Another issue with includes

OSX needs userdef for pixelsize, adjusted header to avoid this happening again.
This commit is contained in:
Campbell Barton 2014-05-01 07:38:14 +10:00
parent af86b008b2
commit 1fcce18dbf
2 changed files with 7 additions and 3 deletions

View File

@ -44,6 +44,7 @@
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
#include "DNA_view3d_types.h"
#include "DNA_userdef_types.h"
#include "BKE_context.h"
#include "BKE_global.h"

View File

@ -38,9 +38,12 @@
#ifdef __APPLE__
/* hacking pointsize and linewidth */
#define glPointSize(f) glPointSize(U.pixelsize*(f))
#define glLineWidth(f) glLineWidth(U.pixelsize*(f))
# define glPointSize(f) glPointSize(U.pixelsize * (f))
# define glLineWidth(f) glLineWidth(U.pixelsize * (f))
#else
/* avoid include mismatch by referencing 'U' from both */
# define glPointSize(f) glPointSize(((void)U.pixelsize, (f)))
# define glLineWidth(f) glLineWidth(((void)U.pixelsize, (f)))
#endif
/*