Cleanup: spelling in comments & variables
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@ -2019,7 +2019,7 @@ GHOST_TSuccess GHOST_SystemWayland::setCursorGrab(const GHOST_TGrabCursorMode mo
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const bool was_lock = MODE_NEEDS_LOCK(mode_current);
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const bool use_lock = MODE_NEEDS_LOCK(mode);
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/* Check for wrap as #supportsCursorWarp isn't supproted. */
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/* Check for wrap as #supportsCursorWarp isn't supported. */
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const bool was_hide = MODE_NEEDS_HIDE(mode_current) || (mode_current == GHOST_kGrabWrap);
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const bool use_hide = MODE_NEEDS_HIDE(mode) || (mode == GHOST_kGrabWrap);
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@ -209,11 +209,11 @@ template<typename Key, Key EmptyValue, Key RemovedValue> struct TemplatedKeyInfo
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};
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/**
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* 0xffff...ffff indicates an empty slot.
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* 0xffff...fffe indicates a removed slot.
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* `0xffff...ffff` indicates an empty slot.
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* `0xffff...fffe` indicates a removed slot.
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*
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* Those specific values are used, because with them a single comparison is enough to check whether
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* a slot is occupied. The keys 0x0000...0000 and 0x0000...0001 also satisfy this constraint.
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* a slot is occupied. The keys `0x0000...0000` and `0x0000...0001` also satisfy this constraint.
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* However, nullptr is much more likely to be used as valid key.
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*/
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template<typename Pointer> struct PointerKeyInfo {
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@ -81,8 +81,8 @@ class TonemapOperation : public MultiThreadedOperation {
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};
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/**
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* \brief class of tonemap, implementing the photoreceptor tonemap
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* most parts have already been done in TonemapOperation
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* \brief class of tone-map, implementing the photo-receptor tone-map
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* most parts have already been done in #TonemapOperation.
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* \ingroup operation
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*/
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@ -41,7 +41,7 @@ class ShadingView {
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/** Matrix to apply to the viewmat. */
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const float (*face_matrix_)[4];
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/** Post-fx modules. */
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/** Post-FX modules. */
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// DepthOfField dof_;
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// MotionBlur mb_;
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VelocityView velocity_;
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@ -1431,7 +1431,7 @@ static int poselib_preview_handle_event(bContext *UNUSED(C), wmOperator *op, con
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ret = OPERATOR_PASS_THROUGH;
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break;
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/* quicky compare to original */
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/* Quickly compare to original. */
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case EVT_TABKEY:
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pld->flag &= ~PL_PREVIEW_SHOWORIGINAL;
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pld->redraw = PL_PREVIEW_REDRAWALL;
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@ -80,9 +80,9 @@ typedef enum eDrawStrokeFlags {
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GP_DRAWDATA_ONLYI2D = (1 << 3),
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/** special hack for drawing strokes in Image Editor (weird coordinates) */
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GP_DRAWDATA_IEDITHACK = (1 << 4),
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/** don't draw xray in 3D view (which is default) */
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/** Don't draw XRAY in 3D view (which is default). */
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GP_DRAWDATA_NO_XRAY = (1 << 5),
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/** no onionskins should be drawn (for animation playback) */
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/** No onion-skins should be drawn (for animation playback). */
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GP_DRAWDATA_NO_ONIONS = (1 << 6),
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/** draw strokes as "volumetric" circular billboards */
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GP_DRAWDATA_VOLUMETRIC = (1 << 7),
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@ -1701,7 +1701,7 @@ static int gpencil_circle_select_exec(bContext *C, wmOperator *op)
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const bool select = (sel_op != SEL_OP_SUB);
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bool changed = false;
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/* for bounding rect around circle (for quicky intersection testing) */
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/* For bounding `rect` around circle (for quickly intersection testing). */
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rcti rect = {0};
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rect.xmin = mx - radius;
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rect.ymin = my - radius;
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@ -458,7 +458,7 @@ static bool object_transfer_mode_to_base(bContext *C, wmOperator *op, Base *base
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return false;
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}
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bool mode_transfered = false;
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bool mode_transferred = false;
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ED_undo_group_begin(C);
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@ -480,11 +480,11 @@ static bool object_transfer_mode_to_base(bContext *C, wmOperator *op, Base *base
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WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
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WM_toolsystem_update_from_context_view3d(C);
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mode_transfered = true;
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mode_transferred = true;
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}
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ED_undo_group_end(C);
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return mode_transfered;
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return mode_transferred;
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}
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static int object_transfer_mode_invoke(bContext *C, wmOperator *op, const wmEvent *event)
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@ -493,8 +493,8 @@ static int object_transfer_mode_invoke(bContext *C, wmOperator *op, const wmEven
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const eObjectMode src_mode = (eObjectMode)ob_src->mode;
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Base *base_dst = ED_view3d_give_base_under_cursor(C, event->mval);
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const bool mode_transfered = object_transfer_mode_to_base(C, op, base_dst);
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if (!mode_transfered) {
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const bool mode_transferred = object_transfer_mode_to_base(C, op, base_dst);
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if (!mode_transferred) {
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return OPERATOR_CANCELLED;
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}
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@ -256,7 +256,7 @@ bool MTLBackend::metal_is_supported()
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NSOperatingSystemVersion version = [[NSProcessInfo processInfo] operatingSystemVersion];
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/* Metal Viewport requires macOS Version 10.15 onwards. */
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/* Metal Viewport requires macOS Version 10.15 onward. */
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bool supported_os_version = version.majorVersion >= 11 ||
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(version.majorVersion == 10 ? version.minorVersion >= 15 : false);
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if (!supported_os_version) {
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@ -19,7 +19,7 @@ namespace blender::io::stl {
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class Triangle {
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public:
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int v1, v2, v3;
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/* Based on an old version of Python's frozenset hash
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/* Based on an old version of Python's frozen-set hash
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* https://web.archive.org/web/20220520211017/https://stackoverflow.com/questions/20832279/python-frozenset-hashing-algorithm-implementation
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*/
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uint64_t hash() const
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@ -532,7 +532,7 @@ struct StructRNA {
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/* property to iterate over properties */
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PropertyRNA *iteratorproperty;
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/* struct this is derivedfrom */
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/** Struct this is derived from. */
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struct StructRNA *base;
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/* only use for nested structs, where both the parent and child access
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@ -176,7 +176,8 @@ static void nurbs_to_bezier_assign(const Span<T> src,
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dst.last() = src.last();
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break;
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default:
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/* Every 3rd NURBS position (starting from index 1) should have its attributes transfered. */
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/* Every 3rd NURBS position (starting from index 1) should have its attributes transferred.
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*/
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scale_input_assign<T>(src, 3, 1, dst);
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}
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}
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@ -448,7 +449,7 @@ static void convert_to_bezier(const CurveComponent &src_component,
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Vector<float3> nurbs_positions_vector;
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if (src_cyclic[i] && is_nurbs_to_bezier_one_to_one(knots_mode)) {
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/* For conversion treat this as periodic closed curve. Extend NURBS hull to first and
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* second point which will act as a sceleton for placing Bezier handles. */
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* second point which will act as a skeleton for placing Bezier handles. */
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nurbs_positions_vector.extend(src_curve_positions);
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nurbs_positions_vector.append(src_curve_positions[0]);
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nurbs_positions_vector.append(src_curve_positions[1]);
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@ -981,7 +981,7 @@ static void render_result_uncrop(Render *re)
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render_result_free(re->result);
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re->result = rres;
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/* weak... the display callback wants an active renderlayer pointer... */
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/* Weak, the display callback wants an active render-layer pointer. */
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re->result->renlay = render_get_active_layer(re, re->result);
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BLI_rw_mutex_unlock(&re->resultmutex);
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@ -1313,8 +1313,8 @@ static void do_render_sequencer(Render *re)
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true,
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&context);
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/* the renderresult gets destroyed during the rendering, so we first collect all ibufs
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* and then we populate the final renderesult */
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/* The render-result gets destroyed during the rendering, so we first collect all ibufs
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* and then we populate the final render-result. */
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for (view_id = 0; view_id < tot_views; view_id++) {
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context.view_id = view_id;
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