Cleanup: Use nullptr.
This commit is contained in:
parent
89fa9aada5
commit
18a4e5d561
|
@ -138,13 +138,13 @@ static void viewport_settings_apply(GPUViewport &viewport,
|
|||
case eDRWColorManagementType::Off: {
|
||||
/* For workbench use only default view transform in configuration,
|
||||
* using no scene settings. */
|
||||
BKE_color_managed_view_settings_init_render(&view_settings, display_settings, NULL);
|
||||
BKE_color_managed_view_settings_init_render(&view_settings, display_settings, nullptr);
|
||||
break;
|
||||
}
|
||||
case eDRWColorManagementType::OnlyViewTransform: {
|
||||
/* Use only view transform + look and nothing else for lookdev without
|
||||
* scene lighting, as exposure depends on scene light intensity. */
|
||||
BKE_color_managed_view_settings_init_render(&view_settings, display_settings, NULL);
|
||||
BKE_color_managed_view_settings_init_render(&view_settings, display_settings, nullptr);
|
||||
STRNCPY(view_settings.view_transform, scene.view_settings.view_transform);
|
||||
STRNCPY(view_settings.look, scene.view_settings.look);
|
||||
break;
|
||||
|
|
Loading…
Reference in New Issue