase *seqbase,
SeqCollection *transformed_strips,
SeqCollection *time_dependent_strips)
{
int minframe = MAXFRAME;
{
Sequence *seq;
SEQ_ITERATOR_FOREACH (seq, transformed_strips) {
minframe = min_ii(minframe, SEQ_time_left_handle_frame_get(seq));
}
}
SeqCollection *collection = SEQ_collection_create(__func__);
LISTBASE_FOREACH (Sequence *, seq, seqbase) {
if (SEQ_collection_has_strip(seq, time_dependent_strips)) {
continue;
}
if (SEQ_collection_has_strip(seq, transformed_strips)) {
continue;
}
if ((seq->flag & SELECT) == 0 && SEQ_time_left_handle_frame_get(seq) >= minframe) {
SEQ_collection_append_strip(seq, collection);
}
}
return collection;
}
/* Offset all strips positioned after left edge of transformed strips bound-box by amount equal
* to overlap of transformed strips. */
static void seq_transform_handle_expand_to_fit(Scene *scene,
ListBase *seqbasep,
SeqCollection *transformed_strips,
SeqCollection *time_dependent_strips,
bool use_sync_markers)
{
ListBase *markers = &scene->markers;
SeqCollection *right_side_strips = query_right_side_strips(
seqbasep, transformed_strips, time_dependent_strips);
/* Temporarily move right side strips beyond timeline boundary. */
Sequence *seq;
SEQ_ITERATOR_FOREACH (seq, right_side_strips) {
seq->machine += MAXSEQ * 2;
}
/* Shuffle transformed standalone strips. This is because transformed strips can overlap with
* strips on left side. */
SeqCollection *standalone_strips = extract_standalone_strips(transformed_strips);
SEQ_transform_seqbase_shuffle_time(
standalone_strips, time_dependent_strips, seqbasep, scene, markers, use_sync_markers);
SEQ_collection_free(standalone_strips);
/* Move temporarily moved strips back to their original place and tag for shuffling. */
SEQ_ITERATOR_FOREACH (seq, right_side_strips) {
seq->machine -= MAXSEQ * 2;
}
/* Shuffle again to displace strips on right side. Final effect shuffling is done in
* SEQ_transform_handle_overlap. */
SEQ_transform_seqbase_shuffle_time(
right_side_strips, NULL, seqbasep, scene, markers, use_sync_markers);
SEQ_collection_free(right_side_strips);
}
static SeqCollection *query_overwrite_targets(ListBase *seqbasep,
SeqCollection *transformed_strips)
{
SeqCollection *collection = SEQ_query_unselected_strips(seqbasep);
Sequence *seq, *seq_transformed;
SEQ_ITERATOR_FOREACH (seq, collection) {
bool does_overlap = false;
SEQ_ITERATOR_FOREACH (seq_transformed, transformed_strips) {
/* Effects of transformed strips can be unselected. These must not be included. */
if (seq == seq_transformed) {
SEQ_collection_remove_strip(seq, collection);
}
if (SEQ_transform_test_overlap_seq_seq(seq, seq_transformed)) {
does_overlap = true;
}
}
if (!does_overlap) {
SEQ_collection_remove_strip(seq, collection);
}
}
return collection;
}
typedef enum eOvelapDescrition {
/* No overlap. */
STRIP_OVERLAP_NONE,
/* Overlapping strip covers overlapped completely. */
STRIP_OVERLAP_IS_FULL,
/* Overlapping strip is inside overlapped. */
STRIP_OVERLAP_IS_INSIDE,
/* Partial overlap between 2 strips. */
STRIP_OVERLAP_LEFT_SIDE,
STRIP_OVERLAP_RIGHT_SIDE,
} eOvelapDescrition;
static eOvelapDescrition overlap_description_get(const Sequence *transformed,
const Sequence *target)
{
if (SEQ_time_left_handle_frame_get(transformed) <= SEQ_time_left_handle_frame_get(target) &&
SEQ_time_right_handle_frame_get(transformed) >= SEQ_time_right_handle_frame_get(target)) {
return STRIP_OVERLAP_IS_FULL;
}
if (SEQ_time_left_handle_frame_get(transformed) > SEQ_time_left_handle_frame_get(target) &&
SEQ_time_right_handle_frame_get(transformed) < SEQ_time_right_handle_frame_get(target)) {
return STRIP_OVERLAP_IS_INSIDE;
}
if (SEQ_time_left_handle_frame_get(transformed) <= SEQ_time_left_handle_frame_get(target) &&
SEQ_time_left_handle_frame_get(target) <= SEQ_time_right_handle_frame_get(transformed)) {
return STRIP_OVERLAP_LEFT_SIDE;
}
if (SEQ_time_left_handle_frame_get(transformed) <= SEQ_time_right_handle_frame_get(target) &&
SEQ_time_right_handle_frame_get(target) <= SEQ_time_right_handle_frame_get(transformed)) {
return STRIP_OVERLAP_RIGHT_SIDE;
}
return STRIP_OVERLAP_NONE;
}
/* Split strip in 3 parts, remove middle part and fit transformed inside. */
static void seq_transform_handle_overwrite_split(Scene *scene,
ListBase *seqbasep,
const Sequence *transformed,
Sequence *target)
{
/* Because we are doing a soft split, bmain is not used in SEQ_edit_strip_split, so we can pass
* NULL here. */
Main *bmain = NULL;
Sequence *split_strip = SEQ_edit_strip_split(bmain,
scene,
seqbasep,
target,
SEQ_time_left_handle_frame_get(transformed),
SEQ_SPLIT_SOFT,
NULL);
SEQ_edit_strip_split(bmain,
scene,
seqbasep,
split_strip,
SEQ_time_right_handle_frame_get(transformed),
SEQ_SPLIT_SOFT,
NULL);
SEQ_edit_flag_for_removal(scene, seqbasep, split_strip);
SEQ_edit_remove_flagged_sequences(scene, seqbasep);
}
/* Trim strips by adjusting handle position.
* This is bit more complicated in case overlap happens on effect. */
static void seq_transform_handle_overwrite_trim(Scene *scene,
ListBase *seqbasep,
const Sequence *transformed,
Sequence *target,
const eOvelapDescrition overlap)
{
SeqCollection *targets = SEQ_query_by_reference(target, seqbasep, SEQ_query_strip_effect_chain);
/* Expand collection by adding all target's children, effects and their children. */
if ((target->type & SEQ_TYPE_EFFECT) != 0) {
SEQ_collection_expand(seqbasep, targets, SEQ_query_strip_effect_chain);
}
/* Trim all non effects, that have influence on effect length which is overlapping. */
Sequence *seq;
SEQ_ITERATOR_FOREACH (seq, targets) {
if ((seq->type & SEQ_TYPE_EFFECT) != 0 && SEQ_effect_get_num_inputs(seq->type) > 0) {
continue;
}
if (overlap == STRIP_OVERLAP_LEFT_SIDE) {
SEQ_time_left_handle_frame_set(scene, seq, SEQ_time_right_handle_frame_get(transformed));
}
else {
BLI_assert(overlap == STRIP_OVERLAP_RIGHT_SIDE);
SEQ_time_right_handle_frame_set(scene, seq, SEQ_time_left_handle_frame_get(transformed));
}
}
SEQ_collection_free(targets);
}
static void seq_transform_handle_overwrite(Scene *scene,
ListBase *seqbasep,
SeqCollection *transformed_strips)
{
SeqCollection *targets = query_overwrite_targets(seqbasep, transformed_strips);
SeqCollection *strips_to_delete = SEQ_collection_create(__func__);
Sequence *target;
Sequence *transformed;
SEQ_ITERATOR_FOREACH (target, targets) {
SEQ_ITERATOR_FOREACH (transformed, transformed_strips) {
if (transformed->machine != target->machine) {
continue;
}
const eOvelapDescrition overlap = overlap_description_get(transformed, target);
if (overlap == STRIP_OVERLAP_IS_FULL) {
SEQ_collection_append_strip(target, strips_to_delete);
}
else if (overlap == STRIP_OVERLAP_IS_INSIDE) {
seq_transform_handle_overwrite_split(scene, seqbasep, transformed, target);
}
else if (ELEM(overlap, STRIP_OVERLAP_LEFT_SIDE, STRIP_OVERLAP_RIGHT_SIDE)) {
seq_transform_handle_overwrite_trim(scene, seqbasep, transformed, target, overlap);
}
}
}
SEQ_collection_free(targets);
/* Remove covered strips. This must be done in separate loop, because `SEQ_edit_strip_split()`
* also uses `SEQ_edit_remove_flagged_sequences()`. See T91096. */
if (SEQ_collection_len(strips_to_delete) > 0) {
Sequence *seq;
SEQ_ITERATOR_FOREACH (seq, strips_to_delete) {
SEQ_edit_flag_for_removal(scene, seqbasep, seq);
}
SEQ_edit_remove_flagged_sequences(scene, seqbasep);
}
SEQ_collection_free(strips_to_delete);
}
static void seq_transform_handle_overlap_shuffle(Scene *scene,
ListBase *seqbasep,
SeqCollection *transformed_strips,
SeqCollection *time_dependent_strips,
bool use_sync_markers)
{
ListBase *markers = &scene->markers;
/* Shuffle non strips with no effects attached. */
SeqCollection *standalone_strips = extract_standalone_strips(transformed_strips);
SEQ_transform_seqbase_shuffle_time(
standalone_strips, time_dependent_strips, seqbasep, scene, markers, use_sync_markers);
SEQ_collection_free(standalone_strips);
}
void SEQ_transform_handle_overlap(Scene *scene,
ListBase *seqbasep,
SeqCollection *transformed_strips,
SeqCollection *time_dependent_strips,
bool use_sync_markers)
{
const eSeqOverlapMode overlap_mode = SEQ_tool_settings_overlap_mode_get(scene);
switch (overlap_mode) {
case SEQ_OVERLAP_EXPAND:
seq_transform_handle_expand_to_fit(
scene, seqbasep, transformed_strips, time_dependent_strips, use_sync_markers);
break;
case SEQ_OVERLAP_OVERWRITE:
seq_transform_handle_overwrite(scene, seqbasep, transformed_strips);
break;
case SEQ_OVERLAP_SHUFFLE:
seq_transform_handle_overlap_shuffle(
scene, seqbasep, transformed_strips, time_dependent_strips, use_sync_markers);
break;
}
/* If any effects still overlap, we need to move them up.
* In some cases other strips can be overlapping still, see T90646. */
Sequence *seq;
SEQ_ITERATOR_FOREACH (seq, transformed_strips) {
if (SEQ_transform_test_overlap(seqbasep, seq)) {
SEQ_transform_seqbase_shuffle(seqbasep, seq, scene);
}
seq->flag &= ~SEQ_OVERLAP;
}
}
void SEQ_transform_offset_after_frame(Scene *scene,
ListBase *seqbase,
const int delta,