Cycles: Cleanup, naming of variable

Always use b_ prefix for C++ RNA data.
This commit is contained in:
Sergey Sharybin 2017-08-25 21:03:50 +02:00
parent ee61a97632
commit 12f627cd9f
1 changed files with 14 additions and 12 deletions

View File

@ -79,15 +79,17 @@ inline void face_split_tri_indices(const int face_flag,
/* Tangent Space */
struct MikkUserData {
MikkUserData(const BL::Mesh& mesh_,
BL::MeshTextureFaceLayer *layer_,
int num_faces_)
: mesh(mesh_), layer(layer_), num_faces(num_faces_)
MikkUserData(const BL::Mesh& b_mesh,
BL::MeshTextureFaceLayer *layer,
int num_faces)
: b_mesh(b_mesh),
layer(layer),
num_faces(num_faces)
{
tangent.resize(num_faces*4);
}
BL::Mesh mesh;
BL::Mesh b_mesh;
BL::MeshTextureFaceLayer *layer;
int num_faces;
vector<float4> tangent;
@ -102,7 +104,7 @@ static int mikk_get_num_faces(const SMikkTSpaceContext *context)
static int mikk_get_num_verts_of_face(const SMikkTSpaceContext *context, const int face_num)
{
MikkUserData *userdata = (MikkUserData*)context->m_pUserData;
BL::MeshTessFace f = userdata->mesh.tessfaces[face_num];
BL::MeshTessFace f = userdata->b_mesh.tessfaces[face_num];
int4 vi = get_int4(f.vertices_raw());
return (vi[3] == 0)? 3: 4;
@ -111,9 +113,9 @@ static int mikk_get_num_verts_of_face(const SMikkTSpaceContext *context, const i
static void mikk_get_position(const SMikkTSpaceContext *context, float P[3], const int face_num, const int vert_num)
{
MikkUserData *userdata = (MikkUserData*)context->m_pUserData;
BL::MeshTessFace f = userdata->mesh.tessfaces[face_num];
BL::MeshTessFace f = userdata->b_mesh.tessfaces[face_num];
int4 vi = get_int4(f.vertices_raw());
BL::MeshVertex v = userdata->mesh.vertices[vi[vert_num]];
BL::MeshVertex v = userdata->b_mesh.vertices[vi[vert_num]];
float3 vP = get_float3(v.co());
P[0] = vP.x;
@ -147,9 +149,9 @@ static void mikk_get_texture_coordinate(const SMikkTSpaceContext *context, float
uv[1] = tfuv.y;
}
else {
int vert_idx = userdata->mesh.tessfaces[face_num].vertices()[vert_num];
int vert_idx = userdata->b_mesh.tessfaces[face_num].vertices()[vert_num];
float3 orco =
get_float3(userdata->mesh.vertices[vert_idx].undeformed_co());
get_float3(userdata->b_mesh.vertices[vert_idx].undeformed_co());
float2 tmp = map_to_sphere(make_float3(orco[0], orco[1], orco[2]));
uv[0] = tmp.x;
uv[1] = tmp.y;
@ -159,12 +161,12 @@ static void mikk_get_texture_coordinate(const SMikkTSpaceContext *context, float
static void mikk_get_normal(const SMikkTSpaceContext *context, float N[3], const int face_num, const int vert_num)
{
MikkUserData *userdata = (MikkUserData*)context->m_pUserData;
BL::MeshTessFace f = userdata->mesh.tessfaces[face_num];
BL::MeshTessFace f = userdata->b_mesh.tessfaces[face_num];
float3 vN;
if(f.use_smooth()) {
int4 vi = get_int4(f.vertices_raw());
BL::MeshVertex v = userdata->mesh.vertices[vi[vert_num]];
BL::MeshVertex v = userdata->b_mesh.vertices[vi[vert_num]];
vN = get_float3(v.normal());
}
else {