Quick Explode: update for recent eevee shadow refactor

see rBd6747f310f12 'transparent_shadow_method' -> 'shadow_method'
This commit is contained in:
Philipp Oeser 2019-04-07 12:43:20 +02:00
parent 0d3195c811
commit 13eb2e9640
1 changed files with 1 additions and 1 deletions

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@ -223,7 +223,7 @@ class QuickExplode(ObjectModeOperator, Operator):
mat = object_ensure_material(obj, "Explode Fade")
mat.blend_method = 'BLEND'
mat.transparent_shadow_method = 'HASHED'
mat.shadow_method = 'HASHED'
if not mat.use_nodes:
mat.use_nodes = True