Revert "Fix T73763: Laggy with nodes Editor + International Fonts"
This reverts commit a21f5ec562
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Notes:
blender-bot
2023-02-14 06:27:47 +01:00
Referenced by issue #73763, Nodes Editor laggy
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@ -265,9 +265,11 @@ static void blf_glyph_cache_texture(FontBLF *font, GlyphCacheBLF *gc)
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gc->p2_height = font->tex_size_max;
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}
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unsigned char *pixels = MEM_callocN((size_t)gc->p2_width * (size_t)gc->p2_height,
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"BLF texture init");
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GPUTexture *tex = GPU_texture_create_nD(
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gc->p2_width, gc->p2_height, 0, 2, NULL, GPU_R8, GPU_DATA_UNSIGNED_BYTE, 0, false, error);
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gc->p2_width, gc->p2_height, 0, 2, pixels, GPU_R8, GPU_DATA_UNSIGNED_BYTE, 0, false, error);
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MEM_freeN(pixels);
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gc->textures[gc->texture_current] = tex;
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GPU_texture_bind(tex, 0);
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GPU_texture_wrap_mode(tex, false);
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@ -1123,8 +1123,7 @@ void UI_view2d_zoom_cache_reset(void)
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/* While scaling we can accumulate fonts at many sizes (~20 or so).
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* Not an issue with embedded font, but can use over 500Mb with i18n ones! See [#38244]. */
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/* note: This can be very bad for performance.
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* Only some views draw text, we could check for this case to avoid clearning cache. */
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/* note: only some views draw text, we could check for this case to avoid clearning cache */
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BLF_cache_clear();
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}
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