Geometry Nodes: change selection output order in Cylinder node
This new order is a bit more intuitive.
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@ -56,8 +56,8 @@ static void geo_node_mesh_primitive_cylinder_declare(NodeDeclarationBuilder &b)
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.description(N_("The height of the cylinder"));
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b.add_output<decl::Geometry>(N_("Mesh"));
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b.add_output<decl::Bool>(N_("Top")).field_source();
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b.add_output<decl::Bool>(N_("Bottom")).field_source();
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b.add_output<decl::Bool>(N_("Side")).field_source();
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b.add_output<decl::Bool>(N_("Bottom")).field_source();
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}
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static void geo_node_mesh_primitive_cylinder_layout(uiLayout *layout,
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