Nodes: add boilerplate for texture and material sockets

The sockets are not exposed in any nodes yet.
They work similar to the Object/Collection sockets, which also
just reference a data block.

This is part of D11222.
This commit is contained in:
Jacques Lucke 2021-05-12 12:41:21 +02:00
parent a43a455fdd
commit 2074729308
Notes: blender-bot 2023-02-14 08:29:54 +01:00
Referenced by commit 25a255c32a, Nodes: add boilerplate for image sockets
Referenced by commit 2ad3a1c318, Nodes: fix material node copied over when socket is copied
8 changed files with 251 additions and 0 deletions

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@ -303,6 +303,16 @@ static void library_foreach_node_socket(LibraryForeachIDData *data, bNodeSocket
BKE_LIB_FOREACHID_PROCESS(data, default_value->value, IDWALK_CB_USER);
break;
}
case SOCK_TEXTURE: {
bNodeSocketValueTexture *default_value = (bNodeSocketValueTexture *)sock->default_value;
BKE_LIB_FOREACHID_PROCESS(data, default_value->value, IDWALK_CB_USER);
break;
}
case SOCK_MATERIAL: {
bNodeSocketValueMaterial *default_value = (bNodeSocketValueMaterial *)sock->default_value;
BKE_LIB_FOREACHID_PROCESS(data, default_value->value, IDWALK_CB_USER);
break;
}
case SOCK_FLOAT:
case SOCK_VECTOR:
case SOCK_RGBA:
@ -434,6 +444,12 @@ static void write_node_socket_default_value(BlendWriter *writer, bNodeSocket *so
case SOCK_COLLECTION:
BLO_write_struct(writer, bNodeSocketValueCollection, sock->default_value);
break;
case SOCK_TEXTURE:
BLO_write_struct(writer, bNodeSocketValueTexture, sock->default_value);
break;
case SOCK_MATERIAL:
BLO_write_struct(writer, bNodeSocketValueMaterial, sock->default_value);
break;
case __SOCK_MESH:
case SOCK_CUSTOM:
case SOCK_SHADER:
@ -820,6 +836,16 @@ static void lib_link_node_socket(BlendLibReader *reader, Library *lib, bNodeSock
BLO_read_id_address(reader, lib, &default_value->value);
break;
}
case SOCK_TEXTURE: {
bNodeSocketValueTexture *default_value = (bNodeSocketValueTexture *)sock->default_value;
BLO_read_id_address(reader, lib, &default_value->value);
break;
}
case SOCK_MATERIAL: {
bNodeSocketValueMaterial *default_value = (bNodeSocketValueMaterial *)sock->default_value;
BLO_read_id_address(reader, lib, &default_value->value);
break;
}
case SOCK_FLOAT:
case SOCK_VECTOR:
case SOCK_RGBA:
@ -905,6 +931,16 @@ static void expand_node_socket(BlendExpander *expander, bNodeSocket *sock)
BLO_expand(expander, default_value->value);
break;
}
case SOCK_TEXTURE: {
bNodeSocketValueTexture *default_value = (bNodeSocketValueTexture *)sock->default_value;
BLO_expand(expander, default_value->value);
break;
}
case SOCK_MATERIAL: {
bNodeSocketValueMaterial *default_value = (bNodeSocketValueMaterial *)sock->default_value;
BLO_expand(expander, default_value->value);
break;
}
case SOCK_FLOAT:
case SOCK_VECTOR:
case SOCK_RGBA:
@ -1472,6 +1508,16 @@ static void socket_id_user_increment(bNodeSocket *sock)
id_us_plus((ID *)default_value->value);
break;
}
case SOCK_TEXTURE: {
bNodeSocketValueTexture *default_value = (bNodeSocketValueTexture *)sock->default_value;
id_us_plus((ID *)default_value->value);
break;
}
case SOCK_MATERIAL: {
bNodeSocketValueMaterial *default_value = (bNodeSocketValueMaterial *)sock->default_value;
id_us_plus((ID *)default_value->value);
break;
}
case SOCK_FLOAT:
case SOCK_VECTOR:
case SOCK_RGBA:
@ -1511,6 +1557,20 @@ static void socket_id_user_decrement(bNodeSocket *sock)
}
break;
}
case SOCK_TEXTURE: {
bNodeSocketValueTexture *default_value = (bNodeSocketValueTexture *)sock->default_value;
if (default_value->value != nullptr) {
id_us_min(&default_value->value->id);
}
break;
}
case SOCK_MATERIAL: {
bNodeSocketValueMaterial *default_value = (bNodeSocketValueMaterial *)sock->default_value;
if (default_value->value != nullptr) {
id_us_min(&default_value->value->id);
}
break;
}
case SOCK_FLOAT:
case SOCK_VECTOR:
case SOCK_RGBA:
@ -1654,6 +1714,10 @@ const char *nodeStaticSocketType(int type, int subtype)
return "NodeSocketGeometry";
case SOCK_COLLECTION:
return "NodeSocketCollection";
case SOCK_TEXTURE:
return "NodeSocketTexture";
case SOCK_MATERIAL:
return "NodeSocketMaterial";
}
return nullptr;
}
@ -1725,6 +1789,10 @@ const char *nodeStaticSocketInterfaceType(int type, int subtype)
return "NodeSocketInterfaceGeometry";
case SOCK_COLLECTION:
return "NodeSocketInterfaceCollection";
case SOCK_TEXTURE:
return "NodeSocketInterfaceTexture";
case SOCK_MATERIAL:
return "NodeSocketInterfaceMaterial";
}
return nullptr;
}

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@ -1557,6 +1557,12 @@ void DepsgraphNodeBuilder::build_nodetree_socket(bNodeSocket *socket)
else if (socket->type == SOCK_COLLECTION) {
build_id((ID *)((bNodeSocketValueCollection *)socket->default_value)->value);
}
else if (socket->type == SOCK_TEXTURE) {
build_id((ID *)((bNodeSocketValueTexture *)socket->default_value)->value);
}
else if (socket->type == SOCK_MATERIAL) {
build_id((ID *)((bNodeSocketValueMaterial *)socket->default_value)->value);
}
}
void DepsgraphNodeBuilder::build_nodetree(bNodeTree *ntree)

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@ -2401,6 +2401,18 @@ void DepsgraphRelationBuilder::build_nodetree_socket(bNodeSocket *socket)
build_collection(nullptr, nullptr, collection);
}
}
else if (socket->type == SOCK_TEXTURE) {
Tex *texture = ((bNodeSocketValueTexture *)socket->default_value)->value;
if (texture != nullptr) {
build_texture(texture);
}
}
else if (socket->type == SOCK_MATERIAL) {
Material *material = ((bNodeSocketValueMaterial *)socket->default_value)->value;
if (material != nullptr) {
build_material(material);
}
}
}
void DepsgraphRelationBuilder::build_nodetree(bNodeTree *ntree)

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@ -3340,6 +3340,8 @@ static const float std_node_socket_colors[][4] = {
{0.89, 0.76, 0.43, 1.0}, /* SOCK_IMAGE */
{0.00, 0.84, 0.64, 1.0}, /* SOCK_GEOMETRY */
{0.96, 0.96, 0.96, 1.0}, /* SOCK_COLLECTION */
{0.50, 0.00, 0.00, 1.0}, /* SOCK_TEXTURE, TODO: Choose color. */
{0.00, 0.50, 0.00, 1.0}, /* SOCK_MATERIAL, TODO: Choose color. */
};
/* common color callbacks for standard types */
@ -3480,6 +3482,14 @@ static void std_node_socket_draw(
uiItemR(layout, ptr, "default_value", DEFAULT_FLAGS, text, 0);
break;
}
case SOCK_TEXTURE: {
uiTemplateID(layout, C, ptr, "default_value", "texture.new", NULL, NULL, 0, ICON_NONE, NULL);
break;
}
case SOCK_MATERIAL: {
uiItemR(layout, ptr, "default_value", DEFAULT_FLAGS, text, 0);
break;
}
default:
node_socket_button_label(C, layout, ptr, node_ptr, text);
break;

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@ -45,6 +45,8 @@ struct bNodePreview;
struct bNodeTreeExec;
struct bNodeType;
struct uiBlock;
struct Tex;
struct Material;
#define NODE_MAXSTR 64
@ -165,6 +167,8 @@ typedef enum eNodeSocketDatatype {
SOCK_IMAGE = 9,
SOCK_GEOMETRY = 10,
SOCK_COLLECTION = 11,
SOCK_TEXTURE = 12,
SOCK_MATERIAL = 13,
} eNodeSocketDatatype;
/* socket shape */
@ -593,6 +597,14 @@ typedef struct bNodeSocketValueCollection {
struct Collection *value;
} bNodeSocketValueCollection;
typedef struct bNodeSocketValueTexture {
struct Tex *value;
} bNodeSocketValueTexture;
typedef struct bNodeSocketValueMaterial {
struct Material *value;
} bNodeSocketValueMaterial;
/* data structs, for node->storage */
enum {
CMP_NODE_MASKTYPE_ADD = 0,

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@ -76,6 +76,8 @@ static const EnumPropertyItem node_socket_data_type_items[] = {
{SOCK_IMAGE, "IMAGE", 0, "Image", ""},
{SOCK_GEOMETRY, "GEOMETRY", 0, "Geometry", ""},
{SOCK_COLLECTION, "COLLECTION", 0, "Collection", ""},
{SOCK_TEXTURE, "TEXTURE", 0, "Texture", ""},
{SOCK_MATERIAL, "MATERIAL", 0, "Material", ""},
{0, NULL, 0, NULL, NULL},
};
@ -102,6 +104,8 @@ static const EnumPropertyItem node_socket_type_items[] = {
{SOCK_IMAGE, "IMAGE", 0, "Image", ""},
{SOCK_GEOMETRY, "GEOMETRY", 0, "Geometry", ""},
{SOCK_COLLECTION, "COLLECTION", 0, "Collection", ""},
{SOCK_TEXTURE, "TEXTURE", 0, "Texture", ""},
{SOCK_MATERIAL, "MATERIAL", 0, "Material", ""},
{0, NULL, 0, NULL, NULL},
};
@ -10632,6 +10636,76 @@ static void rna_def_node_socket_collection(BlenderRNA *brna,
RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_NodeSocketInterface_update");
}
static void rna_def_node_socket_texture(BlenderRNA *brna,
const char *identifier,
const char *interface_idname)
{
StructRNA *srna;
PropertyRNA *prop;
srna = RNA_def_struct(brna, identifier, "NodeSocketStandard");
RNA_def_struct_ui_text(srna, "Texture Node Socket", "Texture socket of a node");
RNA_def_struct_sdna(srna, "bNodeSocket");
RNA_def_struct_sdna_from(srna, "bNodeSocketValueTexture", "default_value");
prop = RNA_def_property(srna, "default_value", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "value");
RNA_def_property_struct_type(prop, "Texture");
RNA_def_property_ui_text(prop, "Default Value", "Input value used for unconnected socket");
RNA_def_property_update(
prop, NC_NODE | NA_EDITED, "rna_NodeSocketStandard_value_and_relation_update");
RNA_def_property_flag(prop, PROP_EDITABLE | PROP_ID_REFCOUNT | PROP_CONTEXT_UPDATE);
/* socket interface */
srna = RNA_def_struct(brna, interface_idname, "NodeSocketInterfaceStandard");
RNA_def_struct_ui_text(srna, "Texture Node Socket Interface", "Texture socket of a node");
RNA_def_struct_sdna(srna, "bNodeSocket");
RNA_def_struct_sdna_from(srna, "bNodeSocketValueTexture", "default_value");
prop = RNA_def_property(srna, "default_value", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "value");
RNA_def_property_struct_type(prop, "Texture");
RNA_def_property_ui_text(prop, "Default Value", "Input value used for unconnected socket");
RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_NodeSocketInterface_update");
}
static void rna_def_node_socket_material(BlenderRNA *brna,
const char *identifier,
const char *interface_idname)
{
StructRNA *srna;
PropertyRNA *prop;
srna = RNA_def_struct(brna, identifier, "NodeSocketStandard");
RNA_def_struct_ui_text(srna, "Material Node Socket", "Material socket of a node");
RNA_def_struct_sdna(srna, "bNodeSocket");
RNA_def_struct_sdna_from(srna, "bNodeSocketValueMaterial", "default_value");
prop = RNA_def_property(srna, "default_value", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "value");
RNA_def_property_struct_type(prop, "Material");
RNA_def_property_ui_text(prop, "Default Value", "Input value used for unconnected socket");
RNA_def_property_update(
prop, NC_NODE | NA_EDITED, "rna_NodeSocketStandard_value_and_relation_update");
RNA_def_property_flag(prop, PROP_EDITABLE | PROP_ID_REFCOUNT | PROP_CONTEXT_UPDATE);
/* socket interface */
srna = RNA_def_struct(brna, interface_idname, "NodeSocketInterfaceStandard");
RNA_def_struct_ui_text(srna, "Material Node Socket Interface", "Material socket of a node");
RNA_def_struct_sdna(srna, "bNodeSocket");
RNA_def_struct_sdna_from(srna, "bNodeSocketValueMaterial", "default_value");
prop = RNA_def_property(srna, "default_value", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "value");
RNA_def_property_struct_type(prop, "Material");
RNA_def_property_ui_text(prop, "Default Value", "Input value used for unconnected socket");
RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_NodeSocketInterface_update");
}
static void rna_def_node_socket_standard_types(BlenderRNA *brna)
{
/* XXX Workaround: Registered functions are not exposed in python by bpy,
@ -10776,6 +10850,10 @@ static void rna_def_node_socket_standard_types(BlenderRNA *brna)
rna_def_node_socket_geometry(brna, "NodeSocketGeometry", "NodeSocketInterfaceGeometry");
rna_def_node_socket_collection(brna, "NodeSocketCollection", "NodeSocketInterfaceCollection");
rna_def_node_socket_texture(brna, "NodeSocketTexture", "NodeSocketInterfaceTexture");
rna_def_node_socket_material(brna, "NodeSocketMaterial", "NodeSocketInterfaceMaterial");
}
static void rna_def_internal_node(BlenderRNA *brna)

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@ -291,6 +291,22 @@ void node_socket_init_default_value(bNodeSocket *sock)
sizeof(bNodeSocketValueCollection), "node socket value object");
dval->value = nullptr;
sock->default_value = dval;
break;
}
case SOCK_TEXTURE: {
bNodeSocketValueTexture *dval = (bNodeSocketValueTexture *)MEM_callocN(
sizeof(bNodeSocketValueTexture), "node socket value texture");
dval->value = nullptr;
sock->default_value = dval;
break;
}
case SOCK_MATERIAL: {
bNodeSocketValueMaterial *dval = (bNodeSocketValueMaterial *)MEM_callocN(
sizeof(bNodeSocketValueMaterial), "node socket value material");
dval->value = nullptr;
sock->default_value = dval;
break;
}
@ -373,6 +389,13 @@ void node_socket_copy_default_value(bNodeSocket *to, const bNodeSocket *from)
id_us_plus(&toval->value->id);
break;
}
case SOCK_TEXTURE: {
bNodeSocketValueTexture *toval = (bNodeSocketValueTexture *)to->default_value;
bNodeSocketValueTexture *fromval = (bNodeSocketValueTexture *)from->default_value;
*toval = *fromval;
id_us_plus(&toval->value->id);
break;
}
}
to->flag |= (from->flag & SOCK_HIDE_VALUE);
@ -633,6 +656,8 @@ static bNodeSocketType *make_socket_type_string()
MAKE_CPP_TYPE(Object, Object *)
MAKE_CPP_TYPE(Collection, Collection *)
MAKE_CPP_TYPE(Texture, Tex *)
MAKE_CPP_TYPE(Material, Material *)
static bNodeSocketType *make_socket_type_object()
{
@ -664,6 +689,26 @@ static bNodeSocketType *make_socket_type_collection()
return socktype;
}
static bNodeSocketType *make_socket_type_texture()
{
bNodeSocketType *socktype = make_standard_socket_type(SOCK_TEXTURE, PROP_NONE);
socktype->get_cpp_type = []() { return &blender::fn::CPPType::get<Tex *>(); };
socktype->get_cpp_value = [](const bNodeSocket &socket, void *r_value) {
*(Tex **)r_value = ((bNodeSocketValueTexture *)socket.default_value)->value;
};
return socktype;
}
static bNodeSocketType *make_socket_type_material()
{
bNodeSocketType *socktype = make_standard_socket_type(SOCK_MATERIAL, PROP_NONE);
socktype->get_cpp_type = []() { return &blender::fn::CPPType::get<Material *>(); };
socktype->get_cpp_value = [](const bNodeSocket &socket, void *r_value) {
*(Material **)r_value = ((bNodeSocketValueMaterial *)socket.default_value)->value;
};
return socktype;
}
void register_standard_node_socket_types(void)
{
/* draw callbacks are set in drawnode.c to avoid bad-level calls */
@ -705,5 +750,9 @@ void register_standard_node_socket_types(void)
nodeRegisterSocketType(make_socket_type_collection());
nodeRegisterSocketType(make_socket_type_texture());
nodeRegisterSocketType(make_socket_type_material());
nodeRegisterSocketType(make_socket_type_virtual());
}

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@ -459,6 +459,22 @@ static int node_datatype_priority(eNodeSocketDatatype from, eNodeSocketDatatype
return -1;
}
}
case SOCK_TEXTURE: {
switch (from) {
case SOCK_TEXTURE:
return 1;
default:
return -1;
}
}
case SOCK_MATERIAL: {
switch (from) {
case SOCK_MATERIAL:
return 1;
default:
return -1;
}
}
default:
return -1;
}