Geometry Nodes: Rename "String Join" node to "Join Strings"

Rename the "String Join" node to "Join Strings" to
go with the verb first naming convention.

Differential Revision: https://developer.blender.org/D12678
This commit is contained in:
Erik Abrahamsson 2021-10-04 23:54:21 -05:00 committed by Hans Goudey
parent 2b66b372bc
commit 1b22650fbf
2 changed files with 2 additions and 2 deletions

View File

@ -374,7 +374,7 @@ DefNode(GeometryNode, GEO_NODE_PROXIMITY, def_geo_proximity, "PROXIMITY", Proxim
DefNode(GeometryNode, GEO_NODE_REALIZE_INSTANCES, 0, "REALIZE_INSTANCES", RealizeInstances, "Realize Instances", "")
DefNode(GeometryNode, GEO_NODE_SEPARATE_COMPONENTS, 0, "SEPARATE_COMPONENTS", SeparateComponents, "Separate Components", "")
DefNode(GeometryNode, GEO_NODE_SET_POSITION, 0, "SET_POSITION", SetPosition, "Set Position", "")
DefNode(GeometryNode, GEO_NODE_STRING_JOIN, 0, "STRING_JOIN", StringJoin, "String Join", "")
DefNode(GeometryNode, GEO_NODE_STRING_JOIN, 0, "STRING_JOIN", StringJoin, "Join Strings", "")
DefNode(GeometryNode, GEO_NODE_STRING_TO_CURVES, def_geo_string_to_curves, "STRING_TO_CURVES", StringToCurves, "String to Curves", "")
DefNode(GeometryNode, GEO_NODE_SWITCH, def_geo_switch, "SWITCH", Switch, "Switch", "")
DefNode(GeometryNode, GEO_NODE_TRANSFORM, 0, "TRANSFORM", Transform, "Transform", "")

View File

@ -46,7 +46,7 @@ void register_node_type_geo_string_join()
{
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_STRING_JOIN, "String Join", NODE_CLASS_CONVERTER, 0);
geo_node_type_base(&ntype, GEO_NODE_STRING_JOIN, "Join Strings", NODE_CLASS_CONVERTER, 0);
ntype.geometry_node_execute = blender::nodes::geo_node_string_join_exec;
ntype.declare = blender::nodes::geo_node_string_join_declare;
nodeRegisterType(&ntype);