Cleanup: Spelling in function name

Should be no functional changes.
This commit is contained in:
Sergey Sharybin 2020-04-22 16:32:16 +02:00
parent 07ed64aae6
commit 0fe3e38b57
5 changed files with 9 additions and 9 deletions

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@ -305,7 +305,7 @@ void BKE_subdiv_ccg_neighbor_coords_get(const SubdivCCG *subdiv_ccg,
const bool include_duplicates,
SubdivCCGNeighbors *r_neighbors);
int BKE_subdiv_cgg_grid_to_face_index(const SubdivCCG *subdiv_ccg, const int grid_index);
int BKE_subdiv_ccg_grid_to_face_index(const SubdivCCG *subdiv_ccg, const int grid_index);
#ifdef __cplusplus
}

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@ -388,7 +388,7 @@ void BKE_pbvh_sync_face_sets_to_grids(PBVH *bvh)
const int gridsize = bvh->gridkey.grid_size;
for (int i = 0; i < bvh->totgrid; i++) {
BLI_bitmap *gh = bvh->grid_hidden[i];
const int face_index = BKE_subdiv_cgg_grid_to_face_index(bvh->subdiv_ccg, i);
const int face_index = BKE_subdiv_ccg_grid_to_face_index(bvh->subdiv_ccg, i);
if (!gh && bvh->face_sets[face_index] < 0) {
gh = bvh->grid_hidden[i] = BLI_BITMAP_NEW(bvh->gridkey.grid_area, "partialvis_update_grids");
}

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@ -1781,7 +1781,7 @@ void BKE_subdiv_ccg_neighbor_coords_get(const SubdivCCG *subdiv_ccg,
#endif
}
int BKE_subdiv_cgg_grid_to_face_index(const SubdivCCG *subdiv_ccg, const int grid_index)
int BKE_subdiv_ccg_grid_to_face_index(const SubdivCCG *subdiv_ccg, const int grid_index)
{
// Subdiv *subdiv = subdiv_ccg->subdiv; /* UNUSED */
// OpenSubdiv_TopologyRefiner *topology_refiner = subdiv->topology_refiner; /* UNUSED */

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@ -222,7 +222,7 @@ int SCULPT_active_face_set_get(SculptSession *ss)
case PBVH_FACES:
return ss->face_sets[ss->active_face_index];
case PBVH_GRIDS: {
const int face_index = BKE_subdiv_cgg_grid_to_face_index(ss->subdiv_ccg,
const int face_index = BKE_subdiv_ccg_grid_to_face_index(ss->subdiv_ccg,
ss->active_grid_index);
return ss->face_sets[face_index];
}
@ -359,7 +359,7 @@ bool SCULPT_vertex_all_face_sets_visible_get(SculptSession *ss, int index)
case PBVH_GRIDS: {
const CCGKey *key = BKE_pbvh_get_grid_key(ss->pbvh);
const int grid_index = index / key->grid_area;
const int face_index = BKE_subdiv_cgg_grid_to_face_index(ss->subdiv_ccg, grid_index);
const int face_index = BKE_subdiv_ccg_grid_to_face_index(ss->subdiv_ccg, grid_index);
return ss->face_sets[face_index] > 0;
}
}
@ -382,7 +382,7 @@ void SCULPT_vertex_face_set_set(SculptSession *ss, int index, int face_set)
case PBVH_GRIDS: {
const CCGKey *key = BKE_pbvh_get_grid_key(ss->pbvh);
const int grid_index = index / key->grid_area;
const int face_index = BKE_subdiv_cgg_grid_to_face_index(ss->subdiv_ccg, grid_index);
const int face_index = BKE_subdiv_ccg_grid_to_face_index(ss->subdiv_ccg, grid_index);
if (ss->face_sets[face_index] > 0) {
ss->face_sets[face_index] = abs(face_set);
}
@ -409,7 +409,7 @@ int SCULPT_vertex_face_set_get(SculptSession *ss, int index)
case PBVH_GRIDS: {
const CCGKey *key = BKE_pbvh_get_grid_key(ss->pbvh);
const int grid_index = index / key->grid_area;
const int face_index = BKE_subdiv_cgg_grid_to_face_index(ss->subdiv_ccg, grid_index);
const int face_index = BKE_subdiv_ccg_grid_to_face_index(ss->subdiv_ccg, grid_index);
return ss->face_sets[face_index];
}
}
@ -433,7 +433,7 @@ bool SCULPT_vertex_has_face_set(SculptSession *ss, int index, int face_set)
case PBVH_GRIDS: {
const CCGKey *key = BKE_pbvh_get_grid_key(ss->pbvh);
const int grid_index = index / key->grid_area;
const int face_index = BKE_subdiv_cgg_grid_to_face_index(ss->subdiv_ccg, grid_index);
const int face_index = BKE_subdiv_ccg_grid_to_face_index(ss->subdiv_ccg, grid_index);
return ss->face_sets[face_index] == face_set;
}
}

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@ -741,7 +741,7 @@ void GPU_pbvh_grid_buffers_update(GPU_PBVH_Buffers *buffers,
uchar face_set_color[4] = {UCHAR_MAX, UCHAR_MAX, UCHAR_MAX, UCHAR_MAX};
if (show_face_sets && subdiv_ccg && sculpt_face_sets) {
const int face_index = BKE_subdiv_cgg_grid_to_face_index(subdiv_ccg, grid_index);
const int face_index = BKE_subdiv_ccg_grid_to_face_index(subdiv_ccg, grid_index);
const int fset = abs(sculpt_face_sets[face_index]);
/* Skip for the default color Face Set to render it white. */