Cleanup: use '_recursive' suffix instead of '_rec'
This convention isn't very clear and wasn't used much. Use the more verbose term instead.
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b74e388617
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17a409e223
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@ -752,10 +752,10 @@ static int metaseq_end(Sequence *metaseq)
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return metaseq->start + metaseq->len - metaseq->endofs;
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}
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static void seq_update_sound_bounds_recursive_rec(Scene *scene,
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Sequence *metaseq,
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int start,
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int end)
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static void seq_update_sound_bounds_recursive_impl(Scene *scene,
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Sequence *metaseq,
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int start,
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int end)
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{
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Sequence *seq;
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@ -763,7 +763,7 @@ static void seq_update_sound_bounds_recursive_rec(Scene *scene,
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* since sound is played outside of evaluating the imbufs, */
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for (seq = metaseq->seqbase.first; seq; seq = seq->next) {
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if (seq->type == SEQ_TYPE_META) {
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seq_update_sound_bounds_recursive_rec(
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seq_update_sound_bounds_recursive_impl(
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scene, seq, max_ii(start, metaseq_start(seq)), min_ii(end, metaseq_end(seq)));
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}
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else if (ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SCENE)) {
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@ -790,7 +790,7 @@ static void seq_update_sound_bounds_recursive_rec(Scene *scene,
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static void seq_update_sound_bounds_recursive(Scene *scene, Sequence *metaseq)
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{
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seq_update_sound_bounds_recursive_rec(
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seq_update_sound_bounds_recursive_impl(
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scene, metaseq, metaseq_start(metaseq), metaseq_end(metaseq));
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}
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@ -482,10 +482,10 @@ void ED_armature_edit_transform_mirror_update(Object *obedit)
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/* Armature EditMode Conversions */
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/* converts Bones to EditBone list, used for tools as well */
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static EditBone *make_boneList_rec(ListBase *edbo,
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ListBase *bones,
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EditBone *parent,
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Bone *actBone)
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static EditBone *make_boneList_recursive(ListBase *edbo,
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ListBase *bones,
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EditBone *parent,
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Bone *actBone)
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{
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EditBone *eBone;
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EditBone *eBoneAct = NULL;
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@ -564,7 +564,7 @@ static EditBone *make_boneList_rec(ListBase *edbo,
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/* Add children if necessary. */
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if (curBone->childbase.first) {
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eBoneTest = make_boneList_rec(edbo, &curBone->childbase, eBone, actBone);
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eBoneTest = make_boneList_recursive(edbo, &curBone->childbase, eBone, actBone);
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if (eBoneTest) {
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eBoneAct = eBoneTest;
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}
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@ -595,7 +595,7 @@ EditBone *make_boneList(ListBase *edbo, ListBase *bones, struct Bone *actBone)
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{
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BLI_assert(!edbo->first && !edbo->last);
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EditBone *active = make_boneList_rec(edbo, bones, NULL, actBone);
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EditBone *active = make_boneList_recursive(edbo, bones, NULL, actBone);
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for (EditBone *ebone = edbo->first; ebone; ebone = ebone->next) {
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Bone *bone = ebone->temp.bone;
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@ -207,12 +207,12 @@ typedef struct ApplyArmature_ParentState {
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} ApplyArmature_ParentState;
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/* Recursive walk for Apply To Selected mode; pstate NULL unless child of an applied bone. */
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static void applyarmature_process_selected_rec(bArmature *arm,
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bPose *pose,
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bPose *pose_eval,
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Bone *bone,
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ListBase *selected,
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ApplyArmature_ParentState *pstate)
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static void applyarmature_process_selected_recursive(bArmature *arm,
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bPose *pose,
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bPose *pose_eval,
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Bone *bone,
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ListBase *selected,
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ApplyArmature_ParentState *pstate)
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{
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bPoseChannel *pchan = BKE_pose_channel_find_name(pose, bone->name);
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const bPoseChannel *pchan_eval = BKE_pose_channel_find_name(pose_eval, bone->name);
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@ -334,7 +334,7 @@ static void applyarmature_process_selected_rec(bArmature *arm,
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}
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for (Bone *child = bone->childbase.first; child; child = child->next) {
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applyarmature_process_selected_rec(arm, pose, pose_eval, child, selected, pstate);
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applyarmature_process_selected_recursive(arm, pose, pose_eval, child, selected, pstate);
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}
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}
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@ -390,7 +390,8 @@ static int apply_armature_pose2bones_exec(bContext *C, wmOperator *op)
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if (use_selected) {
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/* The selected only mode requires a recursive walk to handle parent-child relations. */
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for (Bone *bone = arm->bonebase.first; bone; bone = bone->next) {
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applyarmature_process_selected_rec(arm, pose, ob_eval->pose, bone, &selected_bones, NULL);
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applyarmature_process_selected_recursive(
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arm, pose, ob_eval->pose, bone, &selected_bones, NULL);
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}
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BLI_freelistN(&selected_bones);
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@ -2627,7 +2627,7 @@ static int filelist_readjob_list_lib(const char *root, ListBase *entries, const
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/* Kept for reference here, in case we want to add back that feature later.
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* We do not need it currently. */
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/* Code ***NOT*** updated for job stuff! */
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static void filelist_readjob_main_rec(Main *bmain, FileList *filelist)
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static void filelist_readjob_main_recursive(Main *bmain, FileList *filelist)
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{
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ID *id;
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FileDirEntry *files, *firstlib = NULL;
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@ -1429,7 +1429,7 @@ static void transseq_restore(TransSeq *ts, Sequence *seq)
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seq->len = ts->len;
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}
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static int slip_add_sequences_rec(
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static int slip_add_sequences_recursive(
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ListBase *seqbasep, Sequence **seq_array, bool *trim, int offset, bool do_trim)
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{
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Sequence *seq;
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@ -1443,7 +1443,7 @@ static int slip_add_sequences_rec(
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if (seq->type == SEQ_TYPE_META) {
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/* trim the sub-sequences */
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num_items += slip_add_sequences_rec(
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num_items += slip_add_sequences_recursive(
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&seq->seqbase, seq_array, trim, num_items + offset, false);
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}
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else if (seq->type & SEQ_TYPE_EFFECT) {
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@ -1455,7 +1455,7 @@ static int slip_add_sequences_rec(
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return num_items;
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}
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static int slip_count_sequences_rec(ListBase *seqbasep, bool first_level)
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static int slip_count_sequences_recursive(ListBase *seqbasep, bool first_level)
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{
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Sequence *seq;
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int trimmed_sequences = 0;
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@ -1466,7 +1466,7 @@ static int slip_count_sequences_rec(ListBase *seqbasep, bool first_level)
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if (seq->type == SEQ_TYPE_META) {
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/* trim the sub-sequences */
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trimmed_sequences += slip_count_sequences_rec(&seq->seqbase, false);
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trimmed_sequences += slip_count_sequences_recursive(&seq->seqbase, false);
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}
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}
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}
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@ -1484,7 +1484,7 @@ static int sequencer_slip_invoke(bContext *C, wmOperator *op, const wmEvent *eve
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View2D *v2d = UI_view2d_fromcontext(C);
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/* first recursively count the trimmed elements */
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num_seq = slip_count_sequences_rec(ed->seqbasep, true);
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num_seq = slip_count_sequences_recursive(ed->seqbasep, true);
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if (num_seq == 0) {
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return OPERATOR_CANCELLED;
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@ -1502,7 +1502,7 @@ static int sequencer_slip_invoke(bContext *C, wmOperator *op, const wmEvent *eve
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data->num_input.unit_sys = USER_UNIT_NONE;
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data->num_input.unit_type[0] = 0;
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slip_add_sequences_rec(ed->seqbasep, data->seq_array, data->trim, 0, true);
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slip_add_sequences_recursive(ed->seqbasep, data->seq_array, data->trim, 0, true);
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for (i = 0; i < num_seq; i++) {
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transseq_backup(data->ts + i, data->seq_array[i]);
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@ -1596,7 +1596,7 @@ static int sequencer_slip_exec(bContext *C, wmOperator *op)
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bool success = false;
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/* first recursively count the trimmed elements */
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num_seq = slip_count_sequences_rec(ed->seqbasep, true);
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num_seq = slip_count_sequences_recursive(ed->seqbasep, true);
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if (num_seq == 0) {
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return OPERATOR_CANCELLED;
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@ -1608,7 +1608,7 @@ static int sequencer_slip_exec(bContext *C, wmOperator *op)
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data->trim = MEM_mallocN(num_seq * sizeof(bool), "trimdata_trim");
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data->num_seq = num_seq;
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slip_add_sequences_rec(ed->seqbasep, data->seq_array, data->trim, 0, true);
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slip_add_sequences_recursive(ed->seqbasep, data->seq_array, data->trim, 0, true);
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for (i = 0; i < num_seq; i++) {
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transseq_backup(data->ts + i, data->seq_array[i]);
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