EEVEE: Memleak Volumetrics Rendering

Volumetric textures were not freed when doing final rendering.

Maniphest Tasks: T62356

Differential Revision: https://developer.blender.org/D4573
This commit is contained in:
Jeroen Bakker 2019-03-22 14:19:54 +01:00
parent be750e2aee
commit 0b98b7ed57
1 changed files with 2 additions and 0 deletions

View File

@ -421,6 +421,8 @@ static void eevee_render_to_image(void *vedata, RenderEngine *engine, struct Ren
/* Actually do the rendering. */
EEVEE_render_draw(vedata, engine, render_layer, rect);
EEVEE_volumes_free_smoke_textures();
}
static void eevee_engine_free(void)