DRW: Add assert for uniform that needs valid data.

This commit is contained in:
Clément Foucault 2018-03-09 19:54:27 +01:00
parent 8444aaaa69
commit 1b8ba6b8b9
1 changed files with 2 additions and 0 deletions

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@ -122,11 +122,13 @@ static void drw_interface_uniform(DRWShadingGroup *shgroup, const char *name,
void DRW_shgroup_uniform_texture(DRWShadingGroup *shgroup, const char *name, const GPUTexture *tex)
{
BLI_assert(tex != NULL);
drw_interface_uniform(shgroup, name, DRW_UNIFORM_TEXTURE, tex, 0, 1);
}
void DRW_shgroup_uniform_block(DRWShadingGroup *shgroup, const char *name, const GPUUniformBuffer *ubo)
{
BLI_assert(ubo != NULL);
drw_interface_uniform(shgroup, name, DRW_UNIFORM_BLOCK, ubo, 0, 1);
}