Cleanup: Renamed PaintOperation.custom_paint to stroke_handle.

This commit is contained in:
Jeroen Bakker 2022-02-22 09:13:47 +01:00
parent 0cfcb261b1
commit 1ec02b8695
1 changed files with 18 additions and 18 deletions

View File

@ -315,7 +315,7 @@ typedef enum eTexPaintMode {
typedef struct PaintOperation {
eTexPaintMode mode;
void *custom_paint;
void *stroke_handle;
float prevmouse[2];
float startmouse[2];
@ -479,14 +479,14 @@ static PaintOperation *texture_paint_init(bContext *C, wmOperator *op, const flo
return NULL;
}
pop->mode = PAINT_MODE_3D_PROJECT;
pop->custom_paint = paint_proj_new_stroke(C, ob, mouse, mode);
pop->stroke_handle = paint_proj_new_stroke(C, ob, mouse, mode);
}
else {
pop->mode = PAINT_MODE_2D;
pop->custom_paint = paint_2d_new_stroke(C, op, mode);
pop->stroke_handle = paint_2d_new_stroke(C, op, mode);
}
if (!pop->custom_paint) {
if (!pop->stroke_handle) {
MEM_freeN(pop);
return NULL;
}
@ -549,12 +549,12 @@ static void paint_stroke_update_step(bContext *C,
switch (pop->mode) {
case PAINT_MODE_2D:
paint_2d_stroke(pop->custom_paint, pop->prevmouse, mouse, eraser, pressure, distance, size);
paint_2d_stroke(pop->stroke_handle, pop->prevmouse, mouse, eraser, pressure, distance, size);
break;
case PAINT_MODE_3D_PROJECT:
paint_proj_stroke(
C, pop->custom_paint, pop->prevmouse, mouse, eraser, pressure, distance, size);
C, pop->stroke_handle, pop->prevmouse, mouse, eraser, pressure, distance, size);
break;
}
@ -570,11 +570,11 @@ static void paint_stroke_redraw(const bContext *C, struct PaintStroke *stroke, b
switch (pop->mode) {
case PAINT_MODE_2D:
paint_2d_redraw(C, pop->custom_paint, final);
paint_2d_redraw(C, pop->stroke_handle, final);
break;
case PAINT_MODE_3D_PROJECT:
paint_proj_redraw(C, pop->custom_paint, final);
paint_proj_redraw(C, pop->stroke_handle, final);
break;
}
}
@ -592,12 +592,12 @@ static void paint_stroke_done(const bContext *C, struct PaintStroke *stroke)
if (brush->flag & BRUSH_USE_GRADIENT) {
switch (pop->mode) {
case PAINT_MODE_2D:
paint_2d_gradient_fill(C, brush, pop->startmouse, pop->prevmouse, pop->custom_paint);
paint_2d_gradient_fill(C, brush, pop->startmouse, pop->prevmouse, pop->stroke_handle);
break;
case PAINT_MODE_3D_PROJECT:
paint_proj_stroke(C,
pop->custom_paint,
pop->stroke_handle,
pop->startmouse,
pop->prevmouse,
paint_stroke_flipped(stroke),
@ -605,8 +605,8 @@ static void paint_stroke_done(const bContext *C, struct PaintStroke *stroke)
0.0,
BKE_brush_size_get(scene, brush));
/* two redraws, one for GPU update, one for notification */
paint_proj_redraw(C, pop->custom_paint, false);
paint_proj_redraw(C, pop->custom_paint, true);
paint_proj_redraw(C, pop->stroke_handle, false);
paint_proj_redraw(C, pop->stroke_handle, true);
break;
}
}
@ -621,12 +621,12 @@ static void paint_stroke_done(const bContext *C, struct PaintStroke *stroke)
srgb_to_linearrgb_v3_v3(color, BKE_brush_color_get(scene, brush));
}
paint_2d_bucket_fill(
C, color, brush, pop->startmouse, pop->prevmouse, pop->custom_paint);
C, color, brush, pop->startmouse, pop->prevmouse, pop->stroke_handle);
break;
case PAINT_MODE_3D_PROJECT:
paint_proj_stroke(C,
pop->custom_paint,
pop->stroke_handle,
pop->startmouse,
pop->prevmouse,
paint_stroke_flipped(stroke),
@ -634,8 +634,8 @@ static void paint_stroke_done(const bContext *C, struct PaintStroke *stroke)
0.0,
BKE_brush_size_get(scene, brush));
/* two redraws, one for GPU update, one for notification */
paint_proj_redraw(C, pop->custom_paint, false);
paint_proj_redraw(C, pop->custom_paint, true);
paint_proj_redraw(C, pop->stroke_handle, false);
paint_proj_redraw(C, pop->stroke_handle, true);
break;
}
}
@ -643,11 +643,11 @@ static void paint_stroke_done(const bContext *C, struct PaintStroke *stroke)
switch (pop->mode) {
case PAINT_MODE_2D:
paint_2d_stroke_done(pop->custom_paint);
paint_2d_stroke_done(pop->stroke_handle);
break;
case PAINT_MODE_3D_PROJECT:
paint_proj_stroke_done(pop->custom_paint);
paint_proj_stroke_done(pop->stroke_handle);
break;
}