Cleanup: use '_recursive' suffix instead of '_rec'

This convention isn't very clear and wasn't used much.
Use the more verbose term instead.
This commit is contained in:
Campbell Barton 2020-03-31 22:20:22 +11:00
parent b74e388617
commit 17a409e223
5 changed files with 30 additions and 29 deletions

View File

@ -752,10 +752,10 @@ static int metaseq_end(Sequence *metaseq)
return metaseq->start + metaseq->len - metaseq->endofs;
}
static void seq_update_sound_bounds_recursive_rec(Scene *scene,
Sequence *metaseq,
int start,
int end)
static void seq_update_sound_bounds_recursive_impl(Scene *scene,
Sequence *metaseq,
int start,
int end)
{
Sequence *seq;
@ -763,7 +763,7 @@ static void seq_update_sound_bounds_recursive_rec(Scene *scene,
* since sound is played outside of evaluating the imbufs, */
for (seq = metaseq->seqbase.first; seq; seq = seq->next) {
if (seq->type == SEQ_TYPE_META) {
seq_update_sound_bounds_recursive_rec(
seq_update_sound_bounds_recursive_impl(
scene, seq, max_ii(start, metaseq_start(seq)), min_ii(end, metaseq_end(seq)));
}
else if (ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SCENE)) {
@ -790,7 +790,7 @@ static void seq_update_sound_bounds_recursive_rec(Scene *scene,
static void seq_update_sound_bounds_recursive(Scene *scene, Sequence *metaseq)
{
seq_update_sound_bounds_recursive_rec(
seq_update_sound_bounds_recursive_impl(
scene, metaseq, metaseq_start(metaseq), metaseq_end(metaseq));
}

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@ -482,10 +482,10 @@ void ED_armature_edit_transform_mirror_update(Object *obedit)
/* Armature EditMode Conversions */
/* converts Bones to EditBone list, used for tools as well */
static EditBone *make_boneList_rec(ListBase *edbo,
ListBase *bones,
EditBone *parent,
Bone *actBone)
static EditBone *make_boneList_recursive(ListBase *edbo,
ListBase *bones,
EditBone *parent,
Bone *actBone)
{
EditBone *eBone;
EditBone *eBoneAct = NULL;
@ -564,7 +564,7 @@ static EditBone *make_boneList_rec(ListBase *edbo,
/* Add children if necessary. */
if (curBone->childbase.first) {
eBoneTest = make_boneList_rec(edbo, &curBone->childbase, eBone, actBone);
eBoneTest = make_boneList_recursive(edbo, &curBone->childbase, eBone, actBone);
if (eBoneTest) {
eBoneAct = eBoneTest;
}
@ -595,7 +595,7 @@ EditBone *make_boneList(ListBase *edbo, ListBase *bones, struct Bone *actBone)
{
BLI_assert(!edbo->first && !edbo->last);
EditBone *active = make_boneList_rec(edbo, bones, NULL, actBone);
EditBone *active = make_boneList_recursive(edbo, bones, NULL, actBone);
for (EditBone *ebone = edbo->first; ebone; ebone = ebone->next) {
Bone *bone = ebone->temp.bone;

View File

@ -207,12 +207,12 @@ typedef struct ApplyArmature_ParentState {
} ApplyArmature_ParentState;
/* Recursive walk for Apply To Selected mode; pstate NULL unless child of an applied bone. */
static void applyarmature_process_selected_rec(bArmature *arm,
bPose *pose,
bPose *pose_eval,
Bone *bone,
ListBase *selected,
ApplyArmature_ParentState *pstate)
static void applyarmature_process_selected_recursive(bArmature *arm,
bPose *pose,
bPose *pose_eval,
Bone *bone,
ListBase *selected,
ApplyArmature_ParentState *pstate)
{
bPoseChannel *pchan = BKE_pose_channel_find_name(pose, bone->name);
const bPoseChannel *pchan_eval = BKE_pose_channel_find_name(pose_eval, bone->name);
@ -334,7 +334,7 @@ static void applyarmature_process_selected_rec(bArmature *arm,
}
for (Bone *child = bone->childbase.first; child; child = child->next) {
applyarmature_process_selected_rec(arm, pose, pose_eval, child, selected, pstate);
applyarmature_process_selected_recursive(arm, pose, pose_eval, child, selected, pstate);
}
}
@ -390,7 +390,8 @@ static int apply_armature_pose2bones_exec(bContext *C, wmOperator *op)
if (use_selected) {
/* The selected only mode requires a recursive walk to handle parent-child relations. */
for (Bone *bone = arm->bonebase.first; bone; bone = bone->next) {
applyarmature_process_selected_rec(arm, pose, ob_eval->pose, bone, &selected_bones, NULL);
applyarmature_process_selected_recursive(
arm, pose, ob_eval->pose, bone, &selected_bones, NULL);
}
BLI_freelistN(&selected_bones);

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@ -2627,7 +2627,7 @@ static int filelist_readjob_list_lib(const char *root, ListBase *entries, const
/* Kept for reference here, in case we want to add back that feature later.
* We do not need it currently. */
/* Code ***NOT*** updated for job stuff! */
static void filelist_readjob_main_rec(Main *bmain, FileList *filelist)
static void filelist_readjob_main_recursive(Main *bmain, FileList *filelist)
{
ID *id;
FileDirEntry *files, *firstlib = NULL;

View File

@ -1429,7 +1429,7 @@ static void transseq_restore(TransSeq *ts, Sequence *seq)
seq->len = ts->len;
}
static int slip_add_sequences_rec(
static int slip_add_sequences_recursive(
ListBase *seqbasep, Sequence **seq_array, bool *trim, int offset, bool do_trim)
{
Sequence *seq;
@ -1443,7 +1443,7 @@ static int slip_add_sequences_rec(
if (seq->type == SEQ_TYPE_META) {
/* trim the sub-sequences */
num_items += slip_add_sequences_rec(
num_items += slip_add_sequences_recursive(
&seq->seqbase, seq_array, trim, num_items + offset, false);
}
else if (seq->type & SEQ_TYPE_EFFECT) {
@ -1455,7 +1455,7 @@ static int slip_add_sequences_rec(
return num_items;
}
static int slip_count_sequences_rec(ListBase *seqbasep, bool first_level)
static int slip_count_sequences_recursive(ListBase *seqbasep, bool first_level)
{
Sequence *seq;
int trimmed_sequences = 0;
@ -1466,7 +1466,7 @@ static int slip_count_sequences_rec(ListBase *seqbasep, bool first_level)
if (seq->type == SEQ_TYPE_META) {
/* trim the sub-sequences */
trimmed_sequences += slip_count_sequences_rec(&seq->seqbase, false);
trimmed_sequences += slip_count_sequences_recursive(&seq->seqbase, false);
}
}
}
@ -1484,7 +1484,7 @@ static int sequencer_slip_invoke(bContext *C, wmOperator *op, const wmEvent *eve
View2D *v2d = UI_view2d_fromcontext(C);
/* first recursively count the trimmed elements */
num_seq = slip_count_sequences_rec(ed->seqbasep, true);
num_seq = slip_count_sequences_recursive(ed->seqbasep, true);
if (num_seq == 0) {
return OPERATOR_CANCELLED;
@ -1502,7 +1502,7 @@ static int sequencer_slip_invoke(bContext *C, wmOperator *op, const wmEvent *eve
data->num_input.unit_sys = USER_UNIT_NONE;
data->num_input.unit_type[0] = 0;
slip_add_sequences_rec(ed->seqbasep, data->seq_array, data->trim, 0, true);
slip_add_sequences_recursive(ed->seqbasep, data->seq_array, data->trim, 0, true);
for (i = 0; i < num_seq; i++) {
transseq_backup(data->ts + i, data->seq_array[i]);
@ -1596,7 +1596,7 @@ static int sequencer_slip_exec(bContext *C, wmOperator *op)
bool success = false;
/* first recursively count the trimmed elements */
num_seq = slip_count_sequences_rec(ed->seqbasep, true);
num_seq = slip_count_sequences_recursive(ed->seqbasep, true);
if (num_seq == 0) {
return OPERATOR_CANCELLED;
@ -1608,7 +1608,7 @@ static int sequencer_slip_exec(bContext *C, wmOperator *op)
data->trim = MEM_mallocN(num_seq * sizeof(bool), "trimdata_trim");
data->num_seq = num_seq;
slip_add_sequences_rec(ed->seqbasep, data->seq_array, data->trim, 0, true);
slip_add_sequences_recursive(ed->seqbasep, data->seq_array, data->trim, 0, true);
for (i = 0; i < num_seq; i++) {
transseq_backup(data->ts + i, data->seq_array[i]);