Fix T39952: Printing tiles gives negative numbers
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blender-bot
2023-02-14 10:43:44 +01:00
Referenced by issue #39952, Computing the tiles done results in negative numbers
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@ -108,8 +108,9 @@ typedef struct RenderPart {
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rcti disprect; /* part coordinates within total picture */
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int rectx, recty; /* the size */
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int nr; /* nr is partnr */
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short crop, status; /* crop is amount of pixels we crop, for filter */
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short sample, nr; /* sample can be used by zbuffers, nr is partnr */
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short sample; /* sample can be used by zbuffers */
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short thread; /* thread id */
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char *clipflag; /* clipflags for part zbuffering */
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