UI: Use Proper Title Case

This commit is contained in:
Aaron Carlisle 2020-06-07 19:00:47 -04:00
parent 281319653e
commit 112c86fd5d
2 changed files with 2 additions and 2 deletions

View File

@ -389,7 +389,7 @@ static const EnumPropertyItem modifier_warp_falloff_items[] = {
const EnumPropertyItem rna_enum_dt_method_vertex_items[] = {
{MREMAP_MODE_TOPOLOGY, "TOPOLOGY", 0, "Topology", "Copy from identical topology meshes"},
{MREMAP_MODE_VERT_NEAREST, "NEAREST", 0, "Nearest vertex", "Copy from closest vertex"},
{MREMAP_MODE_VERT_NEAREST, "NEAREST", 0, "Nearest Vertex", "Copy from closest vertex"},
{MREMAP_MODE_VERT_EDGE_NEAREST,
"EDGE_NEAREST",
0,

View File

@ -425,7 +425,7 @@ static void position_panel_draw(const bContext *C, Panel *panel)
uiItemR(layout, &ptr, "start_position_object", 0, IFACE_("Object"), ICON_NONE);
col = uiLayoutColumn(layout, true);
uiItemR(col, &ptr, "start_position_x", 0, "Start position X", ICON_NONE);
uiItemR(col, &ptr, "start_position_x", 0, "Start Position X", ICON_NONE);
uiItemR(col, &ptr, "start_position_y", 0, "Y", ICON_NONE);
}