Cleanup: unused main argument
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d6762bedee
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@ -2716,7 +2716,7 @@ void DRW_engines_free(void)
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void DRW_render_context_enable(Render *render)
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{
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if (G.background && DST.gl_context == NULL) {
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WM_init_opengl(G_MAIN);
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WM_init_opengl();
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}
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void *re_gl_context = RE_gl_context_get(render);
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@ -2835,7 +2835,7 @@ void DRW_opengl_context_disable_ex(bool restore)
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void DRW_opengl_context_enable(void)
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{
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if (G.background && DST.gl_context == NULL) {
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WM_init_opengl(G_MAIN);
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WM_init_opengl();
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}
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DRW_opengl_context_enable_ex(true);
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}
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@ -99,7 +99,7 @@ void WM_main(struct bContext *C) ATTR_NORETURN;
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void WM_init_splash(struct bContext *C);
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void WM_init_opengl(struct Main *bmain);
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void WM_init_opengl(void);
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void WM_check(struct bContext *C);
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void WM_reinit_gizmomap_all(struct Main *bmain);
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@ -171,7 +171,7 @@ void WM_init_state_start_with_console_set(bool value)
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*/
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static bool opengl_is_init = false;
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void WM_init_opengl(Main *UNUSED(bmain))
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void WM_init_opengl(void)
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{
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/* must be called only once */
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BLI_assert(opengl_is_init == false);
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@ -312,7 +312,7 @@ void WM_init(bContext *C, int argc, const char **argv)
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/* sets 3D mouse deadzone */
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WM_ndof_deadzone_set(U.ndof_deadzone);
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#endif
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WM_init_opengl(G_MAIN);
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WM_init_opengl();
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if (!WM_platform_support_perform_checks()) {
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exit(-1);
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