UI: undo/redo support for text fields

Support undo/redo when editing text buttons.
This commit is contained in:
Hans Goudey 2020-05-12 10:55:46 +10:00 committed by Campbell Barton
parent 542ff416e2
commit 1e12468b84
4 changed files with 195 additions and 1 deletions

View File

@ -71,6 +71,7 @@ set(SRC
interface_templates.c
interface_template_search_menu.c
interface_template_search_operator.c
interface_undo.c
interface_utils.c
interface_widgets.c
resources.c

View File

@ -381,6 +381,9 @@ typedef struct uiHandleButtonData {
uiSelectContextStore select_others;
#endif
/* Text field undo. */
struct uiUndoStack_Text *undo_stack_text;
/* post activate */
uiButtonActivateType posttype;
uiBut *postbut;
@ -3308,6 +3311,10 @@ static void ui_textedit_begin(bContext *C, uiBut *but, uiHandleButtonData *data)
but->selsta = 0;
but->selend = len;
/* Initialize undo history tracking. */
data->undo_stack_text = ui_textedit_undo_stack_create();
ui_textedit_undo_push(data->undo_stack_text, but->editstr, but->pos);
/* optional searchbox */
if (but->type == UI_BTYPE_SEARCH_MENU) {
data->searchbox = but->search->create_fn(C, data->region, but);
@ -3363,6 +3370,10 @@ static void ui_textedit_end(bContext *C, uiBut *but, uiHandleButtonData *data)
WM_cursor_modal_restore(win);
/* Free text undo history text blocks. */
ui_textedit_undo_stack_destroy(data->undo_stack_text);
data->undo_stack_text = NULL;
#ifdef WITH_INPUT_IME
if (win->ime_data) {
ui_textedit_ime_end(win, but);
@ -3442,7 +3453,7 @@ static void ui_do_but_textedit(
bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, const wmEvent *event)
{
int retval = WM_UI_HANDLER_CONTINUE;
bool changed = false, inbox = false, update = false;
bool changed = false, inbox = false, update = false, skip_undo_push = false;
#ifdef WITH_INPUT_IME
wmWindow *win = CTX_wm_window(C);
@ -3674,6 +3685,32 @@ static void ui_do_but_textedit(
}
retval = WM_UI_HANDLER_BREAK;
break;
case EVT_ZKEY: {
/* Ctrl-Z or Ctrl-Shift-Z: Undo/Redo (allowing for OS-Key on Apple). */
const bool is_redo = (event->shift != 0);
if (
#if defined(__APPLE__)
(event->oskey && !IS_EVENT_MOD(event, alt, ctrl)) ||
#endif
(event->ctrl && !IS_EVENT_MOD(event, alt, oskey))) {
int undo_pos;
const char *undo_str = ui_textedit_undo(
data->undo_stack_text, is_redo ? 1 : -1, &undo_pos);
if (undo_str != NULL) {
ui_textedit_string_set(but, data, undo_str);
/* Set the cursor & clear selection. */
but->pos = undo_pos;
but->selsta = but->pos;
but->selend = but->pos;
changed = true;
}
}
skip_undo_push = true;
retval = WM_UI_HANDLER_BREAK;
break;
}
}
if ((event->ascii || event->utf8_buf[0]) && (retval == WM_UI_HANDLER_CONTINUE)
@ -3727,6 +3764,11 @@ static void ui_do_but_textedit(
#endif
if (changed) {
/* The undo stack may be NULL if an event exits editing. */
if ((skip_undo_push == false) && (data->undo_stack_text != NULL)) {
ui_textedit_undo_push(data->undo_stack_text, data->str, but->pos);
}
/* only do live update when but flag request it (UI_BUT_TEXTEDIT_UPDATE). */
if (update && data->interactive) {
ui_apply_but(C, block, but, data, true);

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@ -26,6 +26,7 @@
#include "BLI_compiler_attrs.h"
#include "DNA_listBase.h"
#include "DNA_screen_types.h"
#include "RNA_types.h"
#include "UI_interface.h"
#include "UI_resources.h"
@ -39,6 +40,7 @@ struct bContextStore;
struct uiHandleButtonData;
struct uiLayout;
struct uiStyle;
struct uiUndoStack_Text;
struct uiWidgetColors;
struct wmEvent;
struct wmKeyConfig;
@ -770,6 +772,16 @@ void ui_draw_but_TRACKPREVIEW(ARegion *region,
const struct uiWidgetColors *wcol,
const rcti *rect);
/* interface_undo.c */
struct uiUndoStack_Text *ui_textedit_undo_stack_create(void);
void ui_textedit_undo_stack_destroy(struct uiUndoStack_Text *undo_stack);
void ui_textedit_undo_push(struct uiUndoStack_Text *undo_stack,
const char *text,
int cursor_index);
const char *ui_textedit_undo(struct uiUndoStack_Text *undo_stack,
int direction,
int *r_cursor_index);
/* interface_handlers.c */
PointerRNA *ui_handle_afterfunc_add_operator(struct wmOperatorType *ot,
int opcontext,

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@ -0,0 +1,139 @@
/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Copyright (C) 2020 Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup edinterface
*
* Undo stack to use for UI widgets that manage their own editing state.
*/
#include <string.h>
#include "BLI_listbase.h"
#include "DNA_listBase.h"
#include "MEM_guardedalloc.h"
#include "interface_intern.h"
/* -------------------------------------------------------------------- */
/** \name Text Field Undo Stack
* \{ */
typedef struct uiUndoStack_Text_State {
struct uiUndoStack_Text_State *next, *prev;
int cursor_index;
char text[0];
} uiUndoStack_Text_State;
typedef struct uiUndoStack_Text {
ListBase states;
uiUndoStack_Text_State *current;
} uiUndoStack_Text;
static const char *ui_textedit_undo_impl(uiUndoStack_Text *stack, int *r_cursor_index)
{
/* Don't undo if no data has been pushed yet. */
if (stack->current == NULL) {
return NULL;
}
/* Travel backwards in the stack and copy information to the caller. */
if (stack->current->prev != NULL) {
stack->current = stack->current->prev;
*r_cursor_index = stack->current->cursor_index;
return stack->current->text;
}
return NULL;
}
static const char *ui_textedit_redo_impl(uiUndoStack_Text *stack, int *r_cursor_index)
{
/* Don't redo if no data has been pushed yet. */
if (stack->current == NULL) {
return NULL;
}
/* Only redo if new data has not been entered since the last undo. */
if (stack->current->next) {
stack->current = stack->current->next;
*r_cursor_index = stack->current->cursor_index;
return stack->current->text;
}
return NULL;
}
const char *ui_textedit_undo(uiUndoStack_Text *stack, int direction, int *r_cursor_index)
{
BLI_assert(ELEM(direction, -1, 1));
if (direction < 0) {
return ui_textedit_undo_impl(stack, r_cursor_index);
}
else {
return ui_textedit_redo_impl(stack, r_cursor_index);
}
}
/**
* Push the information in the arguments to a new state in the undo stack.
*
* \note Currently the total length of the undo stack is not limited.
*/
void ui_textedit_undo_push(uiUndoStack_Text *stack, const char *text, int cursor_index)
{
/* Clear all redo actions from the current state. */
if (stack->current != NULL) {
while (stack->current->next) {
uiUndoStack_Text_State *state = stack->current->next;
BLI_remlink(&stack->states, state);
MEM_freeN(state);
}
}
/* Create the new state */
const int text_size = strlen(text) + 1;
stack->current = MEM_mallocN(sizeof(uiUndoStack_Text_State) + text_size, __func__);
stack->current->cursor_index = cursor_index;
memcpy(stack->current->text, text, text_size);
BLI_addtail(&stack->states, stack->current);
}
/**
* Start the undo stack.
*
* \note The current state should be pushed immediately after calling this.
*/
uiUndoStack_Text *ui_textedit_undo_stack_create(void)
{
uiUndoStack_Text *stack = MEM_mallocN(sizeof(uiUndoStack_Text), __func__);
stack->current = NULL;
BLI_listbase_clear(&stack->states);
return stack;
}
void ui_textedit_undo_stack_destroy(uiUndoStack_Text *stack)
{
BLI_freelistN(&stack->states);
MEM_freeN(stack);
}
/** \} */