Sculpt: disable freelist mesh id backend,
trying to keep it disabled in builds until I've tested it a bit more.
This commit is contained in:
parent
727f5efa7b
commit
0b5b8d0beb
|
@ -292,7 +292,7 @@ typedef struct BMFlagLayer {
|
|||
|
||||
struct RangeTreeUInt;
|
||||
|
||||
#define WITH_BM_ID_FREELIST
|
||||
//#define WITH_BM_ID_FREELIST
|
||||
|
||||
typedef struct BMesh {
|
||||
int totvert, totedge, totloop, totface;
|
||||
|
|
Loading…
Reference in New Issue