Particle edit: Simplify code by benefiting from single edit context

Makes ADD brush to work.

At some point children particles draw got broken, children are not
visible for until first stroke is done. Still looking into it.
This commit is contained in:
Sergey Sharybin 2018-06-06 15:48:30 +02:00
parent df0253be33
commit 1aa89d9a1c
3 changed files with 18 additions and 70 deletions

View File

@ -303,9 +303,6 @@ void psys_set_current_num(Object *ob, int index);
struct LatticeDeformData *psys_create_lattice_deform_data(struct ParticleSimulationData *sim);
struct ParticleSystem *psys_orig_get(struct ParticleSystem *psys);
struct ParticleSystem *psys_eval_get(struct Depsgraph *depsgraph,
struct Object *object,
struct ParticleSystem *psys);
bool psys_in_edit_mode(struct Depsgraph *depsgraph, struct ParticleSystem *psys);
bool psys_check_enabled(struct Object *ob, struct ParticleSystem *psys, const bool use_render_params);
bool psys_check_edited(struct ParticleSystem *psys);

View File

@ -298,24 +298,6 @@ ParticleSystem *psys_orig_get(ParticleSystem *psys)
return psys->orig_psys;
}
struct ParticleSystem *psys_eval_get(Depsgraph *depsgraph,
Object *object,
ParticleSystem *psys)
{
Object *object_eval = DEG_get_evaluated_object(depsgraph, object);
if (object_eval == object) {
return psys;
}
ParticleSystem *psys_eval = object_eval->particlesystem.first;
while (psys_eval != NULL) {
if (psys_eval->orig_psys == psys) {
return psys_eval;
}
psys_eval = psys_eval->next;
}
return psys_eval;
}
static PTCacheEdit *psys_orig_edit_get(ParticleSystem *psys)
{
if (psys->orig_psys == NULL) {
@ -2618,7 +2600,6 @@ void psys_cache_paths(ParticleSimulationData *sim, float cfra, const bool use_re
}
void psys_cache_edit_paths(Depsgraph *depsgraph, Scene *scene, Object *ob, PTCacheEdit *edit, float cfra, const bool use_render_params)
{
Object *ob_eval = DEG_get_evaluated_object(depsgraph, ob);
ParticleCacheKey *ca, **cache = edit->pathcache;
ParticleEditSettings *pset = &scene->toolsettings->particle;
@ -2626,16 +2607,9 @@ void psys_cache_edit_paths(Depsgraph *depsgraph, Scene *scene, Object *ob, PTCac
PTCacheEditKey *ekey = NULL;
ParticleSystem *psys = edit->psys;
ParticleSystem *psys_eval = NULL;
ParticleSystemModifierData *psmd = psys_get_modifier(ob, psys);
ParticleSystemModifierData *psmd_eval = NULL;
if (psmd != NULL) {
psmd_eval = (ParticleSystemModifierData *)modifiers_findByName(ob_eval, psmd->modifier.name);
psys_eval = psmd_eval->psys;
}
ParticleData *pa = psys_eval ? psys_eval->particles : NULL;
ParticleData *pa = psys ? psys->particles : NULL;
ParticleInterpolationData pind;
ParticleKey result;
@ -2664,7 +2638,7 @@ void psys_cache_edit_paths(Depsgraph *depsgraph, Scene *scene, Object *ob, PTCac
/* frs_sec = (psys || edit->pid.flag & PTCACHE_VEL_PER_SEC) ? 25.0f : 1.0f; */ /* UNUSED */
const bool use_weight = (pset->brushtype == PE_BRUSH_WEIGHT) && (psys_eval != NULL) && (psys_eval->particles != NULL);
const bool use_weight = (pset->brushtype == PE_BRUSH_WEIGHT) && (psys != NULL) && (psys->particles != NULL);
if (use_weight) {
; /* use weight painting colors now... */
@ -2709,10 +2683,10 @@ void psys_cache_edit_paths(Depsgraph *depsgraph, Scene *scene, Object *ob, PTCac
cache[i]->segments = segments;
/*--get the first data points--*/
init_particle_interpolation(ob_eval, psys_eval, pa, &pind);
init_particle_interpolation(ob, psys, pa, &pind);
if (psys_eval) {
psys_mat_hair_to_global(ob_eval, psmd_eval->mesh_final, psys->part->from, pa, hairmat);
if (psys) {
psys_mat_hair_to_global(ob, psmd->mesh_final, psys->part->from, pa, hairmat);
copy_v3_v3(rotmat[0], hairmat[2]);
copy_v3_v3(rotmat[1], hairmat[1]);
copy_v3_v3(rotmat[2], hairmat[0]);
@ -2731,7 +2705,7 @@ void psys_cache_edit_paths(Depsgraph *depsgraph, Scene *scene, Object *ob, PTCac
time = (float)k / (float)segments;
t = birthtime + time * (dietime - birthtime);
result.time = -t;
do_particle_interpolation(psys_eval, i, pa, t, &pind, &result);
do_particle_interpolation(psys, i, pa, t, &pind, &result);
copy_v3_v3(ca->co, result.co);
/* non-hair points are already in global space */
@ -2828,9 +2802,9 @@ void psys_cache_edit_paths(Depsgraph *depsgraph, Scene *scene, Object *ob, PTCac
ParticleSimulationData sim = {0};
sim.depsgraph = depsgraph;
sim.scene = scene;
sim.ob = ob_eval;
sim.psys = psys_eval;
sim.psmd = psys_get_modifier(ob_eval, psys_eval);
sim.ob = ob;
sim.psys = psys;
sim.psmd = psys_get_modifier(ob, psys);
psys_cache_child_paths(&sim, cfra, true, use_render_params);
}

View File

@ -262,8 +262,7 @@ static PTCacheEdit *pe_get_current(
}
else {
if (create && !psys->edit) {
ParticleSystem *psys_eval = psys_eval_get(depsgraph, ob, psys);
if (psys_eval->flag & PSYS_HAIR_DONE) {
if (psys->flag & PSYS_HAIR_DONE) {
PE_create_particle_edit(depsgraph, scene, ob, NULL, psys);
}
}
@ -645,11 +644,9 @@ static void foreach_mouse_hit_point(PEData *data, ForPointFunc func, int selecte
static void foreach_mouse_hit_key(PEData *data, ForKeyMatFunc func, int selected)
{
Object *ob_eval = DEG_get_evaluated_object(data->depsgraph, data->ob);
PTCacheEdit *edit = data->edit;
ParticleSystem *psys = edit->psys;
ParticleSystemModifierData *psmd = NULL;
ParticleSystemModifierData *psmd_eval = NULL;
ParticleEditSettings *pset= PE_settings(data->scene);
POINT_P; KEY_K;
float mat[4][4], imat[4][4];
@ -660,10 +657,6 @@ static void foreach_mouse_hit_key(PEData *data, ForKeyMatFunc func, int selected
if (edit->psys)
psmd= psys_get_modifier(data->ob, edit->psys);
if (psmd != NULL) {
psmd_eval = (ParticleSystemModifierData *)modifiers_findByName(ob_eval, psmd->modifier.name);
}
/* all is selected in path mode */
if (pset->selectmode==SCE_SELECT_PATH)
selected= 0;
@ -677,7 +670,7 @@ static void foreach_mouse_hit_key(PEData *data, ForKeyMatFunc func, int selected
if (selected==0 || key->flag & PEK_SELECT) {
if (key_inside_circle(data, data->rad, KEY_WCO, &data->dist)) {
if (edit->psys && !(edit->psys->flag & PSYS_GLOBAL_HAIR)) {
psys_mat_hair_to_global(data->ob, psmd_eval->mesh_final, psys->part->from, psys->particles + p, mat);
psys_mat_hair_to_global(data->ob, psmd->mesh_final, psys->part->from, psys->particles + p, mat);
invert_m4_m4(imat, mat);
}
@ -692,7 +685,7 @@ static void foreach_mouse_hit_key(PEData *data, ForKeyMatFunc func, int selected
if (selected==0 || key->flag & PEK_SELECT) {
if (key_inside_circle(data, data->rad, KEY_WCO, &data->dist)) {
if (edit->psys && !(edit->psys->flag & PSYS_GLOBAL_HAIR)) {
psys_mat_hair_to_global(data->ob, psmd_eval->mesh_final, psys->part->from, psys->particles + p, mat);
psys_mat_hair_to_global(data->ob, psmd->mesh_final, psys->part->from, psys->particles + p, mat);
invert_m4_m4(imat, mat);
}
@ -1111,11 +1104,9 @@ void recalc_lengths(PTCacheEdit *edit)
}
/* calculate a tree for finding nearest emitter's vertice */
void recalc_emitter_field(Depsgraph *depsgraph, Object *ob, ParticleSystem *psys)
void recalc_emitter_field(Depsgraph *UNUSED(depsgraph), Object *ob, ParticleSystem *psys)
{
Object *object_eval = DEG_get_evaluated_object(depsgraph, ob);
ParticleSystem *psys_eval = psys_eval_get(depsgraph, ob, psys);
Mesh *mesh = psys_get_modifier(object_eval, psys_eval)->mesh_final;
Mesh *mesh = psys_get_modifier(ob, psys)->mesh_final;
PTCacheEdit *edit = psys->edit;
float *vec, *nor;
int i, totface /*, totvert*/;
@ -1203,27 +1194,19 @@ static void PE_update_selection(Depsgraph *depsgraph, Scene *scene, Object *ob,
DEG_id_tag_update(&ob->id, DEG_TAG_SELECT_UPDATE);
}
void update_world_cos(Depsgraph *depsgraph, Object *ob, PTCacheEdit *edit)
void update_world_cos(Depsgraph *UNUSED(depsgraph), Object *ob, PTCacheEdit *edit)
{
Object *ob_eval = DEG_get_evaluated_object(depsgraph, ob);
ParticleSystem *psys = edit->psys;
ParticleSystem *psys_eval = NULL;
ParticleSystemModifierData *psmd = psys_get_modifier(ob, psys);
ParticleSystemModifierData *psmd_eval = NULL;
POINT_P; KEY_K;
float hairmat[4][4];
if (psmd != NULL) {
psmd_eval = (ParticleSystemModifierData *)modifiers_findByName(ob_eval, psmd->modifier.name);
psys_eval = psmd_eval->psys;
}
if (psys == 0 || psys->edit == 0 || psmd_eval->mesh_final == NULL)
if (psys == 0 || psys->edit == 0 || psmd->mesh_final == NULL)
return;
LOOP_POINTS {
if (!(psys->flag & PSYS_GLOBAL_HAIR))
psys_mat_hair_to_global(ob_eval, psmd_eval->mesh_final, psys->part->from, psys_eval->particles+p, hairmat);
psys_mat_hair_to_global(ob, psmd->mesh_final, psys->part->from, psys->particles+p, hairmat);
LOOP_KEYS {
copy_v3_v3(key->world_co, key->co);
@ -4364,20 +4347,14 @@ void PE_create_particle_edit(
Depsgraph *depsgraph, Scene *scene, Object *ob, PointCache *cache, ParticleSystem *psys)
{
PTCacheEdit *edit;
Object *ob_eval = DEG_get_evaluated_object(depsgraph, ob);
ParticleSystemModifierData *psmd = (psys) ? psys_get_modifier(ob, psys) : NULL;
ParticleSystemModifierData *psmd_eval = NULL;
POINT_P; KEY_K;
ParticleData *pa = NULL;
HairKey *hkey;
int totpoint;
if (psmd != NULL) {
psmd_eval = (ParticleSystemModifierData *)modifiers_findByName(ob_eval, psmd->modifier.name);
}
/* no psmd->dm happens in case particle system modifier is not enabled */
if (!(psys && psmd_eval && psmd_eval->mesh_final) && !cache)
if (!(psys && psmd && psmd->mesh_final) && !cache)
return;
if (cache && cache->flag & PTCACHE_DISK_CACHE)