Cleanup: rename 'rt' to '_pad#' in DNA structs
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@ -97,7 +97,8 @@ typedef struct BoidRuleFollowLeader {
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} BoidRuleFollowLeader;
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typedef struct BoidRuleAverageSpeed {
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BoidRule rule;
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float wander, level, speed, rt;
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float wander, level, speed;
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char _pad0[4];
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} BoidRuleAverageSpeed;
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typedef struct BoidRuleFight {
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BoidRule rule;
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@ -178,7 +179,7 @@ typedef struct BoidState {
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//} BoidSignal;
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// typedef struct BoidSignalDefine {
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// struct BoidSignalDefine *next, *prev;
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// int id, rt;
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// int id, _pad[4];
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// char name[32];
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//} BoidSignalDefine;
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@ -71,13 +71,15 @@ extern "C" {
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typedef struct Effect {
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struct Effect *next, *prev;
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short type, flag, buttype, rt;
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short type, flag, buttype;
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char _pad0[2];
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} Effect;
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typedef struct BuildEff {
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struct BuildEff *next, *prev;
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short type, flag, buttype, rt;
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short type, flag, buttype;
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char _pad0[2];
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float len, sfra;
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@ -88,7 +90,8 @@ typedef struct BuildEff {
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typedef struct Particle {
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float co[3], no[3];
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float time, lifetime;
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short mat_nr, rt;
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short mat_nr;
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char _pad0[2];
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} Particle;
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struct Collection;
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@ -77,8 +77,9 @@ typedef struct IpoCurve {
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short totvert;
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/** Interpolation and extrapolation modes . */
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short ipo, extrap;
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/** Flag= settings; rt= ???. */
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short flag, rt;
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/** Flag= settings. */
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short flag;
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char _pad0[2];
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/** Minimum/maximum y-extents for curve. */
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float ymin, ymax;
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/** ???. */
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@ -182,8 +182,8 @@ typedef struct EffectorWeights {
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/** Effector type specific weights. */
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float weight[14];
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float global_gravity;
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short flag, rt[3];
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char _pad[4];
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short flag;
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char _pad[2];
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} EffectorWeights;
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/* EffectorWeights->flag */
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@ -64,7 +64,7 @@ typedef struct BoidParticle {
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struct BoidData data;
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float gravity[3];
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float wander[3];
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float rt;
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char _pad0[4];
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} BoidParticle;
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typedef struct ParticleSpring {
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@ -82,7 +82,7 @@ typedef struct ChildParticle {
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float w[4];
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/** Face vertex weights and offset. */
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float fuv[4], foffset;
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float rt;
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char _pad0[4];
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} ChildParticle;
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typedef struct ParticleTarget {
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@ -99,7 +99,8 @@ typedef struct ParticleDupliWeight {
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short count;
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short flag;
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/** Only updated on file save and used on file load. */
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short index, rt;
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short index;
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char _pad0[2];
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} ParticleDupliWeight;
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typedef struct ParticleData {
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@ -191,7 +192,8 @@ typedef struct ParticleSettings {
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struct EffectorWeights *effector_weights;
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struct Collection *collision_group;
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int flag, rt;
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int flag;
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char _pad1[4];
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short type, from, distr, texact;
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/* physics modes */
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short phystype, rotmode, avemode, reactevent;
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@ -107,7 +107,8 @@ typedef struct PointCache {
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int totpoint;
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/** Modifier stack index. */
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int index;
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short compression, rt;
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short compression;
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char _pad0[2];
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char name[64];
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char prev_name[64];
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@ -952,7 +952,8 @@ typedef struct ParticleEditSettings {
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/** Runtime. */
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void *paintcursor;
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float emitterdist, rt;
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float emitterdist;
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char _pad0[4];
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int selectmode;
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int edittype;
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@ -1550,7 +1551,8 @@ typedef struct UnitSettings {
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typedef struct PhysicsSettings {
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float gravity[3];
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int flag, quick_cache_step, rt;
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int flag, quick_cache_step;
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char _pad0[4];
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} PhysicsSettings;
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/* ------------------------------------------- */
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@ -57,7 +57,8 @@ typedef struct MTex {
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short colormodel, pmapto, pmaptoneg;
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short normapspace, which_output;
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float r, g, b, k;
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float def_var, rt;
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float def_var;
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char _pad1[4];
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/* common */
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float colfac, varfac;
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