Geometry Nodes: add Attribute Color Ramp node

Differential Revision: https://developer.blender.org/D9861

Ref T82585.
This commit is contained in:
Jacques Lucke 2020-12-17 11:55:45 +01:00
parent 2945c1e3e5
commit 0eedba328d
Notes: blender-bot 2023-02-14 02:41:05 +01:00
Referenced by issue #82585, Attribute Color Ramp for trees and flowers scenarios
10 changed files with 139 additions and 0 deletions

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@ -485,6 +485,7 @@ geometry_node_categories = [
NodeItem("GeometryNodeAttributeMath"),
NodeItem("GeometryNodeAttributeFill"),
NodeItem("GeometryNodeAttributeMix"),
NodeItem("GeometryNodeAttributeColorRamp"),
]),
GeometryNodeCategory("GEO_COLOR", "Color", items=[
NodeItem("ShaderNodeValToRGB"),

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@ -1352,6 +1352,7 @@ int ntreeTexExecTree(struct bNodeTree *ntree,
#define GEO_NODE_JOIN_GEOMETRY 1010
#define GEO_NODE_ATTRIBUTE_FILL 1011
#define GEO_NODE_ATTRIBUTE_MIX 1012
#define GEO_NODE_ATTRIBUTE_COLOR_RAMP 1013
/** \} */

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@ -4741,6 +4741,7 @@ static void registerGeometryNodes(void)
register_node_type_geo_attribute_math();
register_node_type_geo_join_geometry();
register_node_type_geo_attribute_mix();
register_node_type_geo_attribute_color_ramp();
}
static void registerFunctionNodes(void)

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@ -3215,6 +3215,13 @@ static void node_geometry_buts_attribute_point_distribute(uiLayout *layout,
uiItemR(layout, ptr, "distribute_method", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_geometry_buts_attribute_color_ramp(uiLayout *layout,
bContext *UNUSED(C),
PointerRNA *ptr)
{
uiTemplateColorRamp(layout, ptr, "color_ramp", 0);
}
static void node_geometry_set_butfunc(bNodeType *ntype)
{
switch (ntype->type) {
@ -3245,6 +3252,9 @@ static void node_geometry_set_butfunc(bNodeType *ntype)
case GEO_NODE_POINT_DISTRIBUTE:
ntype->draw_buttons = node_geometry_buts_attribute_point_distribute;
break;
case GEO_NODE_ATTRIBUTE_COLOR_RAMP:
ntype->draw_buttons = node_geometry_buts_attribute_color_ramp;
break;
}
}

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@ -1084,6 +1084,10 @@ typedef struct NodeAttributeMix {
uint8_t input_type_b;
} NodeAttributeMix;
typedef struct NodeAttributeColorRamp {
ColorBand color_ramp;
} NodeAttributeColorRamp;
/* script node mode */
#define NODE_SCRIPT_INTERNAL 0
#define NODE_SCRIPT_EXTERNAL 1

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@ -8507,6 +8507,18 @@ static void def_geo_point_distribute(StructRNA *srna)
RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_socket_update");
}
static void def_geo_attribute_color_ramp(StructRNA *srna)
{
PropertyRNA *prop;
RNA_def_struct_sdna_from(srna, "NodeAttributeColorRamp", "storage");
prop = RNA_def_property(srna, "color_ramp", PROP_POINTER, PROP_NONE);
RNA_def_property_struct_type(prop, "ColorRamp");
RNA_def_property_ui_text(prop, "Color Ramp", "");
RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update");
}
/* -------------------------------------------------------------------------- */
static void rna_def_shader_node(BlenderRNA *brna)

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@ -138,6 +138,7 @@ set(SRC
function/nodes/node_fn_switch.cc
function/node_function_util.cc
geometry/nodes/node_geo_attribute_color_ramp.cc
geometry/nodes/node_geo_attribute_fill.cc
geometry/nodes/node_geo_attribute_math.cc
geometry/nodes/node_geo_attribute_randomize.cc

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@ -39,6 +39,7 @@ void register_node_type_geo_attribute_randomize(void);
void register_node_type_geo_attribute_math(void);
void register_node_type_geo_join_geometry(void);
void register_node_type_geo_attribute_mix(void);
void register_node_type_geo_attribute_color_ramp(void);
#ifdef __cplusplus
}

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@ -279,6 +279,7 @@ DefNode(GeometryNode, GEO_NODE_ATTRIBUTE_MATH, def_geo_attribute_math, "ATTRIBUT
DefNode(GeometryNode, GEO_NODE_JOIN_GEOMETRY, 0, "JOIN_GEOMETRY", JoinGeometry, "Join Geometry", "")
DefNode(GeometryNode, GEO_NODE_ATTRIBUTE_FILL, def_geo_attribute_fill, "ATTRIBUTE_FILL", AttributeFill, "Attribute Fill", "")
DefNode(GeometryNode, GEO_NODE_ATTRIBUTE_MIX, def_geo_attribute_mix, "ATTRIBUTE_MIX", AttributeMix, "Attribute Mix", "")
DefNode(GeometryNode, GEO_NODE_ATTRIBUTE_COLOR_RAMP, def_geo_attribute_color_ramp, "ATTRIBUTE_COLOR_RAMP", AttributeColorRamp, "Attribute Color Ramp", "")
/* undefine macros */
#undef DefNode

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@ -0,0 +1,107 @@
/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "node_geometry_util.hh"
#include "BKE_colorband.h"
static bNodeSocketTemplate geo_node_attribute_color_ramp_in[] = {
{SOCK_GEOMETRY, N_("Geometry")},
{SOCK_STRING, N_("Attribute")},
{SOCK_STRING, N_("Result")},
{-1, ""},
};
static bNodeSocketTemplate geo_node_attribute_color_ramp_out[] = {
{SOCK_GEOMETRY, N_("Geometry")},
{-1, ""},
};
namespace blender::nodes {
static void execute_on_component(const GeoNodeExecParams &params, GeometryComponent &component)
{
const bNode &bnode = params.node();
NodeAttributeColorRamp *node_storage = (NodeAttributeColorRamp *)bnode.storage;
const std::string result_name = params.get_input<std::string>("Result");
/* Once we support more domains at the user level, we have to decide how the result domain is
* choosen. */
const AttributeDomain result_domain = ATTR_DOMAIN_POINT;
const CustomDataType result_type = CD_PROP_COLOR;
WriteAttributePtr attribute_result = component.attribute_try_ensure_for_write(
result_name, result_domain, result_type);
if (!attribute_result) {
return;
}
Color4fWriteAttribute attribute_out = std::move(attribute_result);
const std::string input_name = params.get_input<std::string>("Attribute");
FloatReadAttribute attribute_in = component.attribute_get_for_read<float>(
input_name, result_domain, 0.0f);
Span<float> data_in = attribute_in.get_span();
MutableSpan<Color4f> data_out = attribute_out.get_span();
ColorBand *color_ramp = &node_storage->color_ramp;
for (const int i : data_in.index_range()) {
BKE_colorband_evaluate(color_ramp, data_in[i], data_out[i]);
}
attribute_out.apply_span();
}
static void geo_node_attribute_color_ramp_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
if (geometry_set.has<MeshComponent>()) {
execute_on_component(params, geometry_set.get_component_for_write<MeshComponent>());
}
if (geometry_set.has<PointCloudComponent>()) {
execute_on_component(params, geometry_set.get_component_for_write<PointCloudComponent>());
}
params.set_output("Geometry", std::move(geometry_set));
}
static void geo_node_attribute_color_ramp_init(bNodeTree *UNUSED(ntree), bNode *node)
{
NodeAttributeColorRamp *node_storage = (NodeAttributeColorRamp *)MEM_callocN(
sizeof(NodeAttributeColorRamp), __func__);
BKE_colorband_init(&node_storage->color_ramp, true);
node->storage = node_storage;
}
} // namespace blender::nodes
void register_node_type_geo_attribute_color_ramp()
{
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_ATTRIBUTE_COLOR_RAMP, "Attribute Color Ramp", NODE_CLASS_ATTRIBUTE, 0);
node_type_socket_templates(
&ntype, geo_node_attribute_color_ramp_in, geo_node_attribute_color_ramp_out);
node_type_storage(
&ntype, "NodeAttributeColorRamp", node_free_standard_storage, node_copy_standard_storage);
node_type_init(&ntype, blender::nodes::geo_node_attribute_color_ramp_init);
node_type_size_preset(&ntype, NODE_SIZE_LARGE);
ntype.geometry_node_execute = blender::nodes::geo_node_attribute_color_ramp_exec;
nodeRegisterType(&ntype);
}