Cleanup: remove useless depsgraph parameter in some texpaint helper func.

This commit is contained in:
Bastien Montagne 2018-11-30 11:08:40 +01:00
parent 8c01e71cda
commit 180e871020
1 changed files with 3 additions and 4 deletions

View File

@ -3076,8 +3076,7 @@ static void project_paint_delayed_face_init(ProjPaintState *ps, const MLoopTri *
#endif
}
static void proj_paint_state_viewport_init(
ProjPaintState *ps, const Depsgraph *depsgraph, const char symmetry_flag)
static void proj_paint_state_viewport_init(ProjPaintState *ps, const char symmetry_flag)
{
float mat[3][3];
float viewmat[4][4];
@ -3138,7 +3137,7 @@ static void proj_paint_state_viewport_init(
invert_m4_m4(viewinv, viewmat);
}
else if (ps->source == PROJ_SRC_IMAGE_CAM) {
Object *cam_ob_eval = DEG_get_evaluated_object(depsgraph, ps->scene->camera);
Object *cam_ob_eval = DEG_get_evaluated_object(ps->depsgraph, ps->scene->camera);
CameraParams params;
/* viewmat & viewinv */
@ -3852,7 +3851,7 @@ static void project_paint_begin(
proj_paint_state_cavity_init(ps);
}
proj_paint_state_viewport_init(ps, CTX_data_depsgraph(C), symmetry_flag);
proj_paint_state_viewport_init(ps, symmetry_flag);
/* calculate vert screen coords
* run this early so we can calculate the x/y resolution of our bucket rect */