Cleanup: Use more const qualifiers

This commit is contained in:
Sergey Sharybin 2018-11-20 15:07:38 +01:00
parent 5c632ced53
commit 163be42a96
1 changed files with 6 additions and 5 deletions

View File

@ -854,10 +854,10 @@ static void pchan_b_bone_defmats(bPoseChannel *pchan, bPoseChanDeform *pdef_info
}
}
static void b_bone_deform(bPoseChanDeform *pdef_info, Bone *bone, float co[3], DualQuat *dq, float defmat[3][3])
static void b_bone_deform(const bPoseChanDeform *pdef_info, Bone *bone, float co[3], DualQuat *dq, float defmat[3][3])
{
Mat4 *b_bone = pdef_info->b_bone_mats;
float (*mat)[4] = b_bone[0].mat;
const Mat4 *b_bone = pdef_info->b_bone_mats;
const float (*mat)[4] = b_bone[0].mat;
float segment, y;
int a;
@ -949,7 +949,7 @@ static void pchan_deform_mat_add(bPoseChannel *pchan, float weight, float bbonem
add_m3_m3m3(mat, mat, wmat);
}
static float dist_bone_deform(bPoseChannel *pchan, bPoseChanDeform *pdef_info, float vec[3], DualQuat *dq,
static float dist_bone_deform(bPoseChannel *pchan, const bPoseChanDeform *pdef_info, float vec[3], DualQuat *dq,
float mat[3][3], const float co[3])
{
Bone *bone = pchan->bone;
@ -996,7 +996,8 @@ static float dist_bone_deform(bPoseChannel *pchan, bPoseChanDeform *pdef_info, f
return contrib;
}
static void pchan_bone_deform(bPoseChannel *pchan, bPoseChanDeform *pdef_info, float weight, float vec[3], DualQuat *dq,
static void pchan_bone_deform(bPoseChannel *pchan, const bPoseChanDeform *pdef_info,
float weight, float vec[3], DualQuat *dq,
float mat[3][3], const float co[3], float *contrib)
{
float cop[3], bbonemat[3][3];