UI: Fix order of Geometry Nodes in the Add Nodes Mesh menu

This commit is contained in:
Dalai Felinto 2022-08-31 16:29:13 +02:00
parent d4d14df38c
commit 0864ab5248
1 changed files with 2 additions and 2 deletions

View File

@ -117,11 +117,11 @@ def mesh_node_items(context):
yield NodeItem("GeometryNodeMeshToCurve")
yield NodeItem("GeometryNodeMeshToPoints")
yield NodeItem("GeometryNodeMeshToVolume")
yield NodeItem("GeometryNodeScaleElements")
yield NodeItem("GeometryNodeSplitEdges")
yield NodeItem("GeometryNodeSubdivideMesh")
yield NodeItem("GeometryNodeSubdivisionSurface")
yield NodeItem("GeometryNodeTriangulate")
yield NodeItem("GeometryNodeScaleElements")
yield NodeItemCustom(draw=lambda self, layout, context: layout.separator())
yield NodeItem("GeometryNodeInputMeshEdgeAngle")
yield NodeItem("GeometryNodeInputMeshEdgeNeighbors")
@ -129,8 +129,8 @@ def mesh_node_items(context):
yield NodeItem("GeometryNodeInputMeshFaceArea")
yield NodeItem("GeometryNodeInputMeshFaceNeighbors")
yield NodeItem("GeometryNodeInputMeshFaceIsPlanar")
yield NodeItem("GeometryNodeInputMeshIsland")
yield NodeItem("GeometryNodeInputShadeSmooth")
yield NodeItem("GeometryNodeInputMeshIsland")
yield NodeItem("GeometryNodeInputShortestEdgePaths")
yield NodeItem("GeometryNodeInputMeshVertexNeighbors")
yield NodeItemCustom(draw=lambda self, layout, context: layout.separator())