Cleanup: spelling in comments

This commit is contained in:
Campbell Barton 2023-01-06 13:57:21 +11:00
parent 706b13959e
commit 14fc02f91d
10 changed files with 14 additions and 15 deletions

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@ -22,7 +22,7 @@ class MetalDevice;
thread_mutex MetalDevice::existing_devices_mutex;
std::map<int, MetalDevice *> MetalDevice::active_device_ids;
/* Thread-safe device access for async work. Calling code must pass an appropriatelty scoped lock
/* Thread-safe device access for async work. Calling code must pass an appropriately scoped lock
* to existing_devices_mutex to safeguard against destruction of the returned instance. */
MetalDevice *MetalDevice::get_device_by_ID(int ID, thread_scoped_lock &existing_devices_mutex_lock)
{
@ -377,7 +377,7 @@ bool MetalDevice::load_kernels(const uint _kernel_features)
/* Only request generic kernels if they aren't cached in memory. */
if (make_source_and_check_if_compile_needed(PSO_GENERIC)) {
/* If needed, load them asynchronously in order to responsively message progess to the user. */
/* If needed, load them asynchronously in order to responsively message progress to the user. */
int this_device_id = this->device_id;
auto compile_kernels_fn = ^() {
compile_and_load(this_device_id, PSO_GENERIC);
@ -401,8 +401,7 @@ bool MetalDevice::make_source_and_check_if_compile_needed(MetalPipelineType pso_
void MetalDevice::compile_and_load(int device_id, MetalPipelineType pso_type)
{
/* Thread-safe front-end compilation. Typically the MSL->AIR compilation can take a few seconds,
* so we avoid blocking device teardown if the user cancels a render immediately.
*/
* so we avoid blocking device tear-down if the user cancels a render immediately. */
id<MTLDevice> mtlDevice;
string source;

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@ -81,7 +81,7 @@ struct Global {
* To solve this, the memory counts are added to these global counters when the thread
* exists. The global counters are also used when the entire process starts to exit, because the
* #Local data of the main thread is already destructed when the leak detection happens (during
* destruction of static variables which happens after destruction of threadlocals).
* destruction of static variables which happens after destruction of thread-locals).
*/
std::atomic<int64_t> mem_in_use_outside_locals = 0;
/**
@ -153,7 +153,7 @@ Local::~Local()
if (this->is_main) {
/* The main thread started shutting down. Use global counters from now on to avoid accessing
* threadlocals after they have been destructed. */
* thread-locals after they have been destructed. */
use_local_counters.store(false, std::memory_order_relaxed);
}
/* Helps to detect when thread locals are accidentally accessed after destruction. */
@ -179,7 +179,7 @@ static void update_global_peak()
void memory_usage_init()
{
/* Makes sure that the static and threadlocal variables on the main thread are initialized. */
/* Makes sure that the static and thread-local variables on the main thread are initialized. */
get_local_data();
}

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@ -27,7 +27,7 @@ namespace blender::bke {
* additional information for anonymous attributes on disk (like which node created it). This
* information can then be used to map stored attributes to their run-time counterpart.
*
* Once created, #AnonymousAttributeID is immutable. Also it is intrinsicly reference counted so
* Once created, #AnonymousAttributeID is immutable. Also it is intrinsically reference counted so
* that it can have shared ownership. `std::shared_ptr` can't be used for that purpose here,
* because that is not available in C code. If possible, the #AutoAnonymousAttributeID wrapper
* should be used to avoid manual reference counting in C++ code.

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@ -2845,7 +2845,7 @@ static bool rename_anim_channels(bAnimContext *ac, int channel_index)
int filter;
bool success = false;
/* Filter relevant channels (note that greasepencil/annotations are not displayed in Graph
/* Filter relevant channels (note that grease-pencil/annotations are not displayed in Graph
* Editor). */
filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE | ANIMFILTER_LIST_CHANNELS);
if (ELEM(ac->datatype, ANIMCONT_FCURVES, ANIMCONT_NLA)) {

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@ -86,7 +86,7 @@ struct NodeClipboard {
Map<const bNode *, bNode *> &node_map,
Map<const bNodeSocket *, bNodeSocket *> &socket_map)
{
/* No ID refcounting, this node is virtual,
/* No ID reference-counting, this node is virtual,
* detached from any actual Blender data currently. */
bNode *new_node = bke::node_copy_with_mapping(
nullptr, node, LIB_ID_CREATE_NO_USER_REFCOUNT | LIB_ID_CREATE_NO_MAIN, false, socket_map);

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@ -56,7 +56,7 @@
struct NodeInsertOfsData {
bNodeTree *ntree;
bNode *insert; /* Inserted node. */
bNode *prev, *next; /* Prev/next node in the chain. */
bNode *prev, *next; /* Previous/next node in the chain. */
bNode *insert_parent;
wmTimer *anim_timer;

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@ -1074,7 +1074,7 @@ class Executor {
bool try_enable_multi_threading()
{
#ifndef WITH_TBB
/* The non-tbb task pool has the property that it immediately executes tasks under some
/* The non-TBB task pool has the property that it immediately executes tasks under some
* circumstances. This is not supported here because tasks might be scheduled while another
* node is in the middle of being executed on the same thread. */
return false;

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@ -2453,7 +2453,7 @@ static void lineart_object_load_single_instance(LineartData *ld,
if ((!use_mesh) || use_mesh->edit_mesh) {
/* If the object is being edited, then the mesh is not evaluated fully into the final
* result, do not load them. This could be caused by incorrect evaluation order due to
* the way line art uses depsgraph.See T102612 for explaination of this workaround. */
* the way line art uses depsgraph.See T102612 for explanation of this workaround. */
return;
}
}

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@ -1013,7 +1013,7 @@ class LazyFunctionForAnonymousAttributeSetExtract : public lf::LazyFunction {
};
/**
* Conditionally joines multiple attribute sets. Each input attribute set can be disabled with a
* Conditionally joins multiple attribute sets. Each input attribute set can be disabled with a
* corresponding boolean input.
*/
class LazyFunctionForAnonymousAttributeSetJoin : public lf::LazyFunction {

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@ -159,7 +159,7 @@ static void wm_keymap_item_properties_update_ot_from_list(ListBase *km_lb)
static bool wm_keymap_item_equals_result(wmKeyMapItem *a, wmKeyMapItem *b)
{
return (STREQ(a->idname, b->idname) &&
/* We do not really care about which Main we pass here, tbh. */
/* We do not really care about which Main we pass here, TBH. */
RNA_struct_equals(G_MAIN, a->ptr, b->ptr, RNA_EQ_UNSET_MATCH_NONE) &&
(a->flag & KMI_INACTIVE) == (b->flag & KMI_INACTIVE) && a->propvalue == b->propvalue);
}