Fix last Cycles tile highlighted while file from disk is being processed
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@ -557,6 +557,11 @@ void BlenderSession::render(BL::Depsgraph &b_depsgraph_)
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/* free result without merging */
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b_engine.end_result(b_rr, true, false, false);
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/* When tiled rendering is used there will be no "write" done for the tile. Forcefully clear
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* highlighted tiles now, so that the highlight will be removed while processing full frame from
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* file. */
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b_engine.tile_highlight_clear_all();
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double total_time, render_time;
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session->progress.get_time(total_time, render_time);
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VLOG(1) << "Total render time: " << total_time;
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