Docs: add doc-string for BMFace.mat_nr struct member
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@ -265,8 +265,20 @@ typedef struct BMFace {
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* (the length of #BMFace.l_first circular linked list).
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*/
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int len;
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float no[3]; /* face normal */
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short mat_nr; /* material index */
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/**
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* Face normal, see #BM_face_calc_normal.
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*/
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float no[3];
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/**
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* Material index, typically >= 0 and < #Mesh.totcol although this isn't enforced
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* Python for e.g. can set this to any positive value since scripts may create
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* mesh data first and setup material slots later.
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*
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* When using to index into a material array it's range should be checked first,
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* values exceeding the range should be ignored or treated as zero
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* (if a material slot needs to be used - when drawing for e.g.)
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*/
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short mat_nr;
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// short _pad[3];
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} BMFace;
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