Fix linked objects not appearing after dragging in from Asset Browser

When the Asset Browser import type was set to "Link", after dragging in an
object asset the object wouldn't actually appear in the viewport. Do the same
depsgraph tagging (and TODO comment) as the `OBJECT_OT_add_named` operator,
which does similar things.
This commit is contained in:
Julian Eisel 2021-10-26 19:56:53 +02:00
parent 63de6078da
commit 18ace3b541
1 changed files with 3 additions and 0 deletions

View File

@ -85,6 +85,7 @@
#endif
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_build.h"
#include "view3d_intern.h" /* own include */
@ -747,6 +748,8 @@ static void view3d_ob_drop_copy_external_asset(wmDrag *drag, wmDropBox *drop)
ID *id = WM_drag_asset_id_import(asset_drag, FILE_AUTOSELECT);
/* TODO(sergey): Only update relations for the current scene. */
DEG_relations_tag_update(CTX_data_main(C));
WM_event_add_notifier(C, NC_SCENE | ND_LAYER_CONTENT, scene);
RNA_string_set(drop->ptr, "name", id->name + 2);