Functions: add generic pointer class

This class represents a pointer whose type is only known at runtime.
This commit is contained in:
Jacques Lucke 2020-12-02 12:59:42 +01:00
parent c7f518fe35
commit 1d6284a6d5
2 changed files with 77 additions and 0 deletions

View File

@ -38,6 +38,7 @@ set(SRC
FN_array_spans.hh
FN_attributes_ref.hh
FN_cpp_type.hh
FN_generic_pointer.hh
FN_generic_vector_array.hh
FN_multi_function.hh
FN_multi_function_builder.hh

View File

@ -0,0 +1,76 @@
/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#pragma once
#include "FN_cpp_type.hh"
namespace blender::fn {
/**
* A generic pointer whose type is only known at runtime.
*/
class GMutablePointer {
private:
const CPPType *type_ = nullptr;
void *data_ = nullptr;
public:
GMutablePointer() = default;
GMutablePointer(const CPPType *type, void *data = nullptr) : type_(type), data_(data)
{
/* If there is data, there has to be a type. */
BLI_assert(data_ == nullptr || type_ != nullptr);
}
GMutablePointer(const CPPType &type, void *data = nullptr) : GMutablePointer(&type, data)
{
}
template<typename T> GMutablePointer(T *data) : GMutablePointer(&CPPType::get<T>(), data)
{
}
void *get() const
{
return data_;
}
const CPPType *type() const
{
return type_;
}
template<typename T> T *get() const
{
BLI_assert(this->is_type<T>());
return reinterpret_cast<T *>(data_);
}
template<typename T> bool is_type() const
{
return type_ != nullptr && type_->is<T>();
}
void destruct()
{
BLI_assert(data_ != nullptr);
type_->destruct(data_);
}
};
} // namespace blender::fn