EEVEE: Memleak Volumetrics Rendering
Volumetric textures were not freed when doing final rendering. Maniphest Tasks: T62356 Differential Revision: https://developer.blender.org/D4573
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@ -421,6 +421,8 @@ static void eevee_render_to_image(void *vedata, RenderEngine *engine, struct Ren
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/* Actually do the rendering. */
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EEVEE_render_draw(vedata, engine, render_layer, rect);
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EEVEE_volumes_free_smoke_textures();
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}
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static void eevee_engine_free(void)
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