Fix T91999: wrong Cycles updates with mesh deformation, after recent changes
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blender-bot
2023-02-14 08:40:26 +01:00
Referenced by issue #91999, Cycles Regression: Modifying objects in the rendered viewport in certain ways leads to artifacts
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@ -1505,6 +1505,7 @@ void GeometryManager::device_update_preprocess(Device *device, Scene *scene, Pro
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dscene->prim_time.tag_realloc();
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if (device_update_flags & DEVICE_MESH_DATA_NEEDS_REALLOC) {
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dscene->tri_verts.tag_realloc();
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dscene->tri_vnormal.tag_realloc();
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dscene->tri_vindex.tag_realloc();
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dscene->tri_patch.tag_realloc();
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