Cleanup: unused var
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6be4b39526
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@ -1177,7 +1177,6 @@ bool BKE_linestyle_use_textures(FreestyleLineStyle *linestyle, const bool use_sh
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void BKE_linestyle_default_shader(const bContext *C, FreestyleLineStyle *linestyle)
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{
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Scene *scene = CTX_data_scene(C);
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bNode *uv_along_stroke, *input_texure, *output_linestyle;
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bNodeSocket *fromsock, *tosock;
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bNodeTree *ntree;
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@ -1205,12 +1204,12 @@ void BKE_linestyle_default_shader(const bContext *C, FreestyleLineStyle *linesty
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nodeSetActive(ntree, input_texure);
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fromsock = (bNodeSocket *)BLI_findlink(&uv_along_stroke->outputs, 0); // UV
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tosock = (bNodeSocket *)BLI_findlink(&input_texure->inputs, 0); // UV
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fromsock = BLI_findlink(&uv_along_stroke->outputs, 0); // UV
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tosock = BLI_findlink(&input_texure->inputs, 0); // UV
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nodeAddLink(ntree, uv_along_stroke, fromsock, input_texure, tosock);
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fromsock = (bNodeSocket *)BLI_findlink(&input_texure->outputs, 0); // Color
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tosock = (bNodeSocket *)BLI_findlink(&output_linestyle->inputs, 0); // Color
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fromsock = BLI_findlink(&input_texure->outputs, 0); // Color
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tosock = BLI_findlink(&output_linestyle->inputs, 0); // Color
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nodeAddLink(ntree, input_texure, fromsock, output_linestyle, tosock);
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ntreeUpdateTree(CTX_data_main(C), ntree);
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