Fix sequencer preview selection drawing ignoring meta-strips
All selection operations respected the currently displayed meta-strip except for drawing.
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@ -2234,7 +2234,7 @@ void sequencer_draw_preview(const bContext *C,
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}
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if (!draw_backdrop && scene->ed != NULL) {
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SeqCollection *collection = SEQ_query_rendered_strips(&scene->ed->seqbase, timeline_frame, 0);
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SeqCollection *collection = SEQ_query_rendered_strips(scene->ed->seqbasep, timeline_frame, 0);
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Sequence *seq;
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Sequence *active_seq = SEQ_select_active_get(scene);
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SEQ_ITERATOR_FOREACH (seq, collection) {
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