Workbench: Temporary fix washed out background color.
Save our eyes until proper color management is implemented.
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@ -313,6 +313,12 @@ void workbench_materials_cache_init(WORKBENCH_Data *vedata)
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WORKBENCH_UBO_World *wd = &wpd->world_data;
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UI_GetThemeColor3fv(UI_GetThemeValue(TH_SHOW_BACK_GRAD) ? TH_LOW_GRAD:TH_HIGH_GRAD, wd->background_color_low);
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UI_GetThemeColor3fv(TH_HIGH_GRAD, wd->background_color_high);
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/* XXX: Really quick conversion to avoid washed out background.
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* Needs to be adressed properly (color managed using ocio). */
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srgb_to_linearrgb_v3_v3(wd->background_color_high, wd->background_color_high);
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srgb_to_linearrgb_v3_v3(wd->background_color_low, wd->background_color_low);
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studiolight_update_world(wpd->shading.studio_light, wd);
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wpd->world_ubo = DRW_uniformbuffer_create(sizeof(WORKBENCH_UBO_World), NULL);
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