Volumes: new Volume Displace modifier

This modifier uses a 3D texture to displace a volume.
For now, this can only use the previously existing texture system,
because we do not have a better alternative yet. Still, the results
can be quite good and interesting. See D9075 for some examples.

Reviewers: brecht, simonthommes

Differential Revision: https://developer.blender.org/D9075
This commit is contained in:
Jacques Lucke 2020-10-07 18:03:07 +02:00
parent b8638b6491
commit 1f50beb9f2
Notes: blender-bot 2023-02-14 07:39:46 +01:00
Referenced by issue #73201, New volume object type
7 changed files with 444 additions and 0 deletions

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@ -96,6 +96,7 @@ typedef enum ModifierType {
eModifierType_Fluid = 56,
eModifierType_Simulation = 57,
eModifierType_MeshToVolume = 58,
eModifierType_VolumeDisplace = 59,
NUM_MODIFIER_TYPES,
} ModifierType;
@ -2255,6 +2256,25 @@ typedef enum MeshToVolumeModifierResolutionMode {
MESH_TO_VOLUME_RESOLUTION_MODE_VOXEL_SIZE = 1,
} MeshToVolumeModifierResolutionMode;
typedef struct VolumeDisplaceModifierData {
ModifierData modifier;
struct Tex *texture;
struct Object *texture_map_object;
int texture_map_mode;
float strength;
float texture_mid_level[3];
float texture_sample_radius;
} VolumeDisplaceModifierData;
/* VolumeDisplaceModifierData->texture_map_mode */
enum {
MOD_VOLUME_DISPLACE_MAP_LOCAL = 0,
MOD_VOLUME_DISPLACE_MAP_GLOBAL = 1,
MOD_VOLUME_DISPLACE_MAP_OBJECT = 2,
};
#ifdef __cplusplus
}
#endif

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@ -709,6 +709,7 @@ extern StructRNA RNA_View3DShading;
extern StructRNA RNA_ViewLayer;
extern StructRNA RNA_ViewLayerEEVEE;
extern StructRNA RNA_Volume;
extern StructRNA RNA_VolumeDisplaceModifier;
extern StructRNA RNA_VoronoiTexture;
extern StructRNA RNA_WalkNavigation;
extern StructRNA RNA_WarpModifier;

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@ -272,6 +272,11 @@ const EnumPropertyItem rna_enum_object_modifier_type_items[] = {
ICON_MOD_WAVE,
"Wave",
"Adds a ripple-like motion to an objects geometry"},
{eModifierType_VolumeDisplace,
"VOLUME_DISPLACE",
ICON_VOLUME_DATA,
"Volume Displace",
"Deform volume based on noise or other vector fields"}, /* TODO: Use correct icon. */
{0, "", 0, N_("Physics"), ""},
{eModifierType_Cloth, "CLOTH", ICON_MOD_CLOTH, "Cloth", ""},
{eModifierType_Collision, "COLLISION", ICON_MOD_PHYSICS, "Collision", ""},
@ -7057,6 +7062,75 @@ static void rna_def_modifier_mesh_to_volume(BlenderRNA *brna)
RNA_define_lib_overridable(false);
}
static void rna_def_modifier_volume_displace(BlenderRNA *brna)
{
static const EnumPropertyItem prop_texture_map_mode_items[] = {
{MOD_VOLUME_DISPLACE_MAP_LOCAL,
"LOCAL",
0,
"Local",
"Use the local coordinate system for the texture coordinates"},
{MOD_VOLUME_DISPLACE_MAP_GLOBAL,
"GLOBAL",
0,
"Global",
"Use the global coordinate system for the texture coordinates"},
{MOD_VOLUME_DISPLACE_MAP_OBJECT,
"OBJECT",
0,
"Object",
"Use the linked object's local coordinate system for the texture coordinates"},
{0, NULL, 0, NULL, NULL},
};
StructRNA *srna;
PropertyRNA *prop;
srna = RNA_def_struct(brna, "VolumeDisplaceModifier", "Modifier");
RNA_def_struct_ui_text(srna, "Volume Displace Modifier", "");
RNA_def_struct_sdna(srna, "VolumeDisplaceModifierData");
RNA_def_struct_ui_icon(srna, ICON_VOLUME_DATA); /* TODO: Use correct icon. */
RNA_define_lib_overridable(true);
prop = RNA_def_property(srna, "strength", PROP_FLOAT, PROP_NONE);
RNA_def_property_ui_text(prop, "Strength", "Strength of the displacement");
RNA_def_property_update(prop, 0, "rna_Modifier_update");
prop = RNA_def_property(srna, "texture", PROP_POINTER, PROP_NONE);
RNA_def_property_ui_text(prop, "Texture", "");
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_update(prop, 0, "rna_Modifier_dependency_update");
prop = RNA_def_property(srna, "texture_map_mode", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_items(prop, prop_texture_map_mode_items);
RNA_def_property_ui_text(prop, "Texture Mapping Mode", "");
RNA_def_property_update(prop, 0, "rna_Modifier_dependency_update");
prop = RNA_def_property(srna, "texture_map_object", PROP_POINTER, PROP_NONE);
RNA_def_property_ui_text(prop, "Object", "Object to use for texture mapping");
RNA_def_property_flag(prop, PROP_EDITABLE | PROP_ID_SELF_CHECK);
RNA_def_property_update(prop, 0, "rna_Modifier_dependency_update");
prop = RNA_def_property(srna, "texture_mid_level", PROP_FLOAT, PROP_XYZ);
RNA_def_property_ui_text(
prop, "Texture Mid Level", "Subtracted from the texture color to get a displacement vector");
RNA_def_property_range(prop, -FLT_MAX, FLT_MAX);
RNA_def_property_ui_range(prop, 0.0f, 1.0f, 0.1f, 5);
RNA_def_property_update(prop, 0, "rna_Modifier_update");
prop = RNA_def_property(srna, "texture_sample_radius", PROP_FLOAT, PROP_FACTOR);
RNA_def_property_ui_text(
prop,
"Texture Sample Radius",
"Smaller values result in better performance but might cut off the volume");
RNA_def_property_range(prop, 0.0f, FLT_MAX);
RNA_def_property_ui_range(prop, 0.0f, 1.0f, 0.1f, 5);
RNA_def_property_update(prop, 0, "rna_Modifier_update");
RNA_define_lib_overridable(false);
}
void RNA_def_modifier(BlenderRNA *brna)
{
StructRNA *srna;
@ -7189,6 +7263,7 @@ void RNA_def_modifier(BlenderRNA *brna)
rna_def_modifier_simulation(brna);
# endif
rna_def_modifier_mesh_to_volume(brna);
rna_def_modifier_volume_displace(brna);
}
#endif

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@ -101,6 +101,7 @@ set(SRC
intern/MOD_util.c
intern/MOD_uvproject.c
intern/MOD_uvwarp.c
intern/MOD_volume_displace.cc
intern/MOD_warp.c
intern/MOD_wave.c
intern/MOD_weighted_normal.c

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@ -87,6 +87,7 @@ extern ModifierTypeInfo modifierType_SurfaceDeform;
extern ModifierTypeInfo modifierType_WeightedNormal;
extern ModifierTypeInfo modifierType_Simulation;
extern ModifierTypeInfo modifierType_MeshToVolume;
extern ModifierTypeInfo modifierType_VolumeDisplace;
/* MOD_util.c */
void modifier_type_init(ModifierTypeInfo *types[]);

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@ -344,5 +344,6 @@ void modifier_type_init(ModifierTypeInfo *types[])
INIT_TYPE(WeightedNormal);
INIT_TYPE(Simulation);
INIT_TYPE(MeshToVolume);
INIT_TYPE(VolumeDisplace);
#undef INIT_TYPE
}

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@ -0,0 +1,345 @@
/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
/** \file
* \ingroup modifiers
*/
#include "BKE_lib_query.h"
#include "BKE_mesh_runtime.h"
#include "BKE_modifier.h"
#include "BKE_object.h"
#include "BKE_texture.h"
#include "BKE_volume.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "DNA_screen_types.h"
#include "DNA_texture_types.h"
#include "DNA_volume_types.h"
#include "DEG_depsgraph_build.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "BLO_read_write.h"
#include "MEM_guardedalloc.h"
#include "MOD_modifiertypes.h"
#include "MOD_ui_common.h"
#include "RE_shader_ext.h"
#include "RNA_access.h"
#include "BLI_math_vector.h"
#ifdef WITH_OPENVDB
# include <openvdb/openvdb.h>
# include <openvdb/tools/Interpolation.h>
# include <openvdb/tools/Morphology.h>
# include <openvdb/tools/Prune.h>
# include <openvdb/tools/ValueTransformer.h>
#endif
static void initData(ModifierData *md)
{
VolumeDisplaceModifierData *vdmd = reinterpret_cast<VolumeDisplaceModifierData *>(md);
vdmd->texture = NULL;
vdmd->strength = 1.0f;
copy_v3_fl(vdmd->texture_mid_level, 0.5f);
vdmd->texture_sample_radius = 1.0f;
}
static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
{
VolumeDisplaceModifierData *vdmd = reinterpret_cast<VolumeDisplaceModifierData *>(md);
if (vdmd->texture != NULL) {
DEG_add_generic_id_relation(ctx->node, &vdmd->texture->id, "Volume Displace Modifier");
}
if (vdmd->texture_map_mode == MOD_VOLUME_DISPLACE_MAP_OBJECT) {
if (vdmd->texture_map_object != NULL) {
DEG_add_object_relation(
ctx->node, vdmd->texture_map_object, DEG_OB_COMP_TRANSFORM, "Volume Displace Modifier");
}
}
}
static void foreachIDLink(ModifierData *md, Object *ob, IDWalkFunc walk, void *userData)
{
VolumeDisplaceModifierData *vdmd = reinterpret_cast<VolumeDisplaceModifierData *>(md);
walk(userData, ob, (ID **)&vdmd->texture, IDWALK_CB_USER);
walk(userData, ob, (ID **)&vdmd->texture_map_object, IDWALK_CB_USER);
}
static void foreachTexLink(ModifierData *md, Object *ob, TexWalkFunc walk, void *userData)
{
walk(userData, ob, md, "texture");
}
static bool dependsOnTime(ModifierData *md)
{
VolumeDisplaceModifierData *vdmd = reinterpret_cast<VolumeDisplaceModifierData *>(md);
if (vdmd->texture) {
return BKE_texture_dependsOnTime(vdmd->texture);
}
return false;
}
static void panel_draw(const bContext *C, Panel *panel)
{
uiLayout *layout = panel->layout;
PointerRNA ob_ptr;
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, &ob_ptr);
VolumeDisplaceModifierData *vdmd = static_cast<VolumeDisplaceModifierData *>(ptr->data);
uiLayoutSetPropSep(layout, true);
uiLayoutSetPropDecorate(layout, false);
uiTemplateID(layout, C, ptr, "texture", "texture.new", NULL, NULL, 0, ICON_NONE, NULL);
uiItemR(layout, ptr, "texture_map_mode", 0, "Texture Mapping", ICON_NONE);
if (vdmd->texture_map_mode == MOD_VOLUME_DISPLACE_MAP_OBJECT) {
uiItemR(layout, ptr, "texture_map_object", 0, "Object", ICON_NONE);
}
uiItemR(layout, ptr, "strength", 0, NULL, ICON_NONE);
uiItemR(layout, ptr, "texture_sample_radius", 0, "Sample Radius", ICON_NONE);
uiItemR(layout, ptr, "texture_mid_level", 0, "Mid Level", ICON_NONE);
modifier_panel_end(layout, ptr);
}
static void panelRegister(ARegionType *region_type)
{
modifier_panel_register(region_type, eModifierType_VolumeDisplace, panel_draw);
}
#ifdef WITH_OPENVDB
static openvdb::Mat4s matrix_to_openvdb(const float m[4][4])
{
/* This constructor expects floats in row-major form. Therefore the matrix is transposed
* afterwards. */
openvdb::Mat4s new_matrix{reinterpret_cast<const float *>(m)};
new_matrix = new_matrix.transpose();
return new_matrix;
}
template<typename GridType> struct DisplaceOp {
/* Has to be copied for each thread. */
typename GridType::ConstAccessor accessor;
/* This is the transform of the grid that is being displaced. */
openvdb::Mat4s index_to_texture;
Tex *texture;
const double strength;
const openvdb::Vec3d texture_mid_level;
void operator()(const typename GridType::ValueOnIter &iter) const
{
const openvdb::Coord coord = iter.getCoord();
const openvdb::Vec3d displace_vector = this->compute_displace_vector(coord);
/* Subtract vector because that makes the result more similar to advection and the mesh
* displace modifier. */
const openvdb::Vec3d sample_coord = coord.asVec3d() - displace_vector;
const auto new_value = openvdb::tools::BoxSampler::sample(this->accessor, sample_coord);
iter.setValue(new_value);
}
openvdb::Vec3d compute_displace_vector(const openvdb::Coord &coord) const
{
if (this->texture != NULL) {
const openvdb::Vec3f texture_pos = this->index_to_texture * coord.asVec3s();
openvdb::Vec3d displace_vector = this->evaluate_texture(texture_pos);
return (displace_vector - this->texture_mid_level) * this->strength;
}
return openvdb::Vec3d{0, 0, 0};
}
openvdb::Vec3d evaluate_texture(const openvdb::Vec3f &pos) const
{
TexResult texture_result = {0};
BKE_texture_get_value(
NULL, this->texture, const_cast<float *>(pos.asV()), &texture_result, false);
return {texture_result.tr, texture_result.tg, texture_result.tb};
}
};
static float get_max_voxel_side_length(const openvdb::GridBase &grid)
{
const openvdb::Mat3d matrix = grid.transform().baseMap()->getAffineMap()->getMat4().getMat3();
const float max_voxel_side_length = std::max(
{matrix.col(0).length(), matrix.col(1).length(), matrix.col(2).length()});
return max_voxel_side_length;
}
struct DisplaceGridOp {
/* This is the grid that will be displaced. The output is copied back to the original grid. */
openvdb::GridBase &base_grid;
VolumeDisplaceModifierData &vdmd;
const ModifierEvalContext &ctx;
template<typename GridType> void operator()()
{
if constexpr (std::is_same_v<GridType, openvdb::points::PointDataGrid> ||
std::is_same_v<GridType, openvdb::StringGrid> ||
std::is_same_v<GridType, openvdb::MaskGrid>) {
/* We don't support displacing these grid types yet. */
return;
}
else {
this->displace_grid<GridType>();
}
}
template<typename GridType> void displace_grid()
{
GridType &grid = static_cast<GridType &>(base_grid);
/* Make a copy of the original grid to work on. This will replace the original grid. */
typename GridType::Ptr temp_grid = grid.deepCopy();
/* Dilate grid, because the currently inactive cells might become active during the displace
* operation. The quality of the approximation of the has a big impact on performance. */
const float max_voxel_side_length = get_max_voxel_side_length(grid);
const float sample_radius = vdmd.texture_sample_radius * std::abs(vdmd.strength) /
max_voxel_side_length / 2.0f;
openvdb::tools::dilateActiveValues(temp_grid->tree(),
static_cast<int>(std::ceil(sample_radius)),
openvdb::tools::NN_FACE_EDGE,
openvdb::tools::EXPAND_TILES);
const openvdb::Mat4s index_to_texture = this->get_index_to_texture_transform();
/* Construct the operator that will be executed on every cell of the dilated grid. */
DisplaceOp<GridType> displace_op{grid.getConstAccessor(),
index_to_texture,
vdmd.texture,
vdmd.strength / max_voxel_side_length,
openvdb::Vec3d{vdmd.texture_mid_level}};
/* Run the operator. This is multi-threaded. It is important that the operator is not shared
* between the threads, because it contains a non-thread-safe accessor for the old grid. */
openvdb::tools::foreach (temp_grid->beginValueOn(),
displace_op,
true,
/* Disable sharing of the operator. */ false);
/* It is likely that we produced too many active cells. Those are removed here, to avoid
* slowing down subsequent operations. */
typename GridType::ValueType prune_tolerance{0};
openvdb::tools::deactivate(*temp_grid, temp_grid->background(), prune_tolerance);
openvdb::tools::prune(temp_grid->tree());
/* Overwrite the old volume grid with the new grid. */
grid.clear();
grid.merge(*temp_grid);
}
openvdb::Mat4s get_index_to_texture_transform() const
{
const openvdb::Mat4s index_to_object{
base_grid.transform().baseMap()->getAffineMap()->getMat4()};
switch (vdmd.texture_map_mode) {
case MOD_VOLUME_DISPLACE_MAP_LOCAL: {
return index_to_object;
}
case MOD_VOLUME_DISPLACE_MAP_GLOBAL: {
const openvdb::Mat4s object_to_world = matrix_to_openvdb(ctx.object->obmat);
return object_to_world * index_to_object;
}
case MOD_VOLUME_DISPLACE_MAP_OBJECT: {
if (vdmd.texture_map_object == NULL) {
return index_to_object;
}
const openvdb::Mat4s object_to_world = matrix_to_openvdb(ctx.object->obmat);
const openvdb::Mat4s world_to_texture = matrix_to_openvdb(vdmd.texture_map_object->imat);
return world_to_texture * object_to_world * index_to_object;
}
}
return {};
}
};
#endif
static Volume *modifyVolume(ModifierData *md, const ModifierEvalContext *ctx, Volume *volume)
{
#ifdef WITH_OPENVDB
VolumeDisplaceModifierData *vdmd = reinterpret_cast<VolumeDisplaceModifierData *>(md);
/* Iterate over all grids and displace them one by one. */
const int grid_amount = BKE_volume_num_grids(volume);
for (int grid_index = 0; grid_index < grid_amount; grid_index++) {
VolumeGrid *volume_grid = BKE_volume_grid_get(volume, grid_index);
BLI_assert(volume_grid != NULL);
openvdb::GridBase::Ptr grid = BKE_volume_grid_openvdb_for_write(volume, volume_grid, false);
VolumeGridType grid_type = BKE_volume_grid_type(volume_grid);
DisplaceGridOp displace_grid_op{*grid, *vdmd, *ctx};
BKE_volume_grid_type_operation(grid_type, displace_grid_op);
}
return volume;
#else
UNUSED_VARS(md, ctx);
BKE_modifier_set_error(md, "Compiled without OpenVDB");
return volume;
#endif
}
ModifierTypeInfo modifierType_VolumeDisplace = {
/* name */ "Volume Displace",
/* structName */ "VolumeDisplaceModifierData",
/* structSize */ sizeof(VolumeDisplaceModifierData),
/* srna */ &RNA_VolumeDisplaceModifier,
/* type */ eModifierTypeType_NonGeometrical,
/* flags */ static_cast<ModifierTypeFlag>(0),
/* icon */ ICON_VOLUME_DATA, /* TODO: Use correct icon. */
/* copyData */ BKE_modifier_copydata_generic,
/* deformVerts */ NULL,
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
/* modifyMesh */ NULL,
/* modifyHair */ NULL,
/* modifyPointCloud */ NULL,
/* modifyVolume */ modifyVolume,
/* initData */ initData,
/* requiredDataMask */ NULL,
/* freeData */ NULL,
/* isDisabled */ NULL,
/* updateDepsgraph */ updateDepsgraph,
/* dependsOnTime */ dependsOnTime,
/* dependsOnNormals */ NULL,
/* foreachIDLink */ foreachIDLink,
/* foreachTexLink */ foreachTexLink,
/* freeRuntimeData */ NULL,
/* panelRegister */ panelRegister,
/* blendWrite */ NULL,
/* blendRead */ NULL,
};