Audaspace: add support for CoreAudio on macOS

This adds CoreAudio as audio backend on macOS.
CoreAudio is the standard audio API on macOS.

Ref T86590
This commit is contained in:
Joerg Mueller 2021-03-14 12:46:47 +01:00
parent bc57985306
commit 12c08ceee3
Notes: blender-bot 2023-02-14 06:27:47 +01:00
Referenced by issue #86590, Audaspace: Use platform native audio APIs
18 changed files with 621 additions and 3 deletions

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@ -300,6 +300,11 @@ option(WITH_OPENCOLLADA "Enable OpenCollada Support (http://www.opencollada.or
# Sound output
option(WITH_SDL "Enable SDL for sound and joystick support" ON)
option(WITH_OPENAL "Enable OpenAL Support (http://www.openal.org)" ON)
if(APPLE)
option(WITH_COREAUDIO "Enable CoreAudio for audio support on macOS" ON)
else()
set(WITH_COREAUDIO OFF)
endif()
if(NOT WIN32)
option(WITH_JACK "Enable JACK Support (http://www.jackaudio.org)" ON)
if(UNIX AND NOT APPLE)
@ -685,6 +690,7 @@ if(NOT WITH_BLENDER AND NOT WITH_CYCLES_STANDALONE)
endif()
set_and_warn_dependency(WITH_AUDASPACE WITH_OPENAL OFF)
set_and_warn_dependency(WITH_AUDASPACE WITH_COREAUDIO OFF)
set_and_warn_dependency(WITH_AUDASPACE WITH_JACK OFF)
set_and_warn_dependency(WITH_AUDASPACE WITH_PULSEAUDIO OFF)
set_and_warn_dependency(WITH_AUDASPACE WITH_WASAPI OFF)
@ -1945,6 +1951,7 @@ if(FIRST_RUN)
info_cfg_option(WITH_CODEC_AVI)
info_cfg_option(WITH_CODEC_FFMPEG)
info_cfg_option(WITH_CODEC_SNDFILE)
info_cfg_option(WITH_COREAUDIO)
info_cfg_option(WITH_JACK)
info_cfg_option(WITH_JACK_DYNLOAD)
info_cfg_option(WITH_OPENAL)

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@ -59,6 +59,9 @@ set(WITH_MEM_JEMALLOC ON CACHE BOOL "" FORCE)
# platform dependent options
if(APPLE)
set(WITH_COREAUDIO ON CACHE BOOL "" FORCE)
endif()
if(NOT WIN32)
set(WITH_JACK ON CACHE BOOL "" FORCE)
endif()

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@ -10,6 +10,7 @@ set(WITH_HEADLESS ON CACHE BOOL "" FORCE)
# disable audio, its possible some devs may want this but for now disable
# so the python module doesn't hold the audio device and loads quickly.
set(WITH_AUDASPACE OFF CACHE BOOL "" FORCE)
set(WITH_COREAUDIO OFF CACHE BOOL "" FORCE)
set(WITH_JACK OFF CACHE BOOL "" FORCE)
set(WITH_PULSEAUDIO OFF CACHE BOOL "" FORCE)
set(WITH_SDL OFF CACHE BOOL "" FORCE)

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@ -16,6 +16,7 @@ set(WITH_CODEC_AVI OFF CACHE BOOL "" FORCE)
set(WITH_CODEC_FFMPEG OFF CACHE BOOL "" FORCE)
set(WITH_CODEC_SNDFILE OFF CACHE BOOL "" FORCE)
set(WITH_COMPOSITOR OFF CACHE BOOL "" FORCE)
set(WITH_COREAUDIO OFF CACHE BOOL "" FORCE)
set(WITH_CYCLES OFF CACHE BOOL "" FORCE)
set(WITH_CYCLES_EMBREE OFF CACHE BOOL "" FORCE)
set(WITH_CYCLES_OSL OFF CACHE BOOL "" FORCE)

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@ -63,6 +63,9 @@ set(CYCLES_CUDA_BINARIES_ARCH sm_30;sm_35;sm_37;sm_50;sm_52;sm_60;sm_61;sm_70;sm
set(WITH_CYCLES_DEVICE_OPTIX ON CACHE BOOL "" FORCE)
# platform dependent options
if(APPLE)
set(WITH_COREAUDIO ON CACHE BOOL "" FORCE)
endif()
if(NOT WIN32)
set(WITH_JACK ON CACHE BOOL "" FORCE)
endif()

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@ -15,6 +15,7 @@ set(WITH_PYTHON_INSTALL OFF CACHE BOOL "" FORCE)
# disable audio, its possible some devs may want this but for now disable
# so the python module doesn't hold the audio device and loads quickly.
set(WITH_AUDASPACE OFF CACHE BOOL "" FORCE)
set(WITH_COREAUDIO OFF CACHE BOOL "" FORCE)
set(WITH_JACK OFF CACHE BOOL "" FORCE)
set(WITH_PULSEAUDIO OFF CACHE BOOL "" FORCE)
set(WITH_SDL OFF CACHE BOOL "" FORCE)

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@ -54,6 +54,9 @@
* \ingroup intern undoc
* \todo add to doxygen
*/
/** \defgroup audcoreaudio Audaspace CoreAudio
* \ingroup audaspace
*/
/** \defgroup audfx Audaspace FX
* \ingroup audaspace
*/

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@ -284,7 +284,9 @@ if(AUDASPACE_STANDALONE)
option(WITH_PYTHON "Build With Python Library" TRUE)
option(WITH_SDL "Build With SDL" TRUE)
option(WITH_STRICT_DEPENDENCIES "Error and abort instead of warning if a library is not found." FALSE)
if(APPLE)
option(WITH_COREAUDIO "Build With CoreAudio" TRUE)
endif()
if(NOT WIN32 AND NOT APPLE)
option(WITH_PULSEAUDIO "Build With PulseAudio" TRUE)
endif()
@ -298,7 +300,7 @@ if(AUDASPACE_STANDALONE)
endif()
if(AUDASPACE_STANDALONE)
if(WIN32)
if(WIN32 OR APPLE)
set(DEFAULT_PLUGIN_PATH "." CACHE STRING "Default plugin installation and loading path.")
set(DOCUMENTATION_INSTALL_PATH "doc" CACHE PATH "Path where the documentation is installed.")
else()
@ -309,6 +311,7 @@ endif()
if(AUDASPACE_STANDALONE)
cmake_dependent_option(SEPARATE_C "Build C Binding as separate library" TRUE "WITH_C" FALSE)
cmake_dependent_option(PLUGIN_COREAUDIO "Build CoreAudio Plugin" TRUE "WITH_COREAUDIO;SHARED_LIBRARY" FALSE)
cmake_dependent_option(PLUGIN_FFMPEG "Build FFMPEG Plugin" TRUE "WITH_FFMPEG;SHARED_LIBRARY" FALSE)
cmake_dependent_option(PLUGIN_JACK "Build JACK Plugin" TRUE "WITH_JACK;SHARED_LIBRARY" FALSE)
cmake_dependent_option(PLUGIN_LIBSNDFILE "Build LibSndFile Plugin" TRUE "WITH_LIBSNDFILE;SHARED_LIBRARY" FALSE)
@ -410,6 +413,44 @@ if(WITH_C)
endif()
endif()
# CoreAudio
if(WITH_COREAUDIO)
find_library(COREAUDIO_LIBRARY CoreAudio)
find_library(AUDIOUNIT_LIBRARY AudioUnit)
find_library(AUDIOTOOLBOX_LIBRARY AudioToolbox)
find_path(AUDIOUNIT_INCLUDE_DIR AudioUnit/AudioUnit.h)
find_path(AUDIOTOOLBOX_INCLUDE_DIR AudioToolbox/CoreAudioClock.h)
if(COREAUDIO_LIBRARY AND AUDIOUNIT_LIBRARY AND AUDIOUNIT_INCLUDE_DIR)
set(COREAUDIO_LIBRARIES ${COREAUDIO_LIBRARY} ${AUDIOUNIT_LIBRARY} ${AUDIOTOOLBOX_LIBRARY})
set(COREAUDIO_INCLUDE_DIRS ${AUDIOUNIT_INCLUDE_DIR} ${AUDIOTOOLBOX_INCLUDE_DIR})
set(COREAUDIO_SRC
plugins/coreaudio/CoreAudioDevice.cpp
plugins/coreaudio/CoreAudioSynchronizer.cpp
)
set(COREAUDIO_HDR
plugins/coreaudio/CoreAudioDevice.h
plugins/coreaudio/CoreAudioSynchronizer.h
)
if(NOT PLUGIN_COREAUDIO)
list(APPEND INCLUDE ${COREAUDIO_INCLUDE_DIRS})
list(APPEND LIBRARIES ${COREAUDIO_LIBRARIES})
list(APPEND SRC ${COREAUDIO_SRC})
list(APPEND HDR ${COREAUDIO_HDR})
list(APPEND STATIC_PLUGINS CoreAudioDevice)
endif()
else()
if(WITH_STRICT_DEPENDENCIES)
message(ERROR "CoreAudio not found!")
else()
set(WITH_COREAUDIO FALSE CACHE BOOL "Build With CoreAudio" FORCE)
message(WARNING "CoreAudio not found, plugin will not be built.")
endif()
endif()
endif()
# FFMPEG
if(WITH_FFMPEG)
if(AUDASPACE_STANDALONE)
@ -820,6 +861,17 @@ endif()
# plugins
if(WITH_COREAUDIO AND PLUGIN_COREAUDIO)
add_definitions(-DCOREAUDIO_PLUGIN)
include_directories(${INCLUDE} ${COREAUDIO_INCLUDE_DIRS})
add_library(audcoreaudio SHARED ${COREAUDIO_SRC} ${COREAUDIO_HDR} ${HDR})
if(WITH_VERSIONED_PLUGINS)
set_target_properties(audcoreaudio PROPERTIES SOVERSION ${AUDASPACE_VERSION})
endif()
target_link_libraries(audcoreaudio audaspace ${COREAUDIO_LIBRARIES})
install(TARGETS audcoreaudio DESTINATION ${DEFAULT_PLUGIN_PATH})
endif()
if(WITH_FFMPEG AND PLUGIN_FFMPEG)
add_definitions(-DFFMPEG_PLUGIN)
include_directories(${INCLUDE} ${FFMPEG_INCLUDE_DIRS})

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@ -10,6 +10,7 @@ set(WITH_FFMPEG ${WITH_CODEC_FFMPEG}) # "Build With FFMPEG"
set(WITH_FFTW FALSE) # "Build With FFTW"
set(WITH_LIBSNDFILE ${WITH_CODEC_SNDFILE}) # "Build With LibSndFile"
set(SEPARATE_C FALSE) # "Build C Binding as separate library"
set(PLUGIN_COREAUDIO FALSE) # "Build CoreAudio Plugin"
set(PLUGIN_FFMPEG FALSE) # "Build FFMPEG Plugin"
set(PLUGIN_JACK FALSE) # "Build JACK Plugin"
set(PLUGIN_LIBSNDFILE FALSE) # "Build LibSndFile Plugin"

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@ -0,0 +1,235 @@
/*******************************************************************************
* Copyright 2009-2021 Jörg Müller
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
#include "CoreAudioDevice.h"
#include "devices/DeviceManager.h"
#include "devices/IDeviceFactory.h"
#include "Exception.h"
#include "IReader.h"
AUD_NAMESPACE_BEGIN
OSStatus CoreAudioDevice::CoreAudio_mix(void* data, AudioUnitRenderActionFlags* flags, const AudioTimeStamp* time_stamp, UInt32 bus_number, UInt32 number_frames, AudioBufferList* buffer_list)
{
CoreAudioDevice* device = (CoreAudioDevice*)data;
for(int i = 0; i < buffer_list->mNumberBuffers; i++)
{
auto& buffer = buffer_list->mBuffers[i];
device->mix((data_t*)buffer.mData, buffer.mDataByteSize / AUD_DEVICE_SAMPLE_SIZE(device->m_specs));
}
return noErr;
}
void CoreAudioDevice::playing(bool playing)
{
if(m_playback != playing)
{
if(playing)
AudioOutputUnitStart(m_audio_unit);
else
AudioOutputUnitStop(m_audio_unit);
}
m_playback = playing;
}
CoreAudioDevice::CoreAudioDevice(DeviceSpecs specs, int buffersize) :
m_playback(false),
m_audio_unit(nullptr)
{
AudioComponentDescription component_description = {};
component_description.componentType = kAudioUnitType_Output;
component_description.componentSubType = kAudioUnitSubType_DefaultOutput;
component_description.componentManufacturer = kAudioUnitManufacturer_Apple;
AudioComponent component = AudioComponentFindNext(nullptr, &component_description);
if(!component)
AUD_THROW(DeviceException, "The audio device couldn't be opened with CoreAudio.");
OSStatus status = AudioComponentInstanceNew(component, &m_audio_unit);
if(status != noErr)
AUD_THROW(DeviceException, "The audio device couldn't be opened with CoreAudio.");
AudioStreamBasicDescription stream_basic_description = {};
if(specs.channels == CHANNELS_INVALID)
specs.channels = CHANNELS_STEREO;
if(specs.format == FORMAT_INVALID)
specs.format = FORMAT_FLOAT32;
if(specs.rate == RATE_INVALID)
specs.rate = RATE_48000;
switch(specs.format)
{
case FORMAT_U8:
stream_basic_description.mFormatFlags = 0;
stream_basic_description.mBitsPerChannel = 8;
break;
case FORMAT_S16:
stream_basic_description.mFormatFlags = kLinearPCMFormatFlagIsSignedInteger;
stream_basic_description.mBitsPerChannel = 16;
break;
case FORMAT_S24:
stream_basic_description.mFormatFlags = kLinearPCMFormatFlagIsSignedInteger;
stream_basic_description.mBitsPerChannel = 24;
break;
case FORMAT_S32:
stream_basic_description.mFormatFlags = kLinearPCMFormatFlagIsSignedInteger;
stream_basic_description.mBitsPerChannel = 32;
break;
case FORMAT_FLOAT32:
stream_basic_description.mFormatFlags = kLinearPCMFormatFlagIsFloat;
stream_basic_description.mBitsPerChannel = 32;
break;
case FORMAT_FLOAT64:
stream_basic_description.mFormatFlags = kLinearPCMFormatFlagIsFloat;
stream_basic_description.mBitsPerChannel = 64;
break;
default:
specs.format = FORMAT_FLOAT32;
stream_basic_description.mFormatFlags = kLinearPCMFormatFlagIsFloat;
stream_basic_description.mBitsPerChannel = 32;
break;
}
stream_basic_description.mSampleRate = specs.rate;
stream_basic_description.mFormatID = kAudioFormatLinearPCM;
stream_basic_description.mFormatFlags |= kAudioFormatFlagsNativeEndian | kLinearPCMFormatFlagIsPacked;
stream_basic_description.mBytesPerPacket = stream_basic_description.mBytesPerFrame = AUD_DEVICE_SAMPLE_SIZE(specs);
stream_basic_description.mFramesPerPacket = 1;
stream_basic_description.mChannelsPerFrame = specs.channels;
status = AudioUnitSetProperty(m_audio_unit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Input, 0, &stream_basic_description, sizeof(stream_basic_description));
if(status != noErr)
{
AudioComponentInstanceDispose(m_audio_unit);
AUD_THROW(DeviceException, "The audio device couldn't be opened with CoreAudio.");
}
m_specs = specs;
AURenderCallbackStruct render_callback_struct;
render_callback_struct.inputProc = CoreAudioDevice::CoreAudio_mix;
render_callback_struct.inputProcRefCon = this;
status = AudioUnitSetProperty(m_audio_unit, kAudioUnitProperty_SetRenderCallback, kAudioUnitScope_Input, 0, &render_callback_struct, sizeof(render_callback_struct));
if(status != noErr)
{
AudioComponentInstanceDispose(m_audio_unit);
AUD_THROW(DeviceException, "The audio device couldn't be opened with CoreAudio.");
}
status = AudioUnitInitialize(m_audio_unit);
if(status != noErr)
{
AudioComponentInstanceDispose(m_audio_unit);
AUD_THROW(DeviceException, "The audio device couldn't be opened with CoreAudio.");
}
try
{
m_synchronizer = std::unique_ptr<CoreAudioSynchronizer>(new CoreAudioSynchronizer(m_audio_unit));
}
catch(Exception&)
{
AudioComponentInstanceDispose(m_audio_unit);
throw;
}
create();
}
CoreAudioDevice::~CoreAudioDevice()
{
AudioOutputUnitStop(m_audio_unit);
AudioUnitUninitialize(m_audio_unit);
AudioComponentInstanceDispose(m_audio_unit);
destroy();
}
ISynchronizer* CoreAudioDevice::getSynchronizer()
{
return m_synchronizer.get();
}
class CoreAudioDeviceFactory : public IDeviceFactory
{
private:
DeviceSpecs m_specs;
int m_buffersize;
public:
CoreAudioDeviceFactory() :
m_buffersize(AUD_DEFAULT_BUFFER_SIZE)
{
m_specs.format = FORMAT_FLOAT32;
m_specs.channels = CHANNELS_STEREO;
m_specs.rate = RATE_48000;
}
virtual std::shared_ptr<IDevice> openDevice()
{
return std::shared_ptr<IDevice>(new CoreAudioDevice(m_specs, m_buffersize));
}
virtual int getPriority()
{
return 1 << 15;
}
virtual void setSpecs(DeviceSpecs specs)
{
m_specs = specs;
}
virtual void setBufferSize(int buffersize)
{
m_buffersize = buffersize;
}
virtual void setName(std::string name)
{
}
};
void CoreAudioDevice::registerPlugin()
{
DeviceManager::registerDevice("CoreAudio", std::shared_ptr<IDeviceFactory>(new CoreAudioDeviceFactory));
}
#ifdef COREAUDIO_PLUGIN
extern "C" AUD_PLUGIN_API void registerPlugin()
{
CoreAudioDevice::registerPlugin();
}
extern "C" AUD_PLUGIN_API const char* getName()
{
return "CoreAudio";
}
#endif
AUD_NAMESPACE_END

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@ -0,0 +1,100 @@
/*******************************************************************************
* Copyright 2009-2021 Jörg Müller
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
#pragma once
#ifdef COREAUDIO_PLUGIN
#define AUD_BUILD_PLUGIN
#endif
/**
* @file CoreAudioDevice.h
* @ingroup plugin
* The CoreAudioDevice class.
*/
#include "CoreAudioSynchronizer.h"
#include "devices/SoftwareDevice.h"
#include <memory>
#include <AudioUnit/AudioUnit.h>
AUD_NAMESPACE_BEGIN
/**
* This device plays back through CoreAudio, the Apple audio API.
*/
class AUD_PLUGIN_API CoreAudioDevice : public SoftwareDevice
{
private:
/**
* Whether there is currently playback.
*/
bool m_playback;
/**
* The CoreAudio AudioUnit.
*/
AudioUnit m_audio_unit;
/**
* The Synchronizer.
*/
std::unique_ptr<CoreAudioSynchronizer> m_synchronizer;
/**
* Mixes the next bytes into the buffer.
* \param data The CoreAudio device.
* \param flags Unused flags.
* \param time_stamp Unused time stamp.
* \param bus_number Unused bus number.
* \param number_frames Unused number of frames.
* \param buffer_list The list of buffers to be filled.
*/
AUD_LOCAL static OSStatus CoreAudio_mix(void* data, AudioUnitRenderActionFlags* flags, const AudioTimeStamp* time_stamp, UInt32 bus_number, UInt32 number_frames, AudioBufferList* buffer_list);
// delete copy constructor and operator=
CoreAudioDevice(const CoreAudioDevice&) = delete;
CoreAudioDevice& operator=(const CoreAudioDevice&) = delete;
protected:
virtual void playing(bool playing);
public:
/**
* Opens the CoreAudio audio device for playback.
* \param specs The wanted audio specification.
* \param buffersize The size of the internal buffer.
* \note The specification really used for opening the device may differ.
* \exception Exception Thrown if the audio device cannot be opened.
*/
CoreAudioDevice(DeviceSpecs specs, int buffersize = AUD_DEFAULT_BUFFER_SIZE);
/**
* Closes the CoreAudio audio device.
*/
virtual ~CoreAudioDevice();
virtual ISynchronizer* getSynchronizer();
/**
* Registers this plugin.
*/
static void registerPlugin();
};
AUD_NAMESPACE_END

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@ -0,0 +1,127 @@
/*******************************************************************************
* Copyright 2009-2016 Jörg Müller
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
#include "CoreAudioSynchronizer.h"
#include "CoreAudioDevice.h"
#include "Exception.h"
AUD_NAMESPACE_BEGIN
CoreAudioSynchronizer::CoreAudioSynchronizer(AudioUnit& audio_unit) :
m_clock_ref(nullptr),
m_playing(false)
{
OSStatus status = CAClockNew(0, &m_clock_ref);
if(status != noErr)
AUD_THROW(DeviceException, "Could not create a CoreAudio clock.");
CAClockTimebase timebase = kCAClockTimebase_AudioOutputUnit;
status = CAClockSetProperty(m_clock_ref, kCAClockProperty_InternalTimebase, sizeof(timebase), &timebase);
if(status != noErr)
{
CAClockDispose(m_clock_ref);
AUD_THROW(DeviceException, "Could not create a CoreAudio clock.");
}
status = CAClockSetProperty(m_clock_ref, kCAClockProperty_TimebaseSource, sizeof(audio_unit), &audio_unit);
if(status != noErr)
{
CAClockDispose(m_clock_ref);
AUD_THROW(DeviceException, "Could not create a CoreAudio clock.");
}
CAClockSyncMode sync_mode = kCAClockSyncMode_Internal;
status = CAClockSetProperty(m_clock_ref, kCAClockProperty_SyncMode, sizeof(sync_mode), &sync_mode);
if(status != noErr)
{
CAClockDispose(m_clock_ref);
AUD_THROW(DeviceException, "Could not create a CoreAudio clock.");
}
}
CoreAudioSynchronizer::~CoreAudioSynchronizer()
{
CAClockDispose(m_clock_ref);
}
void CoreAudioSynchronizer::seek(std::shared_ptr<IHandle> handle, double time)
{
if(m_playing)
CAClockStop(m_clock_ref);
CAClockTime clock_time;
clock_time.format = kCAClockTimeFormat_Seconds;
clock_time.time.seconds = time;
CAClockSetCurrentTime(m_clock_ref, &clock_time);
handle->seek(time);
if(m_playing)
CAClockStart(m_clock_ref);
}
double CoreAudioSynchronizer::getPosition(std::shared_ptr<IHandle> handle)
{
CAClockTime clock_time;
OSStatus status;
if(m_playing)
status = CAClockGetCurrentTime(m_clock_ref, kCAClockTimeFormat_Seconds, &clock_time);
else
status = CAClockGetStartTime(m_clock_ref, kCAClockTimeFormat_Seconds, &clock_time);
if(status != noErr)
return 0;
return clock_time.time.seconds;
}
void CoreAudioSynchronizer::play()
{
if(m_playing)
return;
m_playing = true;
CAClockStart(m_clock_ref);
}
void CoreAudioSynchronizer::stop()
{
if(!m_playing)
return;
m_playing = false;
CAClockStop(m_clock_ref);
}
void CoreAudioSynchronizer::setSyncCallback(ISynchronizer::syncFunction function, void* data)
{
}
int CoreAudioSynchronizer::isPlaying()
{
return m_playing;
}
AUD_NAMESPACE_END

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@ -0,0 +1,64 @@
/*******************************************************************************
* Copyright 2009-2016 Jörg Müller
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
#pragma once
#ifdef COREAUDIO_PLUGIN
#define AUD_BUILD_PLUGIN
#endif
/**
* @file CoreAudioSynchronizer.h
* @ingroup plugin
* The CoreAudioSynchronizer class.
*/
#include "devices/ISynchronizer.h"
#include <AudioUnit/AudioUnit.h>
#include <AudioToolbox/CoreAudioClock.h>
AUD_NAMESPACE_BEGIN
/**
* This class is a Synchronizer implementation using a CoreAudio clock.
*/
class AUD_PLUGIN_API CoreAudioSynchronizer : public ISynchronizer
{
private:
/// The CoreAudio clock referene.
CAClockRef m_clock_ref;
/// Whether the clock is currently playing.
bool m_playing;
public:
/**
* Creates a new CoreAudioSynchronizer.
* @param device The device that should be synchronized.
*/
CoreAudioSynchronizer(AudioUnit& audio_unit);
virtual ~CoreAudioSynchronizer();
virtual void seek(std::shared_ptr<IHandle> handle, double time);
virtual double getPosition(std::shared_ptr<IHandle> handle);
virtual void play();
virtual void stop();
virtual void setSyncCallback(syncFunction function, void* data);
virtual int isPlaying();
};
AUD_NAMESPACE_END

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@ -83,7 +83,12 @@ void PluginManager::loadPlugins(const std::string& path)
while(dirent* entry = readdir(dir))
{
const std::string filename = entry->d_name;
#ifdef __APPLE__
const std::string end = ".dylib";
#else
const std::string end = ".so";
#endif
if(filename.length() >= end.length() && filename.substr(filename.length() - end.length()) == end)
{

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@ -298,6 +298,10 @@ if(WITH_OPENAL)
add_definitions(-DWITH_OPENAL)
endif()
if(WITH_COREAUDIO)
add_definitions(-DWITH_COREAUDIO)
endif()
if(WITH_JACK)
add_definitions(-DWITH_JACK)
endif()

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@ -280,6 +280,10 @@ if(WITH_JACK)
add_definitions(-DWITH_JACK)
endif()
if(WITH_COREAUDIO)
add_definitions(-DWITH_COREAUDIO)
endif()
if(WITH_LIBMV)
add_definitions(-DWITH_LIBMV)
endif()

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@ -49,6 +49,7 @@ static PyStructSequence_Field app_builtopts_info_fields[] = {
{"opensubdiv", NULL},
{"sdl", NULL},
{"sdl_dynload", NULL},
{"coreaudio", NULL},
{"jack", NULL},
{"pulseaudio", NULL},
{"wasapi", NULL},
@ -213,6 +214,12 @@ static PyObject *make_builtopts_info(void)
SetObjIncref(Py_False);
#endif
#ifdef WITH_COREAUDIO
SetObjIncref(Py_True);
#else
SetObjIncref(Py_False);
#endif
#ifdef WITH_JACK
SetObjIncref(Py_True);
#else

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@ -1330,7 +1330,7 @@ static const char arg_handle_audio_set_doc[] =
"\n\t"
"Force sound system to a specific device."
"\n\t"
"'None' 'SDL' 'OpenAL' 'JACK' 'PulseAudio' 'WASAPI'.";
"'None' 'SDL' 'OpenAL' 'CoreAudio' 'JACK' 'PulseAudio' 'WASAPI'.";
static int arg_handle_audio_set(int argc, const char **argv, void *UNUSED(data))
{
if (argc < 1) {