Merge branch 'blender-v2.83-release'

This commit is contained in:
Philipp Oeser 2020-05-22 17:21:52 +02:00
commit 06860ba29b
3 changed files with 18 additions and 13 deletions

View File

@ -137,9 +137,7 @@ void OVERLAY_armature_cache_init(OVERLAY_Data *vedata)
pd->armature.do_pose_fade_geom = pd->armature.do_pose_xray &&
((draw_ctx->object_mode & OB_MODE_WEIGHT_PAINT) == 0) &&
draw_ctx->object_pose != NULL;
DRWState state = DRW_STATE_WRITE_COLOR | DRW_STATE_DEPTH_LESS_EQUAL | DRW_STATE_BLEND_ADD;
DRW_PASS_CREATE(psl->armature_transp_ps, state | pd->clipping_state);
DRWState state;
if (pd->armature.do_pose_fade_geom) {
state = DRW_STATE_WRITE_COLOR | DRW_STATE_DEPTH_EQUAL | DRW_STATE_BLEND_ALPHA;
@ -163,17 +161,21 @@ void OVERLAY_armature_cache_init(OVERLAY_Data *vedata)
OVERLAY_InstanceFormats *formats = OVERLAY_shader_instance_formats_get();
OVERLAY_ArmatureCallBuffers *cb = &pd->armature_call_buffers[i];
DRWPass **p_armature_ps = &psl->armature_ps[i];
cb->custom_shapes_ghash = BLI_ghash_ptr_new(__func__);
cb->custom_shapes_transp_ghash = BLI_ghash_ptr_new(__func__);
DRWPass **p_armature_ps = &psl->armature_ps[i];
DRWState infront_state = (DRW_state_is_select() && (i == 1)) ? DRW_STATE_IN_FRONT_SELECT : 0;
state = DRW_STATE_WRITE_COLOR | DRW_STATE_DEPTH_LESS_EQUAL | DRW_STATE_WRITE_DEPTH;
DRW_PASS_CREATE(*p_armature_ps, state | pd->clipping_state | infront_state);
DRWPass *armature_ps = *p_armature_ps;
DRWPass **p_armature_trans_ps = &psl->armature_transp_ps[i];
state = DRW_STATE_WRITE_COLOR | DRW_STATE_DEPTH_LESS_EQUAL | DRW_STATE_BLEND_ADD;
DRW_PASS_CREATE(*p_armature_trans_ps, state | pd->clipping_state);
DRWPass *armature_transp_ps = *p_armature_trans_ps;
#define BUF_INSTANCE DRW_shgroup_call_buffer_instance
#define BUF_LINE(grp, format) DRW_shgroup_call_buffer(grp, format, GPU_PRIM_LINES)
@ -231,7 +233,7 @@ void OVERLAY_armature_cache_init(OVERLAY_Data *vedata)
DRW_shgroup_uniform_block_persistent(grp, "globalsBlock", G_draw.block_ubo);
cb->dof_lines = BUF_INSTANCE(grp, format, DRW_cache_bone_dof_lines_get());
grp = DRW_shgroup_create(sh, psl->armature_transp_ps);
grp = DRW_shgroup_create(sh, armature_transp_ps);
DRW_shgroup_uniform_block_persistent(grp, "globalsBlock", G_draw.block_ubo);
cb->dof_sphere = BUF_INSTANCE(grp, format, DRW_cache_bone_dof_sphere_get());
}
@ -270,7 +272,7 @@ void OVERLAY_armature_cache_init(OVERLAY_Data *vedata)
format = formats->instance_bone_envelope_distance;
sh = OVERLAY_shader_armature_envelope(false);
grp = DRW_shgroup_create(sh, psl->armature_transp_ps);
grp = DRW_shgroup_create(sh, armature_transp_ps);
DRW_shgroup_uniform_block_persistent(grp, "globalsBlock", G_draw.block_ubo);
DRW_shgroup_uniform_bool_copy(grp, "isDistance", true);
DRW_shgroup_state_enable(grp, DRW_STATE_CULL_FRONT);
@ -2255,7 +2257,7 @@ void OVERLAY_armature_draw(OVERLAY_Data *vedata)
{
OVERLAY_PassList *psl = vedata->psl;
DRW_draw_pass(psl->armature_transp_ps);
DRW_draw_pass(psl->armature_transp_ps[0]);
DRW_draw_pass(psl->armature_ps[0]);
}
@ -2264,6 +2266,7 @@ void OVERLAY_armature_in_front_draw(OVERLAY_Data *vedata)
OVERLAY_PassList *psl = vedata->psl;
if (psl->armature_bone_select_ps == NULL || DRW_state_is_select()) {
DRW_draw_pass(psl->armature_transp_ps[1]);
DRW_draw_pass(psl->armature_ps[1]);
}
}
@ -2285,6 +2288,7 @@ void OVERLAY_pose_draw(OVERLAY_Data *vedata)
GPU_framebuffer_clear_depth(fbl->overlay_line_in_front_fb, 1.0f);
}
DRW_draw_pass(psl->armature_transp_ps[1]);
DRW_draw_pass(psl->armature_ps[1]);
}
}

View File

@ -54,7 +54,7 @@ typedef struct OVERLAY_PassList {
DRWPass *antialiasing_ps;
DRWPass *armature_ps[2];
DRWPass *armature_bone_select_ps;
DRWPass *armature_transp_ps;
DRWPass *armature_transp_ps[2];
DRWPass *background_ps;
DRWPass *clipping_frustum_ps;
DRWPass *edit_curve_wire_ps[2];

View File

@ -52,6 +52,7 @@
#include "DEG_depsgraph.h"
#include "ED_object.h"
#include "ED_screen.h"
#include "PIL_time.h"
@ -154,7 +155,7 @@ static bool fluid_initjob(
{
FluidModifierData *mmd = NULL;
FluidDomainSettings *mds;
Object *ob = CTX_data_active_object(C);
Object *ob = ED_object_active_context(C);
mmd = (FluidModifierData *)BKE_modifiers_findby_type(ob, eModifierType_Fluid);
if (!mmd) {
@ -170,7 +171,7 @@ static bool fluid_initjob(
job->bmain = CTX_data_main(C);
job->scene = CTX_data_scene(C);
job->depsgraph = CTX_data_depsgraph_pointer(C);
job->ob = CTX_data_active_object(C);
job->ob = ob;
job->mmd = mmd;
job->type = op->type->idname;
job->name = op->type->name;
@ -616,7 +617,7 @@ static int fluid_free_exec(struct bContext *C, struct wmOperator *op)
{
FluidModifierData *mmd = NULL;
FluidDomainSettings *mds;
Object *ob = CTX_data_active_object(C);
Object *ob = ED_object_active_context(C);
Scene *scene = CTX_data_scene(C);
/*
@ -679,7 +680,7 @@ static int fluid_pause_exec(struct bContext *C, struct wmOperator *op)
{
FluidModifierData *mmd = NULL;
FluidDomainSettings *mds;
Object *ob = CTX_data_active_object(C);
Object *ob = ED_object_active_context(C);
/*
* Get modifier data