Cleanup: use tern 'sync' instead of 'synchronization' for function names

This is a common, unambiguous abbreviation
already used throughout the code-base.
This commit is contained in:
Campbell Barton 2020-04-03 16:46:34 +11:00
parent 600a627f6e
commit 05dcb007e1
5 changed files with 8 additions and 8 deletions

View File

@ -277,7 +277,7 @@ void BKE_object_eval_uber_data(struct Depsgraph *depsgraph,
void BKE_object_eval_assign_data(struct Object *object, struct ID *data, bool is_owned);
void BKE_object_eval_boundbox(struct Depsgraph *depsgraph, struct Object *object);
void BKE_object_synchronize_to_original(struct Depsgraph *depsgraph, struct Object *object);
void BKE_object_sync_to_original(struct Depsgraph *depsgraph, struct Object *object);
void BKE_object_eval_ptcache_reset(struct Depsgraph *depsgraph,
struct Scene *scene,

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@ -2523,7 +2523,7 @@ void BKE_armature_where_is(bArmature *arm)
/* if bone layer is protected, copy the data from from->pose
* when used with linked libraries this copies from the linked pose into the local pose */
static void pose_proxy_synchronize(Object *ob, Object *from, int layer_protected)
static void pose_proxy_sync(Object *ob, Object *from, int layer_protected)
{
bPose *pose = ob->pose, *frompose = from->pose;
bPoseChannel *pchan, *pchanp;
@ -2786,7 +2786,7 @@ void BKE_pose_rebuild(Main *bmain, Object *ob, bArmature *arm, const bool do_id_
* using COW tag was working this morning, but not anymore... */
if (ob->proxy != NULL && (ob->id.tag & LIB_TAG_NO_MAIN) == 0) {
BKE_object_copy_proxy_drivers(ob, ob->proxy);
pose_proxy_synchronize(ob, ob->proxy, arm->layer_protected);
pose_proxy_sync(ob, ob->proxy, arm->layer_protected);
}
BKE_pose_update_constraint_flags(pose); /* for IK detection for example */

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@ -1744,7 +1744,7 @@ bool BKE_movieclip_put_frame_if_possible(MovieClip *clip, MovieClipUser *user, I
return result;
}
static void movieclip_selection_synchronize(MovieClip *clip_dst, const MovieClip *clip_src)
static void movieclip_selection_sync(MovieClip *clip_dst, const MovieClip *clip_src)
{
BLI_assert(clip_dst != clip_src);
MovieTracking *tracking_dst = &clip_dst->tracking, tracking_src = clip_src->tracking;
@ -1811,5 +1811,5 @@ void BKE_movieclip_eval_update(struct Depsgraph *depsgraph, Main *bmain, MovieCl
void BKE_movieclip_eval_selection_update(struct Depsgraph *depsgraph, MovieClip *clip)
{
DEG_debug_print_eval(depsgraph, __func__, clip->id.name, clip);
movieclip_selection_synchronize(clip, (MovieClip *)clip->id.orig_id);
movieclip_selection_sync(clip, (MovieClip *)clip->id.orig_id);
}

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@ -273,7 +273,7 @@ void BKE_object_handle_data_update(Depsgraph *depsgraph, Scene *scene, Object *o
/**
* TODO(sergey): Ensure that bounding box is already calculated, and move this
* into #BKE_object_synchronize_to_original().
* into #BKE_object_sync_to_original().
*/
void BKE_object_eval_boundbox(Depsgraph *depsgraph, Object *object)
{
@ -290,7 +290,7 @@ void BKE_object_eval_boundbox(Depsgraph *depsgraph, Object *object)
}
}
void BKE_object_synchronize_to_original(Depsgraph *depsgraph, Object *object)
void BKE_object_sync_to_original(Depsgraph *depsgraph, Object *object)
{
if (!DEG_is_active(depsgraph)) {
return;

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@ -652,7 +652,7 @@ void DepsgraphNodeBuilder::build_object(int base_index,
add_operation_node(&object->id,
NodeType::SYNCHRONIZATION,
OperationCode::SYNCHRONIZE_TO_ORIGINAL,
function_bind(BKE_object_synchronize_to_original, _1, object_cow));
function_bind(BKE_object_sync_to_original, _1, object_cow));
}
void DepsgraphNodeBuilder::build_object_flags(int base_index,