Merge branch 'blender-v3.3-release'

This commit is contained in:
Aras Pranckevicius 2022-08-10 13:36:48 +03:00
commit 089216067f
4 changed files with 71 additions and 57 deletions

View File

@ -406,8 +406,7 @@ static void use_all_vertices_if_no_faces(Geometry *geom,
all_geometries.begin(), all_geometries.end(), [](const std::unique_ptr<Geometry> &g) {
return g->get_vertex_count() == 0;
})) {
geom->track_vertex_index(0);
geom->track_vertex_index(global_vertices.vertices.size() - 1);
geom->track_all_vertices(global_vertices.vertices.size());
}
}
}

View File

@ -157,17 +157,17 @@ void MeshFromGeometry::fixup_invalid_faces()
void MeshFromGeometry::create_vertices(Mesh *mesh)
{
const int tot_verts_object{mesh_geometry_.get_vertex_count()};
for (int i = 0; i < tot_verts_object; ++i) {
int vi = mesh_geometry_.vertex_index_min_ + i;
int mi = 0;
for (int vi : mesh_geometry_.vertices_) {
if (vi < global_vertices_.vertices.size()) {
copy_v3_v3(mesh->mvert[i].co, global_vertices_.vertices[vi]);
copy_v3_v3(mesh->mvert[mi].co, global_vertices_.vertices[vi]);
}
else {
std::cerr << "Vertex index:" << vi
<< " larger than total vertices:" << global_vertices_.vertices.size() << " ."
<< std::endl;
}
++mi;
}
}
@ -208,7 +208,7 @@ void MeshFromGeometry::create_polys_loops(Mesh *mesh, bool use_vertex_groups)
const PolyCorner &curr_corner = mesh_geometry_.face_corners_[curr_face.start_index_ + idx];
MLoop &mloop = mesh->mloop[tot_loop_idx];
tot_loop_idx++;
mloop.v = curr_corner.vert_index - mesh_geometry_.vertex_index_min_;
mloop.v = mesh_geometry_.global_to_local_vertices_.lookup_default(curr_corner.vert_index, 0);
/* Setup vertex group data, if needed. */
if (!mesh->dvert) {
@ -240,8 +240,8 @@ void MeshFromGeometry::create_edges(Mesh *mesh)
for (int i = 0; i < tot_edges; ++i) {
const MEdge &src_edge = mesh_geometry_.edges_[i];
MEdge &dst_edge = mesh->medge[i];
dst_edge.v1 = src_edge.v1 - mesh_geometry_.vertex_index_min_;
dst_edge.v2 = src_edge.v2 - mesh_geometry_.vertex_index_min_;
dst_edge.v1 = mesh_geometry_.global_to_local_vertices_.lookup_default(src_edge.v1, 0);
dst_edge.v2 = mesh_geometry_.global_to_local_vertices_.lookup_default(src_edge.v2, 0);
BLI_assert(dst_edge.v1 < total_verts && dst_edge.v2 < total_verts);
dst_edge.flag = ME_LOOSEEDGE;
}

View File

@ -9,6 +9,7 @@
#include "BKE_lib_id.h"
#include "BLI_map.hh"
#include "BLI_math_base.hh"
#include "BLI_math_vec_types.hh"
#include "BLI_vector.hh"
#include "BLI_vector_set.hh"
@ -92,6 +93,8 @@ struct Geometry {
int vertex_index_min_ = INT_MAX;
int vertex_index_max_ = -1;
VectorSet<int> vertices_;
Map<int, int> global_to_local_vertices_;
/** Edges written in the file in addition to (or even without polygon) elements. */
Vector<MEdge> edges_;
@ -105,14 +108,26 @@ struct Geometry {
int get_vertex_count() const
{
if (vertex_index_max_ < vertex_index_min_)
return 0;
return vertex_index_max_ - vertex_index_min_ + 1;
return (int)vertices_.size();
}
void track_vertex_index(int index)
{
vertex_index_min_ = std::min(vertex_index_min_, index);
vertex_index_max_ = std::max(vertex_index_max_, index);
if (vertices_.add(index)) {
global_to_local_vertices_.add_new(index, (int)vertices_.size() - 1);
}
math::min_inplace(vertex_index_min_, index);
math::max_inplace(vertex_index_max_, index);
}
void track_all_vertices(int count)
{
vertices_.reserve(count);
global_to_local_vertices_.reserve(count);
for (int i = 0; i < count; ++i) {
vertices_.add(i);
global_to_local_vertices_.add(i, i);
}
vertex_index_min_ = 0;
vertex_index_max_ = count - 1;
}
};

View File

@ -153,7 +153,7 @@ TEST_F(obj_importer_test, import_cube)
12,
6,
24,
float3(-1, -1, 1),
float3(1, -1, 1),
float3(1, -1, -1),
float3(-0.57735f, 0.57735f, -0.57735f)},
};
@ -171,19 +171,19 @@ TEST_F(obj_importer_test, import_cube_o_after_verts)
12,
6,
24,
float3(-1, -1, 1),
float3(1, -1, 1),
float3(1, -1, -1),
float3(0, 0, 1),
},
{
"OBSparseTri",
OB_MESH,
6,
3,
3,
1,
3,
float3(1, -1, 1),
float3(-2, -2, 2),
float3(-1, -1, -1),
float3(-0.2357f, 0.9428f, 0.2357f),
},
};
@ -200,8 +200,8 @@ TEST_F(obj_importer_test, import_suzanne_all_data)
1005,
500,
1968,
float3(-0.4375f, 0.164062f, 0.765625f),
float3(0.4375f, 0.164062f, 0.765625f),
float3(-0.5f, 0.09375f, 0.6875f),
float3(0.546875f, 0.054688f, 0.578125f),
float3(-0.6040f, -0.5102f, 0.6122f),
float2(0.692094f, 0.40191f)},
};
@ -306,7 +306,7 @@ TEST_F(obj_importer_test, import_materials)
{
Expectation expect[] = {
{"OBCube", OB_MESH, 8, 12, 6, 24, float3(1, 1, -1), float3(-1, 1, 1)},
{"OBmaterials", OB_MESH, 8, 12, 6, 24, float3(-1, -1, 1), float3(1, -1, -1)},
{"OBmaterials", OB_MESH, 8, 12, 6, 24, float3(1, -1, 1), float3(1, -1, -1)},
};
import_and_check("materials.obj", expect, std::size(expect), 4, 8);
}
@ -322,7 +322,7 @@ TEST_F(obj_importer_test, import_cubes_with_textures_rel)
6,
24,
float3(1, 1, -1),
float3(-1, -1, 1),
float3(1, -1, -1),
float3(0, 1, 0),
float2(0.9935f, 0.0020f)},
{"OBCubeTiledTex",
@ -332,7 +332,7 @@ TEST_F(obj_importer_test, import_cubes_with_textures_rel)
6,
24,
float3(4, 1, -1),
float3(2, -1, 1),
float3(4, -1, -1),
float3(0, 1, 0),
float2(0.9935f, 0.0020f)},
{"OBCubeTiledTexFromAnotherFolder",
@ -342,7 +342,7 @@ TEST_F(obj_importer_test, import_cubes_with_textures_rel)
6,
24,
float3(7, 1, -1),
float3(5, -1, 1),
float3(7, -1, -1),
float3(0, 1, 0),
float2(0.9935f, 0.0020f)},
};
@ -433,15 +433,15 @@ TEST_F(obj_importer_test, import_all_objects)
{"OBCube", OB_MESH, 8, 12, 6, 24, float3(1, 1, -1), float3(-1, 1, 1)},
/* .obj file has empty EmptyText and EmptyMesh objects; these are ignored and skipped */
{"OBBezierCurve", OB_MESH, 13, 12, 0, 0, float3(-1, -2, 0), float3(1, -2, 0)},
{"OBBlankCube", OB_MESH, 8, 13, 7, 26, float3(1, 1, -1), float3(-1, 1, 1), float3(0, 0, 1)},
{"OBBlankCube", OB_MESH, 8, 13, 7, 26, float3(1, 1, 1), float3(-1, 1, -1), float3(0, 0, 1)},
{"OBMaterialCube",
OB_MESH,
8,
13,
7,
26,
float3(28, 1, -1),
float3(26, 1, 1),
float3(26, -1, -1),
float3(28, -1, -1),
float3(-1, 0, 0)},
{"OBNurbsCircle",
OB_MESH,
@ -451,15 +451,15 @@ TEST_F(obj_importer_test, import_all_objects)
0,
float3(3.292893f, -2.707107f, 0),
float3(3.369084f, -2.77607f, 0)},
{"OBNurbsCircle.001", OB_MESH, 4, 4, 0, 0, float3(2, -3, 0), float3(3, -2, 0)},
{"OBNurbsCircle.001", OB_MESH, 4, 4, 0, 0, float3(3, -2, 0), float3(2, -1, 0)},
{"OBParticleCube",
OB_MESH,
8,
13,
7,
26,
float3(22, 1, -1),
float3(20, 1, 1),
float3(22, 1, 1),
float3(20, 1, -1),
float3(0, 0, 1)},
{"OBShapeKeyCube",
OB_MESH,
@ -467,8 +467,8 @@ TEST_F(obj_importer_test, import_all_objects)
13,
7,
26,
float3(19, 1, -1),
float3(17, 1, 1),
float3(19, 1, 2),
float3(17, 1, -1),
float3(-0.4082f, -0.4082f, 0.8165f)},
{"OBSmoothCube",
OB_MESH,
@ -476,8 +476,8 @@ TEST_F(obj_importer_test, import_all_objects)
13,
7,
26,
float3(4, 1, -1),
float3(2, 1, 1),
float3(4, 1, 1),
float3(2, 1, -1),
float3(0.5774f, 0.5773f, 0.5774f)},
{"OBSurface",
OB_MESH,
@ -485,7 +485,7 @@ TEST_F(obj_importer_test, import_all_objects)
480,
224,
896,
float3(7.292893f, -2.707107f, -1),
float3(7.292893f, -2.707107f, -0.714285f),
float3(7.525872f, -2.883338f, 1),
float3(-0.7071f, -0.7071f, 0),
float2(0, 0.142857f)},
@ -495,7 +495,7 @@ TEST_F(obj_importer_test, import_all_objects)
480,
225,
900,
float3(12.5f, -2.5f, 0.694444f),
float3(12.56667f, -2.5f, 0.72037f),
float3(13.5f, -1.5f, 0.694444f),
float3(-0.3246f, -0.3531f, 0.8775f),
float2(0, 0.066667f)},
@ -516,7 +516,7 @@ TEST_F(obj_importer_test, import_all_objects)
1024,
4096,
float3(5.34467f, -2.65533f, -0.176777f),
float3(5.232792f, -2.411795f, -0.220835f),
float3(5.158205f, -2.234695f, -0.220835f),
float3(-0.5042f, -0.5042f, -0.7011f),
float2(0, 1)},
{"OBTaperCube",
@ -525,8 +525,8 @@ TEST_F(obj_importer_test, import_all_objects)
208,
104,
416,
float3(24.444445f, 0.502543f, -0.753814f),
float3(23.790743f, 0.460522f, -0.766546f),
float3(24.316156f, 0.345556f, 0.796778f),
float3(23.551804f, 0.389113f, -0.639607f),
float3(-0.0546f, 0.1716f, 0.9837f)},
{"OBText",
OB_MESH,
@ -534,8 +534,8 @@ TEST_F(obj_importer_test, import_all_objects)
345,
171,
513,
float3(1.75f, -9.458f, 0),
float3(0.587f, -9.406f, 0),
float3(1.583f, -9.621f, 0),
float3(0.351f, -10.0f, 0),
float3(0, 0, 1),
float2(0.017544f, 0)},
{"OBUVCube",
@ -544,8 +544,8 @@ TEST_F(obj_importer_test, import_all_objects)
13,
7,
26,
float3(7, 1, -1),
float3(5, 1, 1),
float3(7, 1, 1),
float3(5, 1, -1),
float3(0, 0, 1),
float2(0.654526f, 0.579873f)},
{"OBUVImageCube",
@ -554,8 +554,8 @@ TEST_F(obj_importer_test, import_all_objects)
13,
7,
26,
float3(10, 1, -1),
float3(8, 1, 1),
float3(10, 1, 1),
float3(8, 1, -1),
float3(0, 0, 1),
float2(0.654526f, 0.579873f)},
{"OBVColCube",
@ -564,8 +564,8 @@ TEST_F(obj_importer_test, import_all_objects)
13,
7,
26,
float3(13, 1, -1),
float3(11, 1, 1),
float3(13, 1, 1),
float3(11, 1, -1),
float3(0, 0, 1),
float2(0, 0),
float4(0.0f, 0.002125f, 1.0f, 1.0f)},
@ -575,8 +575,8 @@ TEST_F(obj_importer_test, import_all_objects)
13,
7,
26,
float3(16, 1, -1),
float3(14, 1, 1),
float3(16, 1, 1),
float3(14, 1, -1),
float3(0, 0, 1)},
};
import_and_check("all_objects.obj", expect, std::size(expect), 7);
@ -593,7 +593,7 @@ TEST_F(obj_importer_test, import_cubes_vertex_colors)
6,
24,
float3(1.0f, 1.0f, -3.812445f),
float3(-1.0f, -1.0f, -1.812445f),
float3(1.0f, -1.0f, -3.812445f),
float3(0, 0, 0),
float2(0, 0),
float4(0.89627f, 0.036889f, 0.47932f, 1.0f)},
@ -604,7 +604,7 @@ TEST_F(obj_importer_test, import_cubes_vertex_colors)
6,
24,
float3(3.481967f, 1.0f, -3.812445f),
float3(1.481967f, -1.0f, -1.812445f),
float3(3.481967f, -1.0f, -3.812445f),
float3(0, 0, 0),
float2(0, 0),
float4(1.564582f, 0.039217f, 0.664309f, 1.0f)},
@ -615,7 +615,7 @@ TEST_F(obj_importer_test, import_cubes_vertex_colors)
6,
24,
float3(-4.725068f, -1.0f, 1.0f),
float3(-2.725068f, 1.0f, -1.0f),
float3(-2.725068f, -1.0f, 1.0f),
float3(0, 0, 0),
float2(0, 0),
float4(0.270498f, 0.47932f, 0.262251f, 1.0f)},
@ -626,7 +626,7 @@ TEST_F(obj_importer_test, import_cubes_vertex_colors)
6,
24,
float3(-4.550208f, -1.0f, -1.918042f),
float3(-2.550208f, 1.0f, -3.918042f)},
float3(-2.550208f, -1.0f, -1.918042f)},
{"OBCubeVertexByte",
OB_MESH,
8,
@ -634,7 +634,7 @@ TEST_F(obj_importer_test, import_cubes_vertex_colors)
6,
24,
float3(1.0f, 1.0f, -1.0f),
float3(-1.0f, -1.0f, 1.0f),
float3(1.0f, -1.0f, -1.0f),
float3(0, 0, 0),
float2(0, 0),
float4(0.846873f, 0.027321f, 0.982123f, 1.0f)},
@ -645,7 +645,7 @@ TEST_F(obj_importer_test, import_cubes_vertex_colors)
6,
24,
float3(3.392028f, 1.0f, -1.0f),
float3(1.392028f, -1.0f, 1.0f),
float3(3.392028f, -1.0f, -1.0f),
float3(0, 0, 0),
float2(0, 0),
float4(49.99467f, 0.027321f, 0.982123f, 1.0f)},
@ -664,7 +664,7 @@ TEST_F(obj_importer_test, import_cubes_vertex_colors_mrgb)
6,
24,
float3(4, 1, -1),
float3(2, -1, 1),
float3(4, -1, -1),
float3(0, 0, 0),
float2(0, 0),
float4(0.8714f, 0.6308f, 0.5271f, 1.0f)},
@ -675,7 +675,7 @@ TEST_F(obj_importer_test, import_cubes_vertex_colors_mrgb)
6,
24,
float3(1, 1, -1),
float3(-1, -1, 1),
float3(1, -1, -1),
float3(0, 0, 0),
float2(0, 0),
float4(0.6038f, 0.3185f, 0.1329f, 1.0f)},