Add proper handling of liboverrides to Scene deep copy.

Followup to rB74ec37b70cbc8dc2, also missed a case in collection
deepcopy then.
This commit is contained in:
Bastien Montagne 2020-06-10 19:44:59 +02:00
parent 14bd92b12f
commit 0621c13b3e
2 changed files with 17 additions and 4 deletions

View File

@ -389,6 +389,10 @@ static Collection *collection_duplicate_recursive(Main *bmain,
LISTBASE_FOREACH_MUTABLE (CollectionChild *, child, &collection_old->children) {
Collection *child_collection_old = child->collection;
if (is_collection_liboverride && ID_IS_LINKED(child_collection_old)) {
continue;
}
collection_duplicate_recursive(
bmain, collection_new, child_collection_old, do_hierarchy, do_objects, do_obdata);
collection_child_remove(collection_new, child_collection_old);

View File

@ -751,6 +751,7 @@ void BKE_scene_copy_data_eevee(Scene *sce_dst, const Scene *sce_src)
Scene *BKE_scene_duplicate(Main *bmain, Scene *sce, eSceneCopyMethod type)
{
const bool is_scene_liboverride = ID_IS_OVERRIDE_LIBRARY(sce);
Scene *sce_copy;
/* TODO this should/could most likely be replaced by call to more generic code at some point...
@ -833,6 +834,9 @@ Scene *BKE_scene_duplicate(Main *bmain, Scene *sce, eSceneCopyMethod type)
LISTBASE_FOREACH (
FreestyleLineSet *, lineset, &view_layer_dst->freestyle_config.linesets) {
if (lineset->linestyle) {
if (is_scene_liboverride && ID_IS_LINKED(lineset->linestyle)) {
continue;
}
id_us_min(&lineset->linestyle->id);
BKE_id_copy_ex(
bmain, (ID *)lineset->linestyle, (ID **)&lineset->linestyle, LIB_ID_COPY_ACTIONS);
@ -842,14 +846,19 @@ Scene *BKE_scene_duplicate(Main *bmain, Scene *sce, eSceneCopyMethod type)
/* Full copy of world (included animations) */
if (sce_copy->world) {
id_us_min(&sce_copy->world->id);
BKE_id_copy_ex(bmain, (ID *)sce_copy->world, (ID **)&sce_copy->world, LIB_ID_COPY_ACTIONS);
if (!is_scene_liboverride || !ID_IS_LINKED(sce_copy->world)) {
id_us_min(&sce_copy->world->id);
BKE_id_copy_ex(
bmain, (ID *)sce_copy->world, (ID **)&sce_copy->world, LIB_ID_COPY_ACTIONS);
}
}
/* Full copy of GreasePencil. */
if (sce_copy->gpd) {
id_us_min(&sce_copy->gpd->id);
BKE_id_copy_ex(bmain, (ID *)sce_copy->gpd, (ID **)&sce_copy->gpd, LIB_ID_COPY_ACTIONS);
if (!is_scene_liboverride || !ID_IS_LINKED(sce_copy->gpd)) {
id_us_min(&sce_copy->gpd->id);
BKE_id_copy_ex(bmain, (ID *)sce_copy->gpd, (ID **)&sce_copy->gpd, LIB_ID_COPY_ACTIONS);
}
}
/* Deep-duplicate collections and objects (using preferences' settings for which sub-data to